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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-11-11
GLK: ARCHETYPE: Cleaner exit when game is quit
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Fix quitting the game
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Engine fixes for input line processing
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Cleanup and fixes for text display
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Script handler fixes
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Further cleanup and debug reroute
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Shift debug output to use ScummVM debug
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Janitorial
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Further array indexing fixes
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Change to use C++ new/delete
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Fix array indexing to match original's 1 based
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Switch from original's Debug enum to debug channels
Paul Gilbert
2019-11-11
COMMON: Allow for enabling/disabling debug channels by number
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Adding GLK hookups
Paul Gilbert
2019-11-11
GLK: Fix structures using unions
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Fixes for string decryption
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Further loading fixes
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Various startup fixes
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Added converted files
Paul Gilbert
2019-11-11
GLK: ARCHETYPE: Skeleton engine
Paul Gilbert
2019-11-11
AGOS: Fix Missing Default Switch Cases when AGOS2 is enabled
D G Turner
2019-11-11
I18N: Update translation (Hungarian)
George Kormendi
2019-11-11
I18N: Regenerate translations data file
Thierry Crozat
2019-11-11
MUTATIONOFJB: Fix Missing Default Switch Cases
D G Turner
2019-11-11
MORTEVIELLE: Fix Missing Default Switch Cases
D G Turner
2019-11-10
MOHAWK: MYST: Use OSystem::fillScreen now it works with all pixel formats
Bastien Bouclet
2019-11-10
COMMON: Fix very noisy warning when building with GCC 9 in C++11 mode
Bastien Bouclet
2019-11-10
FULLPIPE: Fix const'ness
Eugene Sandulenko
2019-11-10
FULLPIPE: More debug putput
Eugene Sandulenko
2019-11-10
I18N: Update translations templates
Thierry Crozat
2019-11-10
GUI: Fix memory leak in the about dialog
Bastien Bouclet
2019-11-10
FULLPIPE: Use more portable double loading
Eugene Sandulenko
2019-11-10
FULLPIPE: Added more debug output
Eugene Sandulenko
2019-11-10
FULLPIPE: Do not void global engine pointer too early
Eugene Sandulenko
2019-11-10
AMIGAOS4: Formatting
Hubert Maier
2019-11-10
AMIGAOS4: Fix oversight
Hubert Maier
2019-11-10
AMIGAOS4: more verbose debug comments
Hubert Maier
2019-11-10
AMIGAOS4: Increase stack cookie
Hubert Maier
2019-11-10
AMIGAOS4: Clean up and increase stack cookie
Hubert Maier
2019-11-10
AmigaOS4: More fixes and cleaning
Hubert Maier
2019-11-10
AMIGAOS4: Fix leftovers
Hubert Maier
2019-11-10
AMIGAOS4: Clean up fs
Hubert Maier
2019-11-10
I18N: Update translation (German)
Lothar Serra Mari
2019-11-10
I18N: Update translations templates
Thierry Crozat
2019-11-10
BLADERUNNER: Add a engine checkbox to target 120 fps
Thanasis Antoniou
2019-11-10
ANDROID: Disable support for split screen
Thanasis Antoniou
2019-11-10
IMAGE: Remove unnecessary check from Image::writePNG()
Cameron Cawley
2019-11-10
CLOUD: Only download saves when necessary
Bastien Bouclet
2019-11-10
I18N: Update translations templates
Thierry Crozat
2019-11-10
SDL: Fix Windows screenshots with unicode paths
sluicebox
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