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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-03-17
OPENGL: Always properly set the overlay dimensions in loadGFXMode.
Johannes Schickel
2011-03-17
OPENGL: Fix "Original" mode by setting up the corret screen dimensions.
Johannes Schickel
2011-03-17
OPENGL: Refactor warpMouse.
Johannes Schickel
2011-03-17
Merge branch 'sdl-focus-rect' of https://github.com/lordhoto/scummvm
Johannes Schickel
2011-03-17
HUGO: Fix compilation
Eugene Sandulenko
2011-03-17
HUGO: renamed guard #defines
Eugene Sandulenko
2011-03-17
HUGO: Initial work on user input dialog
Eugene Sandulenko
2011-03-17
HUGO: Renamed menu.* to dialogs.*
Eugene Sandulenko
2011-03-16
ANDROID: Disable game/overlay blending
dhewg
2011-03-16
CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth.
D G Turner
2011-03-16
AGI: Remove newlines from debug()
dhewg
2011-03-16
ANDROID: Reindent
dhewg
2011-03-16
ANDROID: Input system overhaul
dhewg
2011-03-16
ANDROID: Constify getDrawRect()
dhewg
2011-03-16
ANDROID: Cleanup and extend chooseEglConfig
dhewg
2011-03-16
MOHAWK: Warn only when anims reference named sound files.
Alyssa Milburn
2011-03-16
GIT: Ignore Code::Blocks project files
Littleboy
2011-03-15
ANDROID: Add missing cases to getFeatureState()
dhewg
2011-03-15
ANDROID: Cleanup
dhewg
2011-03-14
SCI: Remove a space at the end of a warning
Matthew Hoops
2011-03-14
SCI: Fix the screen height of SQ1 Mac
Matthew Hoops
2011-03-14
TOON: Fix more dirty rect issues
sylvaintv
2011-03-14
SCI: Add code to enumerate shadowed selectors
Willem Jan Palenstijn
2011-03-14
SCI: Fixed find_callk
md5
2011-03-14
ANDROID: Halve the audio buffer size
dhewg
2011-03-14
ANDROID: Cleanup
dhewg
2011-03-14
ANDROID: Fade out the game screen when the overlay is visible
dhewg
2011-03-14
ANDROID: Remove clearBuffer()
dhewg
2011-03-14
ANDROID: Clear fake palette after allocating
dhewg
2011-03-14
ANDROID: Implement grabOverlay()
dhewg
2011-03-14
ANDROID: Extend clearScreen to take care of all cases
dhewg
2011-03-14
ANDROID: Update screen rects on surface changes
dhewg
2011-03-14
SCI: Got rid of VERIFY() and removed some newlines in error messages
md5
2011-03-14
SCI: Ignore some more leftovers scripts in the find_callk console command
md5
2011-03-14
SCI: Removed obsolete comment about kDoBresen()
md5
2011-03-13
SCI: Add workaround for a QFG1 VGA Mac kFormat bug
Matthew Hoops
2011-03-13
ANDROID: Clip mouse coordinates
dhewg
2011-03-13
ANDROID: Don't merge mouse move events
dhewg
2011-03-13
ANDROID: Center mouse on overlay visibility changes
dhewg
2011-03-13
ANDROID: Add graphics mode for linear filtering
dhewg
2011-03-13
ANDROID: Fix texture clear color
dhewg
2011-03-13
ANDROID: Remove leftover TODO
dhewg
2011-03-13
ANDROID: Add support for video feature flags
dhewg
2011-03-13
ANDROID: Some texture convinience functions
dhewg
2011-03-13
TOON: Add more dirtyRect checks
sylvaintv
2011-03-13
SCI: Fixed version and scene transitions for SCI1 Mac games
md5
2011-03-13
SCI: Fixed the flashing icon bar in the Mac version of Castle of Dr. Brain
md5
2011-03-13
SCI: Cleanup
md5
2011-03-13
SCI: Fixed regression of rev b1055a3c86. Japanese games should work again
md5
2011-03-13
SCI: Add reference to related bug to comment
Willem Jan Palenstijn
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