Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-14 | Got rid of ioFailed in font code, also added another check for err() when ↵ | Johannes Schickel | |
loading bdf fonts from text files. svn-id: r42486 | |||
2009-07-14 | Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG | Torbjörn Andersson | |
decoder at the moment, and it was only used in the BACKEND_8BIT case anyway. svn-id: r42484 | |||
2009-07-14 | Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006 | Arnaud Boutonné | |
svn-id: r42483 | |||
2009-07-14 | Partially fix automatic restarting of AGI games (Addresses bug #2798797 ↵ | Kari Salminen | |
('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop). svn-id: r42482 | |||
2009-07-14 | Remove last ioFailed() usage in AGOS game engine. | Travis Howell | |
svn-id: r42481 | |||
2009-07-14 | Update workaround for bug #1538873, which effects the Polish version of ↵ | Travis Howell | |
Simon the Sorcerer 2 too. svn-id: r42480 | |||
2009-07-14 | Split the iPhone OSystem class up into several files | Oystein Eftevaag | |
svn-id: r42479 | |||
2009-07-14 | Change key combination to dump all script, due to conflict. | Travis Howell | |
svn-id: r42478 | |||
2009-07-14 | Fix some typos and grammar in sword1's ↵ | Kari Salminen | |
Sound::checkSpeechFileEndianness-function's comments. svn-id: r42477 | |||
2009-07-14 | Add detection for Playtoons CK 3 (FR) | Arnaud Boutonné | |
svn-id: r42476 | |||
2009-07-14 | Updated xcode project | Oystein Eftevaag | |
svn-id: r42475 | |||
2009-07-14 | Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed. | Travis Howell | |
svn-id: r42474 | |||
2009-07-14 | add workaround for #2687172: BASS: Occasional loss of speech | Joost Peters | |
svn-id: r42473 | |||
2009-07-14 | Bugfix to cursor updates - it previously required that both X and Y ↵ | Paul Gilbert | |
positions had changed before a cursor change could occur svn-id: r42472 | |||
2009-07-14 | Bugfix for player being able to walk through some objects against room walls | Paul Gilbert | |
svn-id: r42471 | |||
2009-07-14 | commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert | Joost Peters | |
svn-id: r42470 | |||
2009-07-14 | Removing ioFailed() usage and fixing a leak in case of error | Sven Hesse | |
svn-id: r42469 | |||
2009-07-14 | TINSEL: Don't use ioFailed to check if a file was opened succesfuly | Max Horn | |
svn-id: r42468 | |||
2009-07-13 | Allow resource loading from EXT even if the TOT has none again | Sven Hesse | |
svn-id: r42463 | |||
2009-07-13 | Completed name of the creator of our logo | Max Horn | |
svn-id: r42459 | |||
2009-07-13 | tucker: added workaround for original game glitch (tracker item #2597763) | Gregory Montoir | |
svn-id: r42458 | |||
2009-07-13 | tucker: fixed issues with dirty rects handling (tracker item #2597763) | Gregory Montoir | |
svn-id: r42456 | |||
2009-07-13 | Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes ↵ | Max Horn | |
regressions somewhere, we better find a fix that also works on PS2) svn-id: r42455 | |||
2009-07-13 | Refactor GUI options update into a function in Common: updateGameGUIOptions. | Johannes Schickel | |
svn-id: r42446 | |||
2009-07-13 | Add transparent GUI options update for SCUMM too. | Johannes Schickel | |
svn-id: r42445 | |||
2009-07-13 | Support transparent guioptions update on game launch for AdvancedMetaEngine. | Johannes Schickel | |
svn-id: r42444 | |||
2009-07-13 | Got rid of Screen_LoL::_paletteConvTable. | Johannes Schickel | |
svn-id: r42443 | |||
2009-07-13 | Add Drascula engine to the credits | Eugene Sandulenko | |
