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AgeCommit message (Expand)Author
2006-05-07Perform (horizontal) charset text clipping for V1-V3, tooMax Horn
2006-05-07Fix slowFadeIn, the code of original Windows version was flawedTravis Howell
2006-05-06Fix for bug #1449597 (MANIAC: Incorrect word wrapping)Max Horn
2006-05-06Added a default implementation of the OSystem CD API (which simply does nothing)Max Horn
2006-05-06Ooops, skip WAV data, before changing size varTravis Howell
2006-05-06Use scumm_stricmp() instead of stricmp() to fix compile error on some systems,Torbjörn Andersson
2006-05-06Add support for non-English audio in cutscenes of Amiga/Mac. versions of FFTravis Howell
2006-05-06Fix typo, which caused FLAC speech files to failTravis Howell
2006-05-05Add another English version of socksTravis Howell
2006-05-05Remove leftoverTravis Howell
2006-05-05Fix inventory arrows regression in Simon 1Travis Howell
2006-05-05Match fade code of original games and minor cleanupTravis Howell
2006-05-05Update copyrightTravis Howell
2006-05-05Corrected a warning message (findGame failures are due to unsupported gameids...Max Horn
2006-05-05Removed Base::setTarget, and some minor cleanup & tweaksMax Horn
2006-05-05Updated outdated TODOMax Horn
2006-05-05Fingolfin just remembered *why* GUI::Actions::init() is called in scummvm_mai...Max Horn
2006-05-05Some further cleanup in scummvm_mainMax Horn
2006-05-05Moved PalmOS specific call to ArgsFree up to the last point where argv is use...Max Horn
2006-05-04Fix s_appName computationMax Horn
2006-05-04Moved listGames, listTargets, runDetectorTest to base/options.cpp; also moved...Max Horn
2006-05-04Removed last traces of class GameDetectorMax Horn
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...Max Horn
2006-05-04Make sure our config default values get properly registeredMax Horn
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
2006-05-04Put "path" config in game specific domain. Fixes bug #1475049.Marcus Comstedt
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
2006-05-04Updates for S60V3 and UIQ3Lars Persson
2006-05-04Add keyboard shortcuts for FFTravis Howell
2006-05-04CleanupTravis Howell
2006-05-04Update palmOS code for GameSpecificSettings changesTravis Howell
2006-05-04Allow skipping speech in Simon1Travis Howell
2006-05-04Adds (partial) support for italian floppy. (still hardcoded strings are missi...Johannes Schickel
2006-05-04Add missing old simon1 targetTravis Howell
2006-05-04Don't read beyond animationCount, when looking for animation in vc3_loadSprite()Travis Howell
2006-05-04Don't read beyond imageCount, when looking for imageTravis Howell
2006-05-04Remove duplicate codeTravis Howell
2006-05-04Fix loading of default saved game file, containing restate state, in FFTravis Howell
2006-05-04Add filename difference in Amiga/Mac. versions of FFTravis Howell
2006-05-04The loadPlugins() function works a bit better if it doesn't fail when listDir()Torbjörn Andersson
2006-05-04Checking if the node isValid() is no longer an option, but isDirectory() shouldTorbjörn Andersson
2006-05-04Show Epic Interactive movie on startup in Amiga/Mac. versions of FFTravis Howell
2006-05-04Update screen more often, for smoother mouse movementTravis Howell
2006-05-04Update Simon engine settingsTravis Howell
2006-05-04CleanupTravis Howell
2006-05-03Revert the last change, since AbstractFilesystemNode::child() handles files a...Travis Howell
2006-05-03Fix listDir call in BrowserDialogMax Horn
2006-05-03Removed FilesystemNode::isValid (leaving it up to the porters to decide wheth...Max Horn
2006-05-03Fix DYNAMIC_MODULES (update the listDir call used in PluginManager::loadPlugi...Max Horn