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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-10-30
Fix by salty-horse: "currently, it doesn't handle the last word in a sentence
Max Horn
2004-10-30
Brute-force workaround for speech decoder crashes in the BS1 demo. It still
Torbjörn Andersson
2004-10-30
Renaming of struct members.
Torbjörn Andersson
2004-10-28
Renamed some previously unknown variables.
Torbjörn Andersson
2004-10-28
Updated with my recent actor flag changes.
Torbjörn Andersson
2004-10-28
replaced printf usage in saga
Paweł Kołodziejski
2004-10-28
Remove stray
Travis Howell
2004-10-27
Implement some script functions and report stubs.
Eugene Sandulenko
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-27
Update SAGA issues.
Eugene Sandulenko
2004-10-27
Started to rework script threads. Partially moved to thread flags.
Eugene Sandulenko
2004-10-26
Better test for if it's the protagonist who leaves the scene.
Torbjörn Andersson
2004-10-26
Note which entry corresponds to which actor in the actor table.
Torbjörn Andersson
2004-10-26
Rename fields in R_ACTORTABLE struct (I think this is what they mean), and
Torbjörn Andersson
2004-10-25
use relative timing instead of constant values.
Robert Göffringmann
2004-10-24
o Sync with upstream source
Eugene Sandulenko
2004-10-24
More cleanup. Too bored to continue now.
Torbjörn Andersson
2004-10-24
More cleanup.
Torbjörn Andersson
2004-10-24
Fun shops start.
Travis Howell
2004-10-24
o Check size of waveforms.raw so output rate could be adjusted
Eugene Sandulenko
2004-10-24
Revert, in order to be backwards compatbile with saved games.
Travis Howell
2004-10-24
Add correct actor number values for a few HE games.
Travis Howell
2004-10-24
Add small debugger font to NEWS
Max Horn
2004-10-24
*** empty log message ***
Travis Howell
2004-10-24
Ooops
Travis Howell
2004-10-24
Move number of actors to scumm settings.
Travis Howell
2004-10-24
Only 20 actors in Sam & Max.
Travis Howell
2004-10-23
Patch #1048283 (Improved CJK / FM-TOWNS support & some documention)
Max Horn
2004-10-23
Oops
Eugene Sandulenko
2004-10-23
o Turn BASE_FREQ constant into variable. MT-32 has to be run in lesser time s...
Eugene Sandulenko
2004-10-23
OpenBSD is _not_ a.out on i386/amd64
Jonathan Gray
2004-10-23
Still needed for RU freddicove
Travis Howell
2004-10-23
update
Paweł Kołodziejski
2004-10-23
fixed warnings
Paweł Kołodziejski
2004-10-23
More cleanup. Too bored to go on.
Torbjörn Andersson
2004-10-23
Cleanup
Torbjörn Andersson
2004-10-23
Cleanup
Torbjörn Andersson
2004-10-23
Cleaned up axtoi()
Torbjörn Andersson
2004-10-23
oops
Eugene Sandulenko
2004-10-23
Better support of MT-32.
Eugene Sandulenko
2004-10-22
Properly nitialize _passThrough variable.
Eugene Sandulenko
2004-10-22
Support MT-32 emu.
Eugene Sandulenko
2004-10-22
correct music/fx for section 6
Joost Peters
2004-10-22
add section jumping to the debugger
Joost Peters
2004-10-22
fix for bug [ 1043047 ] game hangs when foster path busy
Robert Göffringmann
2004-10-22
ScummVM style (partial)
Torbjörn Andersson
2004-10-22
cleanup
Max Horn
2004-10-22
ScummVM style.
Torbjörn Andersson
2004-10-22
Replaced the Bit* data types with ScummVM's int* and uint* types. The
Torbjörn Andersson
2004-10-22
Prepare true AdLib support on PalmOS
Chris Apers
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