Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-06-21 | Move moveScreen to common surface functions for graphics | Travis Howell | |
svn-id: r23218 | |||
2006-06-21 | Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when ↵ | Travis Howell | |
video finishes svn-id: r23216 | |||
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell | |
svn-id: r23214 | |||
2006-06-21 | Initialise the control panel's _mouseX / _mouseY. Fixes a Valgrind warning. | Torbjörn Andersson | |
svn-id: r23212 | |||
2006-06-21 | Fixed warning. | Torbjörn Andersson | |
svn-id: r23210 | |||
2006-06-20 | Applied patches from bug report #1276480, "GUI: Accented characters". This | Torbjörn Andersson | |
changes quite a lot of things in the font renderer and the convbdf tools, so there may be regressions, but we want this feature for 0.9.0. svn-id: r23208 | |||
2006-06-20 | Applied my own patch #1508018. I don't know for sure that it's exactly right, | Torbjörn Andersson | |
but it improves the Adlib sound effects in early games, e.g. the door opening and closing sounds in Indy 3 and MI1 floppy. There still appears to be some kind of looping/repeating mechanism that we don't implement, though. svn-id: r23204 | |||
2006-06-20 | added CE port news for 0.9.0 | Kostas Nakos | |
svn-id: r23202 | |||
2006-06-20 | updated the readme for 0.9.0 release | Kostas Nakos | |
svn-id: r23200 | |||
2006-06-20 | Cleanup. It seems unnecessary to have a "break" right after an unconditional | Torbjörn Andersson | |
return in a switch case. svn-id: r23198 | |||
2006-06-20 | Cleanup. | Torbjörn Andersson | |
svn-id: r23194 | |||
2006-06-20 | fix vga device overlays and invalid mouse cursor calls | Kostas Nakos | |
svn-id: r23192 | |||
2006-06-20 | fix typo | Kostas Nakos | |
svn-id: r23191 | |||
2006-06-20 | kyra engine support | Kostas Nakos | |
svn-id: r23188 | |||
2006-06-19 | HOORAY!!!!! My first commit message! :D Added note about the need of setting ↵ | Joachim Eberhard | |
platform to Macintosh for HE Mac games. svn-id: r23185 | |||
2006-06-19 | Added assert to audiostream allocation since failure causes serious problems | Lars Persson | |
svn-id: r23184 | |||
2006-06-19 | Updated symbian actions for working key names | Lars Persson | |
svn-id: r23183 | |||
2006-06-19 | Fix inventory colors regression in C64 maniac | Travis Howell | |
svn-id: r23180 | |||
2006-06-19 | Fix sentence line regression in C64 maniac | Travis Howell | |
svn-id: r23179 | |||
2006-06-19 | Add patch for bug #1507856 - INDY3 VGA: Crashes in Sewer | Travis Howell | |
svn-id: r23177 | |||
2006-06-19 | Fix screen scrolling glitch when looking at the top of closet in parents ↵ | Travis Howell | |
room of DOS version of fbear svn-id: r23174 | |||
2006-06-18 | Add 16bit color feature flag to Backyard Basketball too | Travis Howell | |
svn-id: r23173 | |||
2006-06-18 | Remove debug left over | Travis Howell | |
svn-id: r23172 | |||
2006-06-18 | Add alternative method to prevent debug code of scripts been triggered in ↵ | Travis Howell | |
lost. Fixes regressions when convertFilePath() is used by some HE games svn-id: r23171 | |||
2006-06-18 | Makes sure updateScreen() is called once in a while in the menu polling ↵ | Oystein Eftevaag | |
loop, to give backends some drawing time for virtual keyboards etc svn-id: r23169 | |||
2006-06-18 | Updated comments to correspond with recent Adlib renamings. | Torbjörn Andersson | |
svn-id: r23166 | |||
2006-06-18 | Add Blue's Clues games | Travis Howell | |
svn-id: r23165 | |||
2006-06-18 | Added missing (but unimportant) breaks to switch default cases. | Torbjörn Andersson | |
svn-id: r23161 | |||
2006-06-17 | The stopMusic() function (which is publicly accessable from the outside) now | Torbjörn Andersson | |
