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AgeCommit message (Expand)Author
2004-08-22Support dynamic plugins on Dreamcast.Marcus Comstedt
2004-08-22Support dynamic plugins on Dreamcast.Marcus Comstedt
2004-08-22PLUGIN_PREFIX and PLUGIN_SUFFIX moved to Makefile, PLUGIN_EXTRA_DEPS added.Marcus Comstedt
2004-08-22 o Eliminate all structure _tags.Eugene Sandulenko
2004-08-22Basic start on freddemo (old version)Travis Howell
2004-08-22Experimental (i.e. slightly broken) code for handling compressed speech.Torbjörn Andersson
2004-08-22cleanup of TimerProc messMax Horn
2004-08-22If bug still occurs, the problem is elsewhere.Travis Howell
2004-08-22Quick & dirty HACK to allow building the SCUMM plugin again; this will break ...Max Horn
2004-08-22Change to invalid, should never be calledTravis Howell
2004-08-22Make function protected againTravis Howell
2004-08-22Switch to debug channelTravis Howell
2004-08-22No longer requiredTravis Howell
2004-08-22Switch smush debug to channelTravis Howell
2004-08-22Removed obsolete TODOMax Horn
2004-08-22Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!)Max Horn
2004-08-22Original games used blastTextQueue size of 50.Travis Howell
2004-08-22OoopsTravis Howell
2004-08-22Mac. version of indy3 uses VAR_VIDEOMODE value of 50Travis Howell
2004-08-21HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)Max Horn
2004-08-21Removed some obsolete TODO commentsMax Horn
2004-08-21Also used in Atari ST versions.Travis Howell
2004-08-21Used in Amiga versionsTravis Howell
2004-08-21TypoTravis Howell
2004-08-21FixTravis Howell
2004-08-21Skip copy protection screen in indy3ega.Travis Howell
2004-08-21Comment no longer validTravis Howell
2004-08-21All FM Towns versions set VAR_VIDEOMODE to 42.Travis Howell
2004-08-21Missed a spotTravis Howell
2004-08-21Missed one spotTravis Howell
2004-08-21Change to allow FM Towns platform to be used with later gamesTravis Howell
2004-08-21FM Towns version of MI2 seems to use different value too.Travis Howell
2004-08-21Small correction for filename different on some systemsTravis Howell
2004-08-20More build-dirs added.Marcus Comstedt
2004-08-20Make platform difference a bit clearerTravis Howell
2004-08-20UpdateTravis Howell
2004-08-20remove unused variablesJoost Peters
2004-08-20Initialize variables (fix valgrind warnings)Joost Peters
2004-08-20UpdateTravis Howell
2004-08-20Enable original method of skipping copy protectionTravis Howell
2004-08-19No need to manually check inside extrapath -- this is done automatically anywayMax Horn
2004-08-19Fix potential OOB readJoost Peters
2004-08-19Enable functionTravis Howell
2004-08-18Correction from disasm.Travis Howell
2004-08-18Causes name to be lost in the Dig too.Travis Howell
2004-08-17remove some debug information and fix bug #1010929Gregory Montoir
2004-08-17Don't try to free text sprites with the memory manager - it uses standardTorbjörn Andersson
2004-08-17TypoTravis Howell
2004-08-17This check is Sam & Max specific, doesn't exist in other games.Travis Howell
2004-08-16Added another sanity assert (I got one crash in this sport while using a memo...Max Horn