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AgeCommit message (Expand)Author
2009-09-08Fixed some (pedantic) warningsMax Horn
2009-09-08tinsel: correct mac cd checksums, made on files extracted as raw dataFabio Battaglia
2009-09-08added actor-walkbox position correctionVladimir Menshakov
2009-09-08removed ann's house music hack from scene. Vladimir Menshakov
2009-09-08Tinsel: added (disabled) Discworld 1 MAC detection entryFabio Battaglia
2009-09-08T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a blan...Scott Thomas
2009-09-07removed junk, added warning about unimplemented callbackVladimir Menshakov
2009-09-07made game completableVladimir Menshakov
2009-09-07added quit eventVladimir Menshakov
2009-09-07play animation only when hoveredVladimir Menshakov
2009-09-07fixed invalid text length calculationVladimir Menshakov
2009-09-07Merged xfact and yfact into scaleFactor - it doesn't really make sense to mul...Filippos Karapetis
2009-09-07Added second German Neon Edition detection entryPaul Gilbert
2009-09-07Fixed a regression from commit #43999 (segment ID 1 is valid)Filippos Karapetis
2009-09-07SCI: Replace GET_SEGMENT_ANY and GET_OBJECT_SEGMENT macros by new segman methodsMax Horn
2009-09-06Removed some unused variablesFilippos Karapetis
2009-09-06LOL/Floppy: implemented missing opcodeFlorian Kagerer
2009-09-06CleanupFilippos Karapetis
2009-09-06Fixed compilation on BE systemsFilippos Karapetis
2009-09-06Removed the hi-color code (16bpp & 24bpp). All SCI games use up to 256 colors...Filippos Karapetis
2009-09-06Removed some leftover debug code, and turned p0printf messages into debug mes...Filippos Karapetis
2009-09-06LOL: add message to load/delete menus when no save files are presentFlorian Kagerer
2009-09-06LOL: fixed bug in delete menu codeFlorian Kagerer
2009-09-06COMMON: (Inactive) code to debug memory leaks in memory pools + typo fixBertrand Augereau
2009-09-06SCI: Rename SegManager::exports_wide to _exportsAreWide and changed it to a b...Max Horn
2009-09-06SCI: Script::obj_indices is now protectedMax Horn
2009-09-06SCI: Replace "IntMapper *id_seg_map" in SegManager with a Common::HashMap<int...Max Horn
2009-09-06SCI: Convert saveload code to use the versioning feature of Common::SerializerMax Horn
2009-09-06SCI: cleanupMax Horn
2009-09-06COMMON: HashMap::getVal now allows specifying a default value.Max Horn
2009-09-06SCI: cleanupMax Horn
2009-09-06SCI: Cleanup for some SegManager internalsMax Horn
2009-09-06SCI: Rename resManager -> resMan; segManager -> segManMax Horn
2009-09-06SCI: Rename player -> s_player and made it static; allocate MemoryReadStream ...Max Horn
2009-09-06SCI: Change script_lookup_export to use SegManager::validateExportFuncMax Horn
2009-09-06Constness fixBertrand Augereau
2009-09-06Minor constness fixesBertrand Augereau
2009-09-06start sound positioning with 1 as in original engine.Vladimir Menshakov
2009-09-06implemented mansion drawers-book puzzle and fake chili.Vladimir Menshakov
2009-09-06LOL: fixed warningFlorian Kagerer
2009-09-06LOL/Floppy: fix menusFlorian Kagerer
2009-09-05more callbacks from the third episodeVladimir Menshakov
2009-09-05LOL/Floppy: fix compassFlorian Kagerer
2009-09-05LOL/Floppy: fix bug in dialogue displayerFlorian Kagerer
2009-09-05made second chapter completable.Vladimir Menshakov
2009-09-05Support for SMB shares, cleaned up async FS functions.Andre Heider
2009-09-05more callbacks, removed anotherMansionTry()Vladimir Menshakov
2009-09-05added actor_animation for the dialogVladimir Menshakov
2009-09-05LOL: fix floppy version static dataFlorian Kagerer
2009-09-05added orientation to moveTo() function, added support for the sound queue.Vladimir Menshakov