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2006-06-15Delete the old cursor buffer before allocating a new one. If the theme isTorbjörn Andersson
enabled by the time it's refreshed, replace the cursor. svn-id: r23122
2006-06-15Smaller versions of checkbox and cursor for 320xY resolutions.Eugene Sandulenko
svn-id: r23120
2006-06-15- Consistent order of tabs between global and game optionsEugene Sandulenko
- Consistent order of paths on paths tab in global and game options svn-id: r23118
2006-06-15Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling.Eugene Sandulenko
svn-id: r23116
2006-06-14Fixed FF cursor hotspots, after Kirben pointed out to me two special cases thatTorbjörn Andersson
we didn't handle. This makes he tile puzzle easier to solve. (But it's still a terrible puzzle.) svn-id: r23114
2006-06-14Should fix --debugflags for all engines which set up the debug flags in ↵Johannes Schickel
Engine::init. svn-id: r23110
2006-06-14Added --themepath option, and documented (very briefly) the --gui-theme option.Torbjörn Andersson
svn-id: r23108
2006-06-14Implements new Tab drawing for modern theme (nearlly matches mockups now)Johannes Schickel
svn-id: r23106
2006-06-14Fix the shadow glitches in HE98 version of puttrace, the shadow mode isn't ↵Travis Howell
reset in HE90-98 games. svn-id: r23104
2006-06-14fixes compile with msvc8Johannes Schickel
svn-id: r23102
2006-06-13Some more READ_LE_* -> MemoryReadStream.* conversionsSven Hesse
svn-id: r23099
2006-06-13Since setCursorHotspot() does not update the cursor (should it?), we have toTorbjörn Andersson
call it before setCursorFromBuffer(), not afterwards. This fixes the cursor hotspot being temporarily wrong in HE games that use loadWizCursor(). svn-id: r23094
2006-06-13No idea how PlayStation turned to Playstation. Fixing.Eugene Sandulenko
svn-id: r23093
2006-06-13More proper version of creditsEugene Sandulenko
svn-id: r23092
2006-06-13Fix creditsEugene Sandulenko
svn-id: r23090
2006-06-13More READ_LE_* -> MemoryReadStream conversion + minor cleanupSven Hesse
svn-id: r23089
2006-06-13Removed printf() debug message.Torbjörn Andersson
svn-id: r23085
2006-06-13Disable the theme before restoring the cursor, not afterwards. Otherwise thereTorbjörn Andersson
may be a noticeable amount of time (disabling the theme can be comparatively slow) where the cursor is wrong. svn-id: r23082
2006-06-13Let the [cursor] palette manager handle disableCursorPalette() too, to avoidTorbjörn Andersson
cursor glitch in at least some HE games which first set a cursor palette, and then disable it. (The disabled palette would be re-enabled after dismissing the GUI.) svn-id: r23081
2006-06-13Fixing Scenery::_statics, Game::_totTextData and Game::_totResourceTableSven Hesse
svn-id: r23078
2006-06-13Add another version of SoccerMLSTravis Howell
svn-id: r23077
2006-06-12Using MemoryReadStream for Scenery::loadAnim()Sven Hesse
svn-id: r23073
2006-06-12Fixing loading of Scenery::_animations[] + small gob2 cleanupSven Hesse
svn-id: r23066
2006-06-12o WIP file cache code borrowed from PS2 port.Won Star
o add property svn-id: r23062
2006-06-12Small corrections and cleanup for Gob2, fixing the graphical glitches in the ↵Sven Hesse
intro svn-id: r23060
2006-06-12Increased the spacing between the widgets on the "Game" tab of the "Edit Game"Torbjörn Andersson
dialog in 320xX mode. They were so close to each other that it bordered on being pornographic. svn-id: r23058
2006-06-12Fix bug #1500552 - FF: Glitches in Swamp Soup game of arcadeTravis Howell
svn-id: r23055
2006-06-12Fix errors in centreScroll() of FFTravis Howell
svn-id: r23053
2006-06-12Correct function called when exiting oracle or close up scene in FF. Fixes ↵Travis Howell
bug #1504393 - FF: Recursion error when using Chemistry Set svn-id: r23050
2006-06-12Update yearEugene Sandulenko
svn-id: r23049
2006-06-11oops. Copyright sign lostEugene Sandulenko
svn-id: r23043
2006-06-11Bump versionEugene Sandulenko
svn-id: r23041
2006-06-11Re-calculate tab width when the screen changes.Torbjörn Andersson
svn-id: r23037
2006-06-11Patch from bugreport #1503715: "Quit should clear domain"Eugene Sandulenko
svn-id: r23036
2006-06-11Whitespace.Torbjörn Andersson
svn-id: r23035
2006-06-11Re-calculate the label width for EditGameDialog's language and platform pop-upsTorbjörn Andersson
when the screen changes. svn-id: r23034
2006-06-11Patch #1336171: "MIDI gain setting for FluidSynth" with slight modificationsEugene Sandulenko
of PSP theme to fit new slider into MIDI tab. svn-id: r23033
2006-06-11Patch from bugreport #1502409: "Search ScummVM directory for GUI theme".Eugene Sandulenko
It adds theme patch setting to GUI. svn-id: r23032
2006-06-11Support of new subtitles code. Patch from salty-horse.Eugene Sandulenko
svn-id: r23031
2006-06-11Removed commented-out subtitles-related code. Requested by salty-horse.Eugene Sandulenko
svn-id: r23030
2006-06-11updated the CE project files for the 0.9.0 codebaseKostas Nakos
svn-id: r23029
2006-06-11I don't have the German FF version with the wrong cutscene file names, but ITorbjörn Andersson
believe we need to adjust baseName as well, so that we can use an equally wrong (i.e. right) name for opening the audio track. svn-id: r23028
2006-06-11Removed actions.h include for symbian build. Not needed anymore.Lars Persson
svn-id: r23027
2006-06-11Playstation -> PlayStationJoost Peters
svn-id: r23026
2006-06-11Add Joachim as documentation writerEugene Sandulenko
svn-id: r23025
2006-06-11Sync creditsEugene Sandulenko
svn-id: r23024
2006-06-11* Move gp32-fs.cpp to fs/gp32 dir.Won Star
* Fix gp32 launcher code. svn-id: r23023
2006-06-11Rename filesystem file.Won Star
svn-id: r23022
2006-06-11correctly load configuration at startupKostas Nakos
svn-id: r23021
2006-06-11Add back lost change, to allow FF to skip any speechTravis Howell
svn-id: r23020