Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-18 | get rid of AnimationSequencePlayer::_currentSeqNum | Gregory Montoir | |
svn-id: r35890 | |||
2009-01-18 | simplified Graphics::decode*() | Gregory Montoir | |
svn-id: r35889 | |||
2009-01-18 | fix another regression from the RTL branch merge | Matthew Hoops | |
svn-id: r35888 | |||
2009-01-18 | splitted play/load class methods in introduction animation player | Gregory Montoir | |
svn-id: r35887 | |||
2009-01-17 | Since users need to rename the sound and index files in DW2, throw nice GUI ↵ | Filippos Karapetis | |
error messages when these files are not found before dying with an error svn-id: r35886 | |||
2009-01-17 | Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter" | Filippos Karapetis | |
svn-id: r35884 | |||
2009-01-17 | Silenced MSVC warning | Filippos Karapetis | |
svn-id: r35883 | |||
2009-01-17 | use pointers when passing struct stat | Andre Heider | |
svn-id: r35882 | |||
2009-01-17 | Merged gui/ThemeData.cpp into ThemeEngine.cpp | Max Horn | |
svn-id: r35881 | |||
2009-01-17 | Removed unused & incomplete widget caching code | Max Horn | |
svn-id: r35880 | |||
2009-01-17 | Make sure that "quit" events are handled immediately. This fixes a warning - or | Torbjörn Andersson | |
possibly worse - about an invalid opcode when quitting the game. svn-id: r35879 | |||
2009-01-16 | tiny cleanup | Max Horn | |
svn-id: r35878 | |||
2009-01-16 | - Removed _gameVersion, engine versions are set in the game detection ↵ | Filippos Karapetis | |
entries now - Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877 | |||
2009-01-16 | Some cleanup (one could replace some of those switch/case by jump tables...) | Max Horn | |
svn-id: r35876 | |||
2009-01-16 | TUCKER: Got rid of _fileToLoad | Max Horn | |
svn-id: r35875 | |||
2009-01-16 | TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ↵ | Max Horn | |
to get rid of _fileToLoad) svn-id: r35874 | |||
2009-01-16 | TUCKER: Simplify TuckerEngine::copyLocBitmap | Max Horn | |
svn-id: r35873 | |||
2009-01-16 | Reuse given stat flags when possible to avoid fstat() calls | Andre Heider | |
svn-id: r35872 | |||
2009-01-16 | Fixed class indention | Max Horn | |
svn-id: r35871 | |||
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn | |
svn-id: r35870 | |||
2009-01-16 | Mark cruise save/load code as not endian safe | Max Horn | |
svn-id: r35869 | |||
2009-01-14 | Added some comments to ThemeLayoutStacked::reflowLayoutH/V | Max Horn | |
svn-id: r35868 | |||
2009-01-14 | Renamed various ThemeLayout methods for clarity; removed unused setSpacing ↵ | Max Horn | |
method, and moved _spacing to class ThemeLayoutStacked svn-id: r35867 | |||
2009-01-14 | -1 is not an uint8. Assuming ones-complement, though, I guess 255 was meant | Max Horn | |
svn-id: r35865 | |||
2009-01-14 | Handle the sound font clearing button in the game specific options | Jordi Vilalta Prat | |
svn-id: r35864 | |||
2009-01-14 | Hide the mouse cursor when loading a saved game | Jordi Vilalta Prat | |
svn-id: r35863 | |||
2009-01-14 | Fix for non-looped tracks of the music enhancement project. Also, got rid of ↵ | Filippos Karapetis | |
the dwMidiIndex variable svn-id: r35862 | |||
2009-01-14 | Game database headers are verified now | Filippos Karapetis | |
svn-id: r35861 | |||
2009-01-14 | Updated the project files of the groovie engine for commit #35855 | Filippos Karapetis | |
svn-id: r35860 | |||
2009-01-14 | Fixed warnings. | Torbjörn Andersson | |
svn-id: r35859 | |||
2009-01-14 | Show the cursor and update it properly when closing the GMM. | Jordi Vilalta Prat | |
svn-id: r35858 | |||
2009-01-14 | Use the current palette size for the theme mouse cursor instead of using the ↵ | Jordi Vilalta Prat | |
maximum (fixes a valgrind warning) svn-id: r35857 | |||
2009-01-14 | - Initialize the current cursor to an invalid one (this removes a glitch ↵ | Jordi Vilalta Prat | |
when loading from the launcher) - Removed the _syst attribute in Cursor_t7g svn-id: r35856 | |||
2009-01-13 | Reduced savegame code duplication and added savegame format versioning. | Jordi Vilalta Prat | |
svn-id: r35855 | |||
2009-01-13 | Added const qualifier to (char *) parameter | Jordi Vilalta Prat | |
svn-id: r35854 | |||
2009-01-13 | Some updates/observations on script functions | Filippos Karapetis | |
svn-id: r35850 | |||
2009-01-13 | - PMV video headers are evaluated correctly now | Filippos Karapetis | |
- PMV video is now stopped correctly if the end of the video has been reached. Removed a relevant hack, which was caused due to an invalid memory read svn-id: r35849 | |||
2009-01-13 | Save game headers are now verified | Filippos Karapetis | |
svn-id: r35848 | |||
2009-01-13 | When reverting to text only mode update the config manager settings accordingly. | Johannes Schickel | |
svn-id: r35847 | |||
2009-01-13 | Added a possible FIXME | Filippos Karapetis | |
svn-id: r35846 | |||
2009-01-13 | Reworked the sound energy code | Benjamin Haisch | |
svn-id: r35845 | |||
2009-01-13 | Fix dithering of scaled videos | Jordi Vilalta Prat | |
svn-id: r35844 | |||
2009-01-13 | - Music now works in LGoP2 | Filippos Karapetis | |
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843 | |||
2009-01-12 | Fixed bug #2500168 ("GUI: Cannot quit in the launcher's load dialog"). I thought | Torbjörn Andersson | |
I would have to do more than this to fix it, but it seems to be enough. svn-id: r35840 | |||
2009-01-12 | Don't call _mixer->stopAll() when changing scenes, as this stops the ↵ | Filippos Karapetis | |
enhanced audio tracks as well. Sounds are stopped by stopAllSamples() svn-id: r35839 | |||
2009-01-12 | Cleanup | Filippos Karapetis | |
svn-id: r35838 | |||
2009-01-12 | Imitate the way the original game is playing MIDI tracks when playing ↵ | Filippos Karapetis | |
enhanced ones svn-id: r35837 | |||
2009-01-12 | Added support for the Discworld 1 Music Enhancement project. Big thanks to ↵ | Filippos Karapetis | |
James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version) svn-id: r35836 | |||
2009-01-12 | Fixed regression from revision 35765. Mask and path patches were destroyed ↵ | Nicola Mettifogo | |
before getting a chance to be used. svn-id: r35835 | |||
2009-01-12 | Implemented screen vfx #19 and #20 | Paul Gilbert | |
svn-id: r35834 |