svn-id: r42441 | |||
2009-07-13 | Fix compilation under Windows (The fabs-calls were causing error C2668 about ↵ | Kari Salminen | |
'ambiguous call to overloaded function'). svn-id: r42440 | |||
2009-07-13 | Fix for bug #2669415 (FW: half walking speed in a screen). | Kari Salminen | |
svn-id: r42439 | |||
2009-07-13 | Add one more type of IQ-points filename (for bug #2820803) | Willem Jan Palenstijn | |
svn-id: r42436 | |||
2009-07-13 | Fix bug #2820472 - MAZE: Keyboard input fault. | Travis Howell | |
svn-id: r42434 | |||
2009-07-13 | Reverted my previous change (fprintf vs fputs), | Max Lingua | |
and properly implemented fputs for stderr case on PS2 ;-) svn-id: r42433 | |||
2009-07-12 | Remove double endline | Willem Jan Palenstijn | |
svn-id: r42430 | |||
2009-07-12 | On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr, | Max Lingua | |
rather than "fputs", which is buggy in the PS2 implementation. svn-id: r42429 | |||
2009-07-12 | Split _eof vs. _err. | Max Lingua | |
Latter defaults to false for now, there are hooks for possible future implementation. svn-id: r42428 | |||
2009-07-12 | Patch #1936137: "Speech for Mac BS1 english" | Eugene Sandulenko | |
svn-id: r42423 | |||
2009-07-12 | oops, fix props | Kostas Nakos | |
svn-id: r42421 | |||
2009-07-12 | fix build with arm-asm routines | Kostas Nakos | |
svn-id: r42420 | |||
2009-07-12 | Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack | Kostas Nakos | |
svn-id: r42419 | |||
2009-07-12 | Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle ↵ | Johannes Schickel | |
uppercase properly". svn-id: r42418 | |||
2009-07-12 | Add missing quotation mark to error message. | Johannes Schickel | |
svn-id: r42406 | |||
2009-07-12 | Added support for sub-relation message types - this fixes trying to attach ↵ | Paul Gilbert | |
the chain to the hook on the deck svn-id: r42405 | |||
2009-07-12 | ScummVM/PS2 bugs fixed by this commit: | Max Lingua | |
- general file write corruption (eg. ScummVM.ini, etc.) - COMI specific save crash / corruption (added option in engines/scumm/saveload.cpp to disable thumbnails on PS2, as emergency fallback in case the fix should prove to be insufficient) - implemented _screenChange logic (fixes grabOverlay & COMI popup menu) - fixed higher pitch (chipmunk fx) - made NET IRXs optional to allow it to work on fat PS2 without net+hd - fixed cursor restore on RTL - added "." as R2 to skip single lines of dialog - added write cache svn-id: r42404 | |||
2009-07-12 | I am re-commiting the FORCE_RTL as a temporary solution | Max Lingua | |
in trunk, so that trunk/1.0rc is au pair feature-wise with 0.13.x. svn-id: r42403 | |||
2009-07-12 | Added a temporary work-around for PS2 backend in common/array.h | Max Lingua | |
cause its vintage compiler does not support "new T[newCapacity]()" but only "new T[newCapacity]", this will let it compile through. It's ifdef'd as __PLAYSTATION2__, so it won't make a difference for other backends with more modern tools. svn-id: r42402 | |||
2009-07-11 | Moved the kernel and the vocabulary outside of the engine state (they're ↵ | Filippos Karapetis | |
static data, which never changes during a game) svn-id: r42398 | |||
2009-07-11 | Changed an incorrect warning back to scidprintf - the relevant message is ↵ | Filippos Karapetis | |
for testing only svn-id: r42394 | |||
2009-07-11 | Some work on QFG1VGA (looks like a mix of SCI1 and SCI1.1) | Filippos Karapetis | |
svn-id: r42393 | |||
2009-07-11 | Removed the version parameter from GfxResManager | Filippos Karapetis | |
svn-id: r42387 |