Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-20 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r29585 | |||
2007-11-20 | Cleanup. | Johannes Schickel | |
svn-id: r29584 | |||
2007-11-20 | Cleanup. | Johannes Schickel | |
svn-id: r29583 | |||
2007-11-20 | Cleaned up some formatting | Oystein Eftevaag | |
svn-id: r29582 | |||
2007-11-20 | Muting the compiler :P | Sven Hesse | |
svn-id: r29581 | |||
2007-11-20 | Fixed unterminated string in countSaveGames(), which may be the cause of the | Torbjörn Andersson | |
problem with Feeble Files savegames not being shown that was described on the forum recently. svn-id: r29580 | |||
2007-11-20 | Slight fix for the sound in Mickey's Space Adventure | Filippos Karapetis | |
svn-id: r29579 | |||
2007-11-20 | Added a check to keep the cursor active when entering a savegame name on ↵ | Paul Gilbert | |
backends that provide a virtual keyboard svn-id: r29578 | |||
2007-11-20 | Changed the copy protection dialog event loop so the fourth digit pressed ↵ | Paul Gilbert | |
will be briefly displayed svn-id: r29577 | |||
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ↵ | Paul Gilbert | |
get processed svn-id: r29576 | |||
2007-11-20 | Implemented music in Mickey's Space Adventure, thanks to the now common ↵ | Filippos Karapetis | |
softsynth square wave generator svn-id: r29575 | |||
2007-11-19 | Oops, made _speakerStream private again | Filippos Karapetis | |
svn-id: r29574 | |||
2007-11-19 | _speakerStream should be public. Also, when preAGI engine closes, the ↵ | Filippos Karapetis | |
speaker handle is freed svn-id: r29573 | |||
2007-11-19 | Fixed a silly palette issue, and added a toggle for a ↵ | Oystein Eftevaag | |
click-and-hold-mouse-button mode svn-id: r29572 | |||
2007-11-19 | * made engine use Inventory and InventoryRenderer | Nicola Mettifogo | |
* inventory drawing is now performed directly in the framebuffer instead of using the game screen buffer * specialized jobs to handle inventory drawing have been deleted as they had become obsolete svn-id: r29571 | |||
2007-11-19 | oops. that's what last minute moves may result in. | Eugene Sandulenko | |
svn-id: r29570 | |||
2007-11-19 | Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong | Eugene Sandulenko | |
svn-id: r29569 | |||
2007-11-19 | Walk and script handling are now directly handled by the main loop, instead ↵ | Nicola Mettifogo | |
of relying on the job list. svn-id: r29568 | |||
2007-11-19 | Don't use M_PI, rather use our very own PI constant | Max Horn | |
svn-id: r29567 | |||
2007-11-19 | Define M_PI if it's not defined (seems not to be defined under MSVC) | Filippos Karapetis | |
svn-id: r29566 | |||
2007-11-19 | Updated the MSVC8 IGOR project file for commit #29552 | Filippos Karapetis | |
svn-id: r29565 | |||
2007-11-18 | Moved Gob's square wave generator to sound/softsynth/pcspk.h | Sven Hesse | |
svn-id: r29564 | |||
2007-11-18 | Muting the compiler :P | Sven Hesse | |
svn-id: r29563 | |||
2007-11-18 | Cleanup. | Nicola Mettifogo | |
svn-id: r29562 | |||
2007-11-18 | Partly decoupled rendering from game data update. Graphics routines to ↵ | Nicola Mettifogo | |
draw/erase animations and labels are now invoked explicitly instead of being handled in the job list. svn-id: r29561 | |||
2007-11-18 | factory functions should be documented at least roughly... | Max Horn | |
svn-id: r29560 | |||
2007-11-18 | added rjp1 module specific pattern playback | Gregory Montoir | |
svn-id: r29559 | |||
2007-11-18 | Removed other paranoia code from the original engine (as in revision 29505). | Nicola Mettifogo | |
svn-id: r29558 | |||
2007-11-18 | Implemented soft keyboard support, and added a workarond for engines that ↵ | Oystein Eftevaag | |
can't handle mouse-down and mouse-up events coming in two subsequent calls to pollEvent() svn-id: r29557 | |||
2007-11-18 | Cleanup. | Nicola Mettifogo | |
svn-id: r29556 | |||
2007-11-18 | Fixed sluggish mouse cursor on restart/restore screen. | Torbjörn Andersson | |
svn-id: r29555 | |||
2007-11-18 | Further fixes to sound code (thanks to eriktorbjorn) | Paul Gilbert | |
svn-id: r29554 | |||
2007-11-18 | Added some extra mutex locks to the sound code to hopefully prevent randomo ↵ | Paul Gilbert | |
crashes svn-id: r29553 | |||
2007-11-18 | - added CTMF music support | Gregory Montoir | |
- fixed dialogue in PART12 svn-id: r29552 | |||
2007-11-18 | skip silence VOC block (used in Igor) | Gregory Montoir | |
svn-id: r29551 | |||
2007-11-18 | Bugfix to only delay showing a new talk dialog if there isn't one active in ↵ | Paul Gilbert | |
the current room svn-id: r29550 | |||
2007-11-18 | Reordered savegame content to fix bug where restoring a savegame from after ↵ | Paul Gilbert | |
a fight caused the opponent to briefly appear alive again svn-id: r29549 | |||
2007-11-18 | Added sounds to endgame animation sequence | Paul Gilbert | |
svn-id: r29548 | |||
2007-11-18 | Cleaned up animation player and added support for a set of sounds to be ↵ | Paul Gilbert | |
played during an animation svn-id: r29547 | |||
2007-11-18 | Update comment for workaround for bug #1745996. | Travis Howell | |
svn-id: r29545 | |||
2007-11-18 | Switch invalid items back to error message, since restart state issues are ↵ | Travis Howell | |
fixed now.. svn-id: r29544 | |||
2007-11-18 | Fix loading restart state file in Amiga version of Waxworks. | Travis Howell | |
svn-id: r29543 | |||
2007-11-18 | Increased sound buffer size to avoid some skipping issues, and re-added a ↵ | Oystein Eftevaag | |
timer callback that had somehow gotten lost svn-id: r29542 | |||
2007-11-17 | Implemented portrait mode, fixed a few issues with the dirty rects handling, ↵ | Oystein Eftevaag | |
fixed some cursor positioning issues, and redirecting stdout and stderr to a log file when ScummVM is launched from the Springboard svn-id: r29541 | |||
2007-11-17 | Use unique save game naming for PC versions of Elvira 2 and Waxworks, due to ↵ | Travis Howell | |
the save game format differences. svn-id: r29539 | |||
2007-11-17 | Bugfix to properly clear previous room layers and fade in the screen when ↵ | Paul Gilbert | |
restoring a game svn-id: r29537 | |||
2007-11-17 | Added missing code to deactivate animations that have finished | Paul Gilbert | |
svn-id: r29536 | |||
2007-11-17 | Fixed sluggish mouse cursor during palette fade ins/outs. | Torbjörn Andersson | |
svn-id: r29535 | |||
2007-11-17 | Fix bug #1759850 - ELVIRA2: Restart state file causes crash. The itemStore ↵ | Travis Howell | |
data needed to be adjusting, when loading or saving in the AtariST and Amiga versions. svn-id: r29534 | |||
2007-11-17 | Identified some more Endian issues (thanks to Max) | Paul Gilbert | |
svn-id: r29533 |