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AgeCommit message (Expand)Author
2004-10-11cleanup / updated some commentsMax Horn
2004-10-11Make use of the new setupPremix variant (i.e. use an AudioStream subclass ins...Max Horn
2004-10-11Implement premix proc via an AudioStream / Channel (eventually we'll remove t...Max Horn
2004-10-11New file + segments orderChris Apers
2004-10-11Subtitles by defaultChris Apers
2004-10-11Fixed paramChris Apers
2004-10-11PalmOS : new paramsChris Apers
2004-10-11New paramsChris Apers
2004-10-11HE games only use flag value too.Travis Howell
2004-10-11Another off by 1.Travis Howell
2004-10-11Fix bug #1044074. Check which triggered the error is too strict, soEugene Sandulenko
2004-10-11Still not quite right.Travis Howell
2004-10-11X/Y order changed again in HE 72+.Travis Howell
2004-10-10make queen engine returning to the launcher when finished (next step: plug al...Gregory Montoir
2004-10-10Reenable persistant launcher, in order to encourage some debugging ;)James Brown
2004-10-10Added missing word in subtitle.Torbjörn Andersson
2004-10-10Fixed the nasty "pop" when playing the standalone VOC file in the intro.Torbjörn Andersson
2004-10-10The thread variables I added yesterdays will be accessed by scripts, soTorbjörn Andersson
2004-10-10Correct orderTravis Howell
2004-10-10Ooops, bad comparison.Travis Howell
2004-10-10Correct a VAR value.Travis Howell
2004-10-10Changes for mustardTravis Howell
2004-10-10Rename opcodesTravis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10Add missing cases.Travis Howell
2004-10-10Update HE100 opcode table.Travis Howell
2004-10-10Group HE100 games together.Travis Howell
2004-10-10change version numbers on some more he cpp titlesJonathan Gray
2004-10-10Correct array type order for HE100.Travis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-10Complete stub cases.Travis Howell
2004-10-09Fill in a few more case stubs.Travis Howell
2004-10-09Make AppendableAudioStream endianness-aware.Eugene Sandulenko
2004-10-09ScummEngine_v90he::processWizImage() cases 3 & 4Gregory Montoir
2004-10-09o90_getPolygonOverlap updateGregory Montoir
2004-10-09Fix warning messagesEugene Sandulenko
2004-10-09OoopsTravis Howell
2004-10-09Correct versionTravis Howell
2004-10-09Inital support for later HE games with altered opcode table.Travis Howell
2004-10-09Initial attempt at fixing the SData problem. I'm still not sure exactly howTorbjörn Andersson
2004-10-09No longer startMusicTravis Howell
2004-10-09Added methods to access charset x/y offs values (though those seem to be all ...Max Horn
2004-10-09This makes no sense here...Max Horn
2004-10-09Fix for bug #1042802 (DIG: Graphics glitch when scrolling) -- the fix is to p...Max Horn
2004-10-08Use image header to detect presence of the V8 flags field; rewrote that flags...Max Horn
2004-10-08wizImageOps updateGregory Montoir
2004-10-08pass arguments by reference-to-const rather than by value, it's usually more ...Gregory Montoir
2004-10-08cleanup ; follow the code conventionsGregory Montoir
2004-10-08fix bug #1042931. This version of comidemo doesn't have the videos. In this c...Gregory Montoir