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2002-04-20Fix MI1 CD Audio (hopefully). Thanks to gilder.James Brown
svn-id: r4023
2002-04-20Remove typo.James Brown
svn-id: r4022
2002-04-20Fix V4/V5 games.James Brown
svn-id: r4021
2002-04-20Fix the twin ball elevatorVincent Hamm
svn-id: r4020
2002-04-20Remove \M's, add IRIX support.James Brown
svn-id: r4019
2002-04-19Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break ↵Vincent Hamm
something else. Fixed intro by slowing down music rate by 3. svn-id: r4018
2002-04-19Fixed getActorX and getActorY in indy3. Now you can reenter the gymnasiumVincent Hamm
svn-id: r4017
2002-04-19Fixed a roomOps that was creating a lots of bugs in indy and ZakVincent Hamm
svn-id: r4016
2002-04-19Fixed other warnings and removed ^M in costume.cpp.Lionel Ulmer
svn-id: r4015
2002-04-19Small warning fix.Lionel Ulmer
svn-id: r4014
2002-04-19Fix various Zak256 crashes. Ticket machine works, taking Blue Crystal crashes.James Brown
svn-id: r4013
2002-04-19Fixed indy3 when going to Venice. Fixed missing objects in Zak intro.Vincent Hamm
svn-id: r4012
2002-04-19Remove left over debug line. BBrox is anally retentive.James Brown
svn-id: r4011
2002-04-19Fix PocketScumm palette. A few stubbed functions, but otherwise it's ready ↵James Brown
to go! svn-id: r4010
2002-04-19Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius.James Brown
svn-id: r4009
2002-04-19Added _proc_special_palette used in flashlight to savegame data. Yeah, it ↵Vincent Hamm
does break old saves... svn-id: r4008
2002-04-19More or less finished flashlight code. The effect isn't 100% accurateVincent Hamm
svn-id: r4007
2002-04-19Early flashlight implementationVincent Hamm
svn-id: r4006
2002-04-19Use relative include paths to easy some ports.James Brown
svn-id: r4005
2002-04-19Rename debugger to g_debugger to fix a conflict with BeOS.James Brown
svn-id: r4004
2002-04-19Fix freeze on exit bug when using MIDI music, removed no longer required headersRuediger Hanke
svn-id: r4003
2002-04-19fixed actor walk bug in monte carloLudvig Strigeus
svn-id: r4002
2002-04-19Update minimalist (and broken) WinCE portNicolas Bacca
svn-id: r4001
2002-04-19Update minimalist (and broken) WinCE portNicolas Bacca
svn-id: r4000
2002-04-18Oops. Didn't mean to mess with the paths.Marcus Comstedt
svn-id: r3999
2002-04-18Megapatch: Updated to new OSystem interface and added CD audio.Marcus Comstedt
svn-id: r3998
2002-04-18Reenable MorphOS Midi driver, small updates to CD open code (only when CD ↵Ruediger Hanke
audio is requested) and start options svn-id: r3997
2002-04-18Move putClass forceclip into costume renderer. Fixes Loom bugs.James Brown
svn-id: r3996
2002-04-18Don't shake when GUI is displayed.James Brown
svn-id: r3995
2002-04-18Fixed a few clipping issues in Loom the NICE way this timeVincent Hamm
svn-id: r3994
2002-04-18Now uses proper directory for savegames.Ludvig Strigeus
svn-id: r3993
2002-04-18Fixed endian problems with 2xsaiLudvig Strigeus
svn-id: r3992
2002-04-18Remove mention of Windows GDI portTravis Howell
svn-id: r3991
2002-04-18Semi-fix shaking distortion. Mouse pointer corrupts background tho.James Brown
svn-id: r3990
2002-04-18Recommit BeOS project file as binary.James Brown
svn-id: r3989
2002-04-18Update MP3 CD encoding informationsNicolas Bacca
svn-id: r3988
2002-04-18Recommit BeOS project file as binary.James Brown
svn-id: r3987
2002-04-18Update midi MT-32 patch table.James Brown
svn-id: r3986
2002-04-18Remove box==0 mask forcing. Yaz - this isn't right.. it breaks all the other ↵James Brown
games, and I don't think something like this would be a game specific hack. svn-id: r3985
2002-04-17Forced masking for box 0. Correct a few things. Bobbin is buggy when ↵Vincent Hamm
starting a new game in Loom, but that's the consequence of another bug. svn-id: r3984
2002-04-17Removed mp3_cd referenceNicolas Bacca
svn-id: r3983
2002-04-17Restored update mess ...Nicolas Bacca
svn-id: r3982
2002-04-17Return of the MP3 CD patch ... use CBR 22 kHzNicolas Bacca
svn-id: r3981
2002-04-17Minor WinCE changesNicolas Bacca
svn-id: r3980
2002-04-17Add 'credits' section.James Brown
svn-id: r3979
2002-04-17Update known bugs.James Brown
svn-id: r3978
2002-04-17LoomCD masks working. jah is a genius. That is all.James Brown
svn-id: r3977
2002-04-17Add fix for Zak256/Indy3 actor masks. Thanks jah! Excellent work.James Brown
Let's hope someone will fix Loom actor masks soon... :) svn-id: r3976
2002-04-17Fix cursor in GUI for bomp-cursor games (eg, sam and max)James Brown
svn-id: r3975
2002-04-17Remove ADLIB default for Sam and Max - it should default to MIDIJames Brown
svn-id: r3974