Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-03-24 | Fixed some var init | Vincent Hamm | |
svn-id: r3810 | |||
2002-03-24 | Added gameDetecter.cpp to makefile | Travis Howell | |
svn-id: r3809 | |||
2002-03-24 | Fixed a missmatch in the scummvars in V7. Now V7 games are pausable | Vincent Hamm | |
svn-id: r3808 | |||
2002-03-24 | Fixed gui loop | Vincent Hamm | |
svn-id: r3807 | |||
2002-03-24 | Fixed garbadge in inventory section. Removed unused library in the Makefile | Vincent Hamm | |
svn-id: r3806 | |||
2002-03-24 | Added shaking + 'pixel hunting' and 'right click emulation' modes. Still ↵ | Lionel Ulmer | |
only working with the 'pre_freeze' label. svn-id: r3804 | |||
2002-03-23 | Implemented the read resource index as the first virtual fonction... | Vincent Hamm | |
svn-id: r3803 | |||
2002-03-23 | Changed the way games are detected. Now the detection is done out of the ↵ | Vincent Hamm | |
scumm object. We can now create de good scumm object depending of the game detected. Warning: the implementation is not yet finalised and the in game gui is more broken than ever.... svn-id: r3802 | |||
2002-03-22 | reimplemented opcode 0xEC a better way | Vincent Hamm | |
svn-id: r3801 | |||
2002-03-22 | Partialy implemented opcode 0xEC | Vincent Hamm | |
svn-id: r3800 | |||
2002-03-22 | Add license boilerplate to akos and gfx. | James Brown | |
svn-id: r3799 | |||
2002-03-22 | Add gfx.h and akos.h | James Brown | |
svn-id: r3798 | |||
2002-03-21 | Move some box stuff from scumm.h to new boxes.h | James Brown | |
Also move some sound-related items from scumm.h to sound.h svn-id: r3797 | |||
2002-03-21 | Add system.h that I forgot in the last commit | Vincent Hamm | |
svn-id: r3796 | |||
2002-03-21 | Completly change the way the Scumm object is handled. Now the main execution ↵ | Vincent Hamm | |
loop is done INSIDE the Scumm object. Low level system access (like delays, cd tracks,...) are called using the _system object. Changed the insane main loop to use _system calls svn-id: r3795 | |||
2002-03-20 | Now insane stream is unpacked in the main video buffer. So there is no more ↵ | Vincent Hamm | |
glitch when going back from insane to scumm. Also less memory is now required during insane playback svn-id: r3794 | |||
2002-03-20 | Preliminary redesigned of the virtual screen system. Now all the screen ↵ | Vincent Hamm | |
buffers are in a single 320*200 buffer, making video subprocess far more easy to do. On glitch remain in inventory's black area svn-id: r3793 | |||
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg ↵ | James Brown | |
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792 | |||
2002-03-19 | khaleks fix for indy3/zak fonts. | James Brown | |
svn-id: r3791 | |||
2002-03-19 | Fixed a typo. Sorry guys | Vincent Hamm | |
svn-id: r3790 | |||
2002-03-18 | Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flags | Vincent Hamm | |
svn-id: r3789 | |||
2002-03-18 | Now the Mac Version also opens games kinda like the -p option | Mutwin Kraus | |
svn-id: r3788 | |||
2002-03-18 | Fix Yet Another API Change :-) | Lionel Ulmer | |
svn-id: r3787 | |||
2002-03-18 | Updated the Event Handling and some other stuff. Should run better now. | Mutwin Kraus | |
svn-id: r3786 | |||
2002-03-18 | Forgot to commit that file, so that it enables USE_QTMUSIC on mac | Mutwin Kraus | |
svn-id: r3785 | |||
2002-03-18 | Make Zak/Indy inventories work. | James Brown | |
svn-id: r3784 | |||
2002-03-18 | Fixed some object flags thing | Vincent Hamm | |
svn-id: r3783 | |||
2002-03-18 | Quick patch to make Save/Load work in Loom/Zak/etc. | James Brown | |
svn-id: r3782 | |||
2002-03-18 | Do some stuff to fix loom cd-music syncro. Sequences now run without ↵ | James Brown | |
'speeding' by.. but they are still slightly out of sync. svn-id: r3781 | |||
2002-03-18 | specific define for old savegames management, easier to debug on desktop | Nicolas Bacca | |
svn-id: r3780 | |||
2002-03-18 | setObjectName fix for Indy4 french | Nicolas Bacca | |
svn-id: r3779 | |||
2002-03-17 | Preferences Panel Updated with more Features and a nicer look | Mutwin Kraus | |
svn-id: r3778 | |||
2002-03-17 | setWindowName implemented. | Mutwin Kraus | |
svn-id: r3777 | |||
2002-03-17 | Fixed the 'window title' problem for the SDL and X11 ports. Other 'porters' ↵ | Lionel Ulmer | |
should fix their front-ends (sorry :-) ). svn-id: r3776 | |||
2002-03-17 | Fixed a line that prevented to compile. | Mutwin Kraus | |
svn-id: r3775 | |||
2002-03-17 | A read me with bugs, and how to compile the Mac Carbon Port. | Mutwin Kraus | |
svn-id: r3774 | |||
2002-03-17 | No launcher for Mac Carbon. | Mutwin Kraus | |
svn-id: r3773 | |||
2002-03-17 | Upgraded X11 'port' with the new API needed. Added also 'fake right mouse' ↵ | Lionel Ulmer | |
and 'pixel hunting mode' for the iPAQ. svn-id: r3772 | |||
2002-03-16 | MorphOS port (sdl version) + endian fixes for big endian machines. | James Brown | |
svn-id: r3771 | |||
2002-03-16 | Minor gfx bugfix. | Marcus Comstedt | |
svn-id: r3770 | |||
2002-03-16 | Now sets path to game with -p. | Marcus Comstedt | |
svn-id: r3769 | |||
2002-03-16 | Added new required arg to initGraphics. | Marcus Comstedt | |
svn-id: r3768 | |||
2002-03-16 | Removed unneeded object file gmidi.o, and added needed object file insane.o | Marcus Comstedt | |
svn-id: r3767 | |||
2002-03-16 | Remove debug message left in accidently. | James Brown | |
svn-id: r3766 | |||
2002-03-16 | Update to my latest local tree. Various stuff - and a fixme hack by khalek ↵ | James Brown | |
to stop loom intro crashing. svn-id: r3765 | |||
2002-03-16 | Add missing file. | James Brown | |
svn-id: r3764 | |||
2002-03-16 | Update VC++ project to include wsock32.lib (for gmidi.cpp stuff) | James Brown | |
svn-id: r3763 | |||
2002-03-16 | Lots of stuff - GUI fixes. More launcher work... and CD music working in ↵ | James Brown | |
MI1. Thanks to frob and realmz for their work on that. svn-id: r3762 | |||
2002-03-15 | Make mp3 sound work (pretty good btw) with WinCE | Nicolas Bacca | |
svn-id: r3761 | |||
2002-03-15 | cosmetic changes - MI 1 is completable, and remove PocketSCUMM build version | Nicolas Bacca | |
svn-id: r3760 |