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2015-01-25SDL: Refactor WM specific functionality into SdlGraphicsManager.Johannes Schickel
2015-01-24ZVISION: Delete stream if there is no audio stream to queue toTorbjörn Andersson
2015-01-24ZVISION: Fix lag at beginning of cutscenesTorbjörn Andersson
2015-01-24Merge pull request #570 from chrilith/mortevielle_3rdintroArnaud Boutonné
2015-01-24Merge pull request #569 from chrilith/mortevielleArnaud Boutonné
2015-01-24MORTEVIELLE: alternatively we can make it local to delay()Chris Apers
2015-01-24MORTEVIELLE: Added missing mesgId handling for 3rd intro screenChris Apers
2015-01-23MORTEVIELLE: Fixed read index parsing alert stringschrilith
2015-01-23MORTEVIELLE: Fixed drawBox() to match original codechrilith
2015-01-23ZVISION: Error out when a script file can't be found or be parsedFilippos Karapetis
2015-01-23ZVISION: Fix script bug #6780 (invalid hotspot at base of tower in ZGI)Filippos Karapetis
2015-01-23ZVISION: Fix shadowed variableFilippos Karapetis
2015-01-21ZVISION: Add console commands to manipulate state flags and variablesFilippos Karapetis
2015-01-21ZVISION: Properly handle confirmation dialogs in the French ver. of ZGIFilippos Karapetis
2015-01-20VIDEO: Make the QuickTime code error out again if the frame data can't be foundMatthew Hoops
2015-01-20VIDEO: Remove the "-1" edit hackMatthew Hoops
2015-01-20VIDEO: Fix potential off-by-one frame time after seekMatthew Hoops
2015-01-20VIDEO: Fix edit frame calculationMatthew Hoops
2015-01-20VIDEO: Round the edit time offset instead of truncating itMatthew Hoops
2015-01-20VIDEO: Fix timing with frames going past the edit boundaryMatthew Hoops
2015-01-21JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2015-01-21ZVISION: Remove unnecessary spacesTorbjörn Andersson
2015-01-21ZVISION: Remove superfluous checkFilippos Karapetis
2015-01-20ZVISION: Convert subtitles to UTF-32 before rendering them (bug #6772)Torbjörn Andersson
2015-01-21ZVISION: Do not process cheat codes while in the game menusFilippos Karapetis
2015-01-20ZVISION: Adapt confirmation dialogs for non-English versionsFilippos Karapetis
2015-01-20ZVISION: Fix mis-parsing of criteria, a.k.a bug #6774Torbjörn Andersson
2015-01-20ZVISION: Properly skip commented out puzzle criteria - fixes bug #6776Filippos Karapetis
2015-01-20ZVISION: Fix saving when using the original save dialogFilippos Karapetis
2015-01-19ZVISION: Fix bug #6771 (unable to leave room when loading a game)Filippos Karapetis
2015-01-19ZVISION: Simplify the checks in the location changing codeFilippos Karapetis
2015-01-19Merge pull request #567 from fedor4ever/masterFilippos Karapetis
2015-01-19ZVISION: Fix comparison between signed and unsigned integersFedor
2015-01-19ZVISION: Fix bug #6768 (unable to save in the prison area)Filippos Karapetis
2015-01-18ZVISION: Don't change location when coming back from ScummVM save dialog and ...RichieSams
2015-01-18Revert "ZVISION: Don't change location when coming back from ScummVM save dia...RichieSams
2015-01-18ZVISION: Don't change location when coming back from ScummVM save dialogRichieSams
2015-01-18ZVISION: Fix formatting and add curliesRichieSams
2015-01-18CONFIGURE: Use -mlongcall on Mac PPC buildsMatthew Hoops
2015-01-18CONFIGURE: Use "powerpc" instead of "ppc" as config.guess outputsMatthew Hoops
2015-01-18TEST: Use "/usr/bin/env python" as the shebang line in cxxtestgen.pyclone2727
2015-01-18COMMON: Fix strict-alignment READ_BE_UINT64 on LE and READ_LE_UINT64 on BEclone2727
2015-01-18ZVISION: Remove trailing whitespaceSven Hesse
2015-01-18ZVISION: Fix path handling in case-sensitive file systems (bug #6775)Filippos Karapetis
2015-01-18ANDROID: Remove plugins/unpacker from makefile.Alyssa Milburn
2015-01-18JANITORIAL: Update copyright yearThierry Crozat
2015-01-17MADS: Renamings of Layer and a transition typePaul Gilbert
2015-01-17MADS: Fix horizontal flipping of scene background spritesPaul Gilbert
2015-01-17MADS: Add loading of SpriteInfo frame numbers for scene background spritesPaul Gilbert
2015-01-17ZVISION: Fix bug #6769 (the "Alchemical debacle" video in ZGI)Filippos Karapetis