Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-05 | GOB: Fix a stupid typo in SlotFileIndexed::buildIndex() | Sven Hesse | |
This should fix bug #3295893. The intention of this piece of code was to pad the first save slot name with spaces until it's as long as the longest save slot name, because the scripts use it to gauge the width of the save list. Unfortunately, I messed up there, overwriting variable space directly after the save names. In Urban Runner's case, this would be the list of inventory items. | |||
2011-05-05 | BUILD: Get rid of old MSVC style win resource support. | Johannes Schickel | |
2011-05-05 | Merge pull request #29 from Littleboy/nsis | Julien | |
NSIS installer support | |||
2011-05-05 | BUILD: Silence windres command line when a non-verbose build is done. | Johannes Schickel | |
2011-05-05 | WIN32: Embed engine data files and theme files into executable. | Johannes Schickel | |
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable. | |||
2011-05-05 | GUI: Clean up localized font filename generation. | Johannes Schickel | |
2011-05-05 | CREATE_PROJECT: Generate the same revision numbers as the configure script | Littleboy | |
The revision number now includes the number of commits since the last tag | |||
2011-05-05 | SWORD25: Remove thumbnails from the cache when saving a new game | md5 | |
2011-05-05 | SWORD25: Fixed the thumbnail creation code, and removed a hack | md5 | |
2011-05-05 | CREATE_PROJECT: Pass architecture to nsis setup in post-build step | Littleboy | |
2011-05-05 | DISTS: Test for parameters in NSIS script and throw errors when not passed ↵ | Littleboy | |
to command line | |||
2011-05-05 | DISTS: Add optional ARCH parameter to NSIS script | Littleboy | |
2011-05-05 | BASE: Suppress pointless warning message (fixes bug #3291522) | Max Horn | |
2011-05-05 | SWORD25: Initial code for showing savegame thumbnails | md5 | |
There is currently a bug and only the thumbnail of the first save slot is shown | |||
2011-05-05 | TSAGE: Fixed problem with text being partly off-screen in Scene #9500 | Paul Gilbert | |
2011-05-05 | SWORD25: Removed the saved game filename from the savegame meta info struct | md5 | |
2011-05-05 | SWORD25: Added some FIXMEs in the save game and thumbnail code | md5 | |
Also, translated some comments | |||
2011-05-05 | SWORD25: Remove unused code | md5 | |
2011-05-05 | WINCE: Link against Windows FS code again | Max Horn | |
2011-05-05 | TSAGE: Fix several glitches in the speakers used in scene 4000. Initial ↵ | strangerke | |
problem still present though. | |||
2011-05-05 | TSAGE: Fix a nasty graphical bug in scene 9450 | strangerke | |
2011-05-05 | TSAGE: Fix 6 freezes in scene 9850 | strangerke | |
2011-05-05 | TSAGE: fix 3 freezes in scene 9450 | strangerke | |
2011-05-05 | DRASCULA: Handle pitch in code using lockScreen() | Marcus Comstedt | |
The surface returned by OSystem::lockScreen() can have a pitch which differs from w * bytesPerPixel, so modify the code to take this into account. Fixes FMV problems on Dreamcast. | |||
2011-05-04 | GOB: Add another Italian Fascination version | Sven Hesse | |
As supplied by alex86r in bug report #3297633. | |||
2011-05-04 | GOB: Add another Italian Urban Runner version | Sven Hesse | |
As supplied by alex86r in bug report #3297602. | |||
2011-05-04 | Merge branch 'master' of https://github.com/scummvm/scummvm | Fabio Battaglia | |
2011-05-04 | N64: avoid bogus events if no controller plugged | Fabio Battaglia | |
If the user has only a N64 mouse plugged in and no controllers this avoids fake clicks. | |||
2011-05-04 | BUILD: Further restrict which backend source files are compiled | Max Horn | |
2011-05-04 | BACKENDS: Fix copy & paste mistakes in some comments | Max Horn | |
2011-05-04 | CONFIGURE: Add missing SDL_BACKEND define for the OpenPandora backend. | David-John Willis | |
* Not really sure when/how it got lost but as it's lack spectacularly breaks the backend it is a really good idea to put it back ;) Thanks to Max for the heads up. | |||
2011-05-04 | TSAGE: Added a new command to show hotspot areas | Paul Gilbert | |
2011-05-04 | TSAGE: Bugfix for skipping cutscenes correctly | Paul Gilbert | |
2011-05-04 | TSAGE: Some more conversions to US English | md5 | |
2011-05-04 | TSAGE: Switched to American English, after the relevant discussion on -devel: | md5 | |
serialiser -> serializer synchronise -> synchronize | |||
2011-05-04 | TSAGE: Now initializing the save game version properly | md5 | |
2011-05-04 | TSAGE: Bumped up savegame version, so that the old savegames are still usable | md5 | |
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames | |||
2011-05-04 | GOB: Don't overwrite _destSpriteX after PRINTTEXT | Sven Hesse | |
Don't overwrite _destSpriteX after PRINTTEXT with a value that's only appropriate for monospaced fonts; support for non-monospaced fonts has been introduced with Woodruff. This should fix bug #3295889. | |||
2011-05-04 | GOB: Plug a leak | Sven Hesse | |
Thanks to digitall for finding that one | |||
2011-05-03 | BUILDS: Sort some stuff in backends/module.mk | Max Horn | |
2011-05-03 | BUILD: Compile backend specific files only if their backend is selected | Max Horn | |
2011-05-03 | BUILD: Remove incorrect mention of 'symbian' backend from configure | Max Horn | |
2011-05-03 | TSAGE: for consistency, use display2() when possible | strangerke | |
2011-05-03 | TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some ↵ | strangerke | |
useless parameters too. | |||
2011-05-03 | TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien) | strangerke | |
2011-05-03 | PS2: Allow using mkdir | Max Horn | |
2011-05-03 | MOTO: Change fprintf calls to debug calls | Max Horn | |
2011-05-03 | DINGUX: Change fprintf calls to debug calls | Max Horn | |
2011-05-03 | COMMON: Fix spelling of 'Philips' | Matthew Hoops | |
2011-05-03 | WII: Fix compilation | dhewg | |