locks the mutex to avoid pulling the proverbial rug out from beneath the timer callback's proverbial feet. To stop the music when the mutex is already locked, we use stopMusicInternal(), which is a protected function. This will hopefully fix the crash on exit which has happened to me every few months. svn-id: r23159 | |||
2006-06-17 | Fixed Smushplayer for Symbian OS.__SYMBIAN32__ was defined as __SYMBIA32__. | Lars Persson | |
svn-id: r23157 | |||
2006-06-17 | Fix the buttons of paintings and safe in Nogroom of spyfox | Travis Howell | |
svn-id: r23156 | |||
2006-06-17 | Limit vm.numNestedScripts to positive value, when subtracting slot in ↵ | Travis Howell | |
runScriptNested(). Fixes restart, after ending sequence in freddi4 svn-id: r23153 | |||
2006-06-16 | Remove _name.clear(); from Close since same File instance is re-opened by ↵ | Lars Persson | |
Symbian using that filename. svn-id: r23152 | |||
2006-06-16 | Fix gcc warning. | Eugene Sandulenko | |
svn-id: r23149 | |||
2006-06-16 | fix bug id 1507216 "ITE: 15 second freeze in Prince's bedroom" | Andrew Kurushin | |
svn-id: r23148 | |||
2006-06-16 | Fix rects in HE games, when positions are set by scripts | Travis Howell | |
svn-id: r23146 | |||
2006-06-16 | Adjust akos code to only draw within bounds in HE games. Fixes many ↵ | Travis Howell | |
graphical glitches in HE games. svn-id: r23143 | |||
2006-06-16 | The top dialog can change during the event loop. In that case, flush all the | Torbjörn Andersson | |
dialog-related events since they were probably generated while the old dialog was still visible, and therefore note intended for the new one. This hopefully fixes strange behaviour/crashes with pop-up widgets. (Most easy to trigger in 3x mode or when running ScummVM under Valgrind.) svn-id: r23141 | |||
2006-06-15 | - Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want ↵ | Johannes Schickel | |
restored background (example: the tab scrolling buttons). - Call _theme->drawAll() at the end of the redraw method of NewGui svn-id: r23134 | |||
2006-06-15 | Made the body of the tab widgets taller. This makes no visual difference, but | Torbjörn Andersson | |
allows us to use the bottommost widgets on some tabs, even in 640x400 mode. svn-id: r23132 | |||
2006-06-15 | - Make tabs narrower so they all fit on screen. Now navigation buttons | Eugene Sandulenko | |
appear only on PSP resolution - Combined Audio/Volume tab in game options for consistency. svn-id: r23130 | |||
2006-06-15 | Fix bug with tab navigation buttons jumping on resolution change. | Eugene Sandulenko | |
svn-id: r23128 | |||
2006-06-15 | Fixed regression with the override checkboxes in the "Edit game" dialog. The | Torbjörn Andersson | |
checkbox's command message was being intercepted by the tab widget. svn-id: r23126 | |||
2006-06-15 | Remove error for default case of active case 6/8 in akos_increaseAnim(), a ↵ | Travis Howell | |
default case is normal in original games. Fixes bug #1506017 - HE Pajama Sam 1: ERROR while tralking to snotty trees. svn-id: r23125 | |||
2006-06-15 | Delete the old cursor buffer before allocating a new one. If the theme is | Torbjörn Andersson | |
enabled by the time it's refreshed, replace the cursor. svn-id: r23122 | |||
2006-06-15 | Smaller versions of checkbox and cursor for 320xY resolutions. | Eugene Sandulenko | |
svn-id: r23120 | |||
2006-06-15 | - Consistent order of tabs between global and game options | Eugene Sandulenko | |
- Consistent order of paths on paths tab in global and game options svn-id: r23118 | |||
2006-06-15 | Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling. | Eugene Sandulenko | |
svn-id: r23116 | |||
2006-06-14 | Fixed FF cursor hotspots, after Kirben pointed out to me two special cases that | Torbjörn Andersson | |
we didn't handle. This makes he tile puzzle easier to solve. (But it's still a terrible puzzle.) svn-id: r23114 | |||
2006-06-14 | Should fix --debugflags for all engines which set up the debug flags in ↵ | Johannes Schickel | |
Engine::init. svn-id: r23110 |