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2008-05-03Cleanup.Johannes Schickel
svn-id: r31842
2008-05-03- Moved newShape/temporaryScript code to KyraEngine_v2.Johannes Schickel
- Renamed newShape/temporaryScript code to animationScript. svn-id: r31841
2008-05-03Fix compilation on MSVC (Updated project files and turned a 'int forced to ↵Kari Salminen
bool' warning off). svn-id: r31840
2008-05-03Fixed some valgrind warnings.Johannes Schickel
svn-id: r31839
2008-05-02WhitespacesEugene Sandulenko
svn-id: r31838
2008-05-02Add French and Italian texts. Thanks to Razial for helpEugene Sandulenko
svn-id: r31837
2008-05-02Add German stringsEugene Sandulenko
svn-id: r31836
2008-05-02fix bug in hof animator (incomplete initialization of _animObjects)Florian Kagerer
svn-id: r31835
2008-05-02Truly remove 8-bit charactersEugene Sandulenko
svn-id: r31834
2008-05-02The Last Dynasty starts and play the intro videos, so uncommenting its detectionSven Hesse
svn-id: r31833
2008-05-02Renderer test function in main.cppVicent Marti
svn-id: r31832
2008-05-02- Renamed ScreenAnimator -> Animator_v1Johannes Schickel
- Moved addItemToAnimList and deleteItemAnimEntry to KyraEngine_v2. svn-id: r31831
2008-05-02Fixing Fingolfin's commit :PSven Hesse
svn-id: r31830
2008-05-02Fix warningsMax Horn
svn-id: r31829
2008-05-02Added missing file.Johannes Schickel
svn-id: r31828
2008-05-02Remove 8-bit charactersEugene Sandulenko
svn-id: r31827
2008-05-02Yet more opcodes moved to KyraEngine_v2.Johannes Schickel
svn-id: r31826
2008-05-02Started to move opcodes used in both kyra2 and kyra3 to KyraEngine_v2.Johannes Schickel
svn-id: r31825
2008-05-02Add Spanish strings. Not used yet.Eugene Sandulenko
svn-id: r31824
2008-05-02Moved runSceneScript6 to KyraEngine_v2.Johannes Schickel
svn-id: r31823
2008-05-02Moved some character code from kyra2/kyra3 to KyraEngine_v2.Johannes Schickel
svn-id: r31822
2008-05-02- Renamed TextDisplayer_v2 to TextDisplayer_HoFJohannes Schickel
- Moved some character shape code to KyraEngine_v2 svn-id: r31821
2008-05-02First step to international version support. Moved all texts to arraysEugene Sandulenko
svn-id: r31820
2008-05-02Moved common kyra2/kyra3 item to KyraEngine_v2.Johannes Schickel
svn-id: r31819
2008-05-02Added missing files, compiling should work again.Johannes Schickel
svn-id: r31818
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-05-02Added support to load plugins from different directories and the ability to ↵Jordi Vilalta Prat
specify the default directory from configure. svn-id: r31816
2008-05-02Move talk_* to talk.cppEugene Sandulenko
svn-id: r31815
2008-05-02habla[r] -> talkEugene Sandulenko
svn-id: r31814
2008-05-02Translated the action verbs:Jordi Vilalta Prat
MIRAR -> LOOK COGER -> PICK ABRIR -> OPEN CERRAR -> CLOSE HABLAR -> TALK MOVER -> MOVE svn-id: r31813
2008-05-02Update MSVC project files (For drascula/rooms.cpp).Kari Salminen
svn-id: r31812
2008-05-02Update MSVC project files (For gob/goblin_v4.cpp and drascula/animation.cpp).Kari Salminen
svn-id: r31811
2008-05-02- Added patch #1955698: MADE: Add "The Manhole" DetectionBenjamin Haisch
- Added detection for Leather Goddesses of Phobos 2 Note that these two games will definitely not work as expected and will probably crash! svn-id: r31810
2008-05-02Move rooms_* and update_* to rooms.cppEugene Sandulenko
svn-id: r31809
2008-05-02lee_dibujos -> loadPicEugene Sandulenko
descomprime_dibujo -> decompressPic pantalla_disco -> roomDisk refresca_*() -> update_*() refresca_*_antes() -> update_*_pre() borra_pantalla -> clearRoom pausa -> pause refresca_pantalla -> updateRoom actualiza_refresco -> updateRefresh actualiza_refresco_antes -> updateRefresh_pre pantalla_* -> room_* svn-id: r31807
2008-05-02Enable drascula engine by defaultEugene Sandulenko
svn-id: r31806
2008-05-02Move animation functions to separate fileEugene Sandulenko
svn-id: r31805
2008-05-02DIBUJA_FONDO -> copyBackgroundEugene Sandulenko
DIBUJA_BLOQUE -> copyRect DIBUJA_BLOQUE_CUT -> copyRectