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2004-01-27Proper fix for bug #884712Joost Peters
svn-id: r12635
2004-01-27add in-game debuggerOliver Kiehl
svn-id: r12634
2004-01-27Avoid glitch if Simon1 introduction is skipped when showing Simon' room segment.Travis Howell
svn-id: r12633
2004-01-27Fix 640x480, part 1, perfect fix tomorrow probably :pNicolas Bacca
svn-id: r12632
2004-01-27const'ness fixesMax Horn
svn-id: r12631
2004-01-26o Implemented TRS handlingEugene Sandulenko
o Now you can succesfully reach the cave so FT is completable, but it crashes now in some particularly situations, so you should avoid them. svn-id: r12630
2004-01-26Fix Ogg Vorbis, Zak and low sample rateNicolas Bacca
svn-id: r12629
2004-01-26updated MD5 dataMax Horn
svn-id: r12628
2004-01-26Fix ItemActionNicolas Bacca
svn-id: r12627
2004-01-26Remove old CE tweakNicolas Bacca
svn-id: r12626
2004-01-26updated MD5 data (from Forum thread; not all data included yet)Max Horn
svn-id: r12625
2004-01-26Return default description stringChris Apers
svn-id: r12624
2004-01-26o Fixed bug with lost inventoryEugene Sandulenko
o Gave meaningful names to many variables o Eliminated some slipped debug output o Fixed vista-ranch scenes transition o Now it is possible to equip goggles svn-id: r12623
2004-01-26Not neededTravis Howell
svn-id: r12622
2004-01-26OoopsTravis Howell
svn-id: r12621
2004-01-26Update project filesNicolas Bacca
svn-id: r12620
2004-01-26Added Multi-CD Section to 'Running ScummVM'Hannes Niederhausen
svn-id: r12619
2004-01-26New CE backend initial commitNicolas Bacca
svn-id: r12618
2004-01-26Add GUI iconsNicolas Bacca
svn-id: r12617
2004-01-26New resources filesNicolas Bacca
svn-id: r12616
2004-01-26This VCC file doesn't seem to be usefulNicolas Bacca
svn-id: r12615
2004-01-26Initial CE virtual keys classes commitNicolas Bacca
svn-id: r12614
2004-01-26Initial CE GUI classes commitNicolas Bacca
svn-id: r12612
2004-01-26Add SAMPLES_PER_SEC for CE in order to compile sdl-commonNicolas Bacca
svn-id: r12611
2004-01-26Early spring cleanupNicolas Bacca
svn-id: r12610
2004-01-26One forgotten PROP_TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12609
2004-01-26Come back of your favorite stupid EVC fixNicolas Bacca
svn-id: r12608
2004-01-26CE Keys dialog moved to new backendNicolas Bacca
svn-id: r12607
2004-01-26Yet another stupid EVC fixNicolas Bacca
svn-id: r12606
2004-01-26Revert old change - proper fix is to avoid playing in portrait mode :)Nicolas Bacca
svn-id: r12605
2004-01-26Hide unnecessary options for CE in the main options dialogNicolas Bacca
svn-id: r12604
2004-01-26Undo old tweak not necessary anymoreNicolas Bacca
svn-id: r12603
2004-01-26addGame made virtual (temporarily ?) for CE backend launcherNicolas Bacca
svn-id: r12602
2004-01-26Support for new CE backend launcherNicolas Bacca
svn-id: r12601
2004-01-26fix compileOliver Kiehl
svn-id: r12600
2004-01-25Seperate SFX and Speech.Joost Peters
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599
2004-01-25Fix missing song at airport. Thanks for investigating, Kirben!Joost Peters
svn-id: r12598
2004-01-25Song 17 should be silence in demos.Travis Howell
svn-id: r12597
2004-01-25Check for demo version.Travis Howell
svn-id: r12596
2004-01-25A music table from original demo exes.Travis Howell
svn-id: r12595
2004-01-25Updated commentTorbjörn Andersson
svn-id: r12594
2004-01-25Change debug levelTravis Howell
svn-id: r12593
2004-01-25Remove old debug msg.Travis Howell
svn-id: r12592
2004-01-25demos never have speechJoost Peters
svn-id: r12591
2004-01-25- Cope better with invalid music (fixes 100% CPU usage)Joost Peters
- Some const'ness svn-id: r12590
2004-01-25get rid of ScummEngine::_insaneState (I think we should eventually stop ↵Max Horn
calling processKbd() from inside smush and replace it with special code there) svn-id: r12589
2004-01-25The Floppy version has speech in the intro. (it doesn't hurt if speechToggle ↵Joost Peters
is set for the floppy version) svn-id: r12588
2004-01-25Small correction to my last commit.Travis Howell
svn-id: r12587
2004-01-25Fixed plenty of bugs:Eugene Sandulenko
o Seek error. Now it seems to cover all cases o Shadows in tunnels on mineroad o Renamed some function to match functionality o bug #867555 (Problems between Mink Farm and Poyhoga) o Ben disappearing in car chase svn-id: r12586
2004-01-25Add support for music in fotaq demosTravis Howell
svn-id: r12585