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2014-03-11DRACI: Hero postion in first new room after loading.lukaslw
2014-03-08DRACI: Fading out improvements.lukaslw
2014-03-08DRACI: Saving improvements (item in hand and hero position).lukaslw
2014-03-07AVALANCHE: Rework use of ShootEmUp.uruk
2014-03-07AVALANACHE: Rework use of MainMenu.uruk
2014-03-07VOYEUR: Rename some computer fieldsStrangerke
2014-03-06AVALANCHE: Implement MainMenu::wait().uruk
Rework other pieces of the engine to fit to it's mechanism.
2014-03-06FULLPIPE: Implement sceneHandler19_updateNumRides()Eugene Sandulenko
2014-03-06FULLPIPE: Implement sceneHandler18and19_boyJumpTo()Eugene Sandulenko
2014-03-06FULLPIPE: Implement sceneHandler18and19_showManJump()Eugene Sandulenko
2014-03-06VOYEUR: Fix logical bug related to the computer data and positioningStrangerke
2014-03-06VOYEUR: Remove _field26 from the event timerStrangerke
2014-03-06VOYEUR: Some renaming related to the computer buttonsStrangerke
2014-03-06AGOS: Switch keyboard shortcuts for dumps, to help prevent future conflicts.Kirben
2014-03-06AGOS: Fix error when dumping all VGA scripts.Kirben
2014-03-05FULLPIPE: Enable scene18 and scene19Eugene Sandulenko
2014-03-05FULLPIPE: Implement sceneHandler19()Eugene Sandulenko
2014-03-05FULLPIPE: Implement sceneHandler18()Eugene Sandulenko
2014-03-05AVALANCHE: Implement MainMenu::centre().uruk
Also rework connected functions.
2014-03-05VOYEUR: Invert check on getBoltGroup in getComputerBrush for consistencyStrangerke
2014-03-05VOYEUR: Fix memory leak when quitting in showTitleScreen()Strangerke
2014-03-05VOYEUR: Some cleanup related to the onOff and pick masksStrangerke
2014-03-05AGOS: Update debug tables.Kirben
2014-03-05AGOS: Correct typos in comments.Kirben
2014-03-04FULLPIPE: Implement scene18_setupSwingers()Eugene Sandulenko
2014-03-04FULLPIPE: Implement scene19_updateCursor()Eugene Sandulenko
2014-03-04AVALANCHE: Fix parentheses in Help::handleMouse().uruk
2014-03-04AVALANCHE: Implement MainMenu::option().uruk
Rework and implement a lot of connected functions.
2014-03-04AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons().uruk
Also rename menuLoadIcons to menuLoadPictures after the unifying.
2014-03-04AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons().uruk
Add and implement necessary graphical functions for the main menu during the process.
2014-03-04AGOS: Fix quitting during Oracle text scroll in The Feeble Files.Kirben
2014-03-04AGOS: Remove duplicate file opens, when counting saved games.Kirben
2014-03-04VOYEUR: Fix the new password behavior (still not saved, just as in the original)Strangerke
2014-03-04VOYEUR: Refresh mouse events in safe screen, fixing the 'enter password' ↵Strangerke
behavior
2014-03-04NEWS: Add note about Feeble Files loyalty rating fixTorbjörn Andersson
2014-03-04AGOS: Fix scroll wheel glitch in The Feeble Files.Kirben
2014-03-04Merge pull request #441 from eriktorbjorn/feeble-loyaltyTorbjörn Andersson
Possible fix for bug #6525, AGOS: FF - Loyalty Rating never changes in 4 CD version
2014-03-04AGOS: Disable mouse scroll in Puzzle Pack games.Kirben
2014-03-04NEWS: Add recent AGOS changes.Kirben
2014-03-03MOHAWK: Fix Riven movie volume clippingMatthew Hoops
2014-03-04AGOS: Add mouse wheel support for The Feeble Files.Kirben
2014-03-03AVALANCHE: Add MainMenu's skeleton.uruk
2014-03-03VOYEUR: Rewrite hotspot code in doLock()Strangerke
2014-03-03VOYEUR: Fix a commentStrangerke
2014-03-03VOYEUR: Remove a couple of default values in function declarationStrangerke
2014-03-03FULLPIPE: Implement scene19_setSugarState()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene18_setupEntrance()Eugene Sandulenko
2014-03-03AVALANCHE: Rename Menu to DropDownMenu.uruk
2014-03-03AVALANCHE: Replace majorRedraw() with refreshScreen().uruk
2014-03-03AVALANCHE: Implement the status leds on the toolbar.uruk