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2005-05-08Should be an error now.Travis Howell
svn-id: r17966
2005-05-08HE games queue speech as sound resource 1.Travis Howell
svn-id: r17965
2005-05-08fixed sfSceneEq bugAndrew Kurushin
fixed load actors entrance removed some orphans svn-id: r17964
2005-05-08Made it possible to quit while the game is asking for a CD.Torbjörn Andersson
svn-id: r17963
2005-05-08Quitting the game now implies that the game is done fading the screen.Torbjörn Andersson
svn-id: r17962
2005-05-08Forgot to remove this.Torbjörn Andersson
svn-id: r17961
2005-05-08Patch #1193398 (DESTDIR patch for Makefile)Max Horn
svn-id: r17960
2005-05-08Patch #1193795 (Adding drawLine() to Surface)Max Horn
svn-id: r17959
2005-05-08Renamed variables to match our naming conventions; added ↵Max Horn
Sound::isVoiceActive() method; made some more members of class Sound private svn-id: r17958
2005-05-08Ooops, out of sync.Travis Howell
svn-id: r17957
2005-05-08Add more dutch versions.Travis Howell
Fix duplicate subtitle setting. svn-id: r17956
2005-05-08One last case for funshop titles.Travis Howell
svn-id: r17955
2005-05-08Range checks off by 1.Travis Howell
svn-id: r17954
2005-05-08Add case stub for funshop titlesTravis Howell
Add comment svn-id: r17953
2005-05-08No need to check for speech file in non-talkie versions.Travis Howell
svn-id: r17952
2005-05-08Auto detect effect file type in Simon the Sorcerer 1.Travis Howell
svn-id: r17951
2005-05-08CleanupTravis Howell
svn-id: r17950
2005-05-08Initial support for intensive floating point compuitations used inEugene Sandulenko
Putt-Putt Race. Still incomplete. svn-id: r17949
2005-05-08Fix sound regressions.Travis Howell
svn-id: r17948
2005-05-08Add dutch Spy Fox 1/2.Travis Howell
svn-id: r17947
2005-05-07Since the gobline engine is enabled by default now, changed "enable-gob" to ↵Max Horn
"disable-gob" svn-id: r17946
2005-05-07Goblins engine is now enabled by default.Torbjörn Andersson
svn-id: r17945
2005-05-07Added MD5 for The Bizarre Adventures of Woodruff and the Schnibble.Torbjörn Andersson
svn-id: r17944
2005-05-07Filter out a few more paths.Travis Howell
svn-id: r17943
2005-05-07Additions for funshop titles.Travis Howell
svn-id: r17942
2005-05-07HE games need larger bufferTravis Howell
svn-id: r17941
2005-05-07More localized HE games.Travis Howell
svn-id: r17940
2005-05-07Missed one section.Travis Howell
svn-id: r17939
2005-05-07Add missing opcode detailsTravis Howell
Fix regression (Fields not initied) svn-id: r17938
2005-05-07Add eriktorbjorn's patch for:Travis Howell
#1018588 - FT: Xlib async errors in INSANE sequences svn-id: r17937
2005-05-06Initial game detection support. I've added the MD5 sums for the games andTorbjörn Andersson
demos I have, except for the Woodruff game which I don't have on this particular computer. (I'll add that one later, if no one beats me to it.) svn-id: r17936
2005-05-06Patch #1196638 'GOB: Simple "beeper"'. Thanks eriktorbjorn.Eugene Sandulenko
svn-id: r17935
2005-05-06CleanupTravis Howell
svn-id: r17934
2005-05-06Fix another doyxgen warningMax Horn
svn-id: r17933
2005-05-06OoopsTravis Howell
svn-id: r17932
2005-05-06Rename sprite field.Travis Howell
Cleanup. svn-id: r17931
2005-05-06Use ScummVM code formatting for names.Travis Howell
svn-id: r17930
2005-05-06Allocate all 16bit surfaces with the same bitformat as the HW surface (Fixes ↵Max Horn
bug #1196374) svn-id: r17929
2005-05-06Rename sprite field.Travis Howell
Cleanup svn-id: r17928
2005-05-06Fix regression in demos (Failed to find correct file to md5 checksum).Travis Howell
svn-id: r17927
2005-05-06Check if stream exists first.Travis Howell
svn-id: r17926
2005-05-06Auto detect music and voice types, where possible.Travis Howell
Use correct set of MIDI tracks for MT32 in Simon the Sorcerer 2. svn-id: r17925
2005-05-05do not invoke a method on a non-existant streamMax Horn
svn-id: r17924
2005-05-05Fixed some doxygen warningsMax Horn
svn-id: r17923
2005-05-05Get XMAP from correct resource.Travis Howell
Avoid regression. svn-id: r17922
2005-05-05Oops.Torbjörn Andersson
svn-id: r17921
2005-05-05HE90+ games set heap size in index.Travis Howell
svn-id: r17920
2005-05-05Move to HE80Travis Howell
svn-id: r17919
2005-05-05Handle engine creation failure a bit more gracefulMax Horn
svn-id: r17918
2005-05-05Return 0 in Engine_SCUMM_create if the game isn't found (instead of ↵Max Horn
computing the MD5 of non-existant files) svn-id: r17917