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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-11-04
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Implement Net::endSession()
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Query sessions asynchronously
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Cleanup
Eugene Sandulenko
2019-11-04
3DS: Add a make rule for a distributable package
Bastien Bouclet
2019-11-04
I18N: Update translation (Greek)
Antoniou Athanasios
2019-11-04
I18N: Update translation (Hebrew)
Matan Bareket
2019-11-04
I18N: Regenerate translations data file
Thierry Crozat
2019-11-04
SCUMM HE: MBC: Do not block execution when sending packets
Eugene Sandulenko
2019-11-03
CREDITS: whoozle is not retired anymore
Eugene Sandulenko
2019-11-03
CREDITS: Update build target to generate the new yaml credits
Matan Bareket
2019-11-03
PS3: Implement the cloud synchronization features
Bastien Bouclet
2019-11-03
3DS: Implement cloud sync support
Bastien Bouclet
2019-11-03
3DS: Use DATA_PATH to configure support files location
Bastien Bouclet
2019-11-03
NETWORKING: Try loading the CA bundle from DATA_PATH
Bastien Bouclet
2019-11-03
NETWORKING: Improve libcurl error handling
Bastien Bouclet
2019-11-03
STARTREK: Remove sound function wrappers out of StarTrekEngine
Filippos Karapetis
2019-11-03
I18N: Update translations templates
Thierry Crozat
2019-11-03
DOC: Update the documentation for engineId
Bastien Bouclet
2019-11-03
BASE: Remove the engines/games alphabetical sort
Bastien Bouclet
2019-11-03
ENGINES: Remove useless TODO
Bastien Bouclet
2019-11-03
CRYO: Revert copyright string change
Bastien Bouclet
2019-11-03
DC: Update for the engineId changes
Bastien Bouclet
2019-11-03
BASE: Change the command line interface to use engine-qualified game names
Bastien Bouclet
2019-11-03
BASE: Add a command line option to list the engines
Bastien Bouclet
2019-11-03
MOHAWK: Stop relying on the target to detect the current game
Bastien Bouclet
2019-11-03
ENGINES: Automatically upgrade the targets on launch to add an engine ID
Bastien Bouclet
2019-11-03
ENGINES: Change targets to have an 'engine ID'
Bastien Bouclet
2019-11-03
ENGINES: Stop using 'single id'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-11-02
SCI32: Fix QFG4 bone cage bugs
sluicebox
2019-11-03
SCUMM HE: MBC: Properly create arrays on receiving. We now can join the game!
Eugene Sandulenko
2019-11-03
COMMON: Add ignoreClashes flag to SearchSet and FSDirectory
Le Philousophe
2019-11-02
SCUMM HE: MBC: Fix passing arrays to the server
Eugene Sandulenko
2019-11-02
I18N: Update translation (Czech)
Zbyněk Schwarz
2019-11-02
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2019-11-01
3DS: Remove 3dstool dependency
MrHuu
2019-11-01
SCUMM HE: MBC: Implement array receiving as JSON
Eugene Sandulenko
2019-11-01
ANDROID: Disable verification of certificates validity for cloud saving
Thanasis Antoniou
2019-11-01
SCUMM HE: MBC: Take array type into account when sending
Eugene Sandulenko
2019-11-01
SCI: Fix PQ1VGA bugs outside Carol's coffee shop
sluicebox
2019-11-01
I18N: Update translations templates
Thierry Crozat
2019-11-01
OPENGL: Implement high DPI support on Android (#1895)
Cameron Cawley
2019-11-01
SCUMM HE: MBC: Read arrays from JSON upon receiving
Eugene Sandulenko
2019-10-31
XEEN: Proper fix for incorrect %lu format specifiers
Paul Gilbert
2019-11-01
SCUMM HE: MBC: Read script params from the JSON packets
Eugene Sandulenko
2019-10-31
3DS: Avoid stat calls in DrivePOSIXFilesystemNode
Bastien Bouclet
2019-10-31
SCI32: Fix KQ7 extra ambrosia
sluicebox
2019-10-31
KYRA: (LOL) - fix item pickup glitch
athrxx
2019-10-31
KYRA: (EOB) - fix some typos in comments
athrxx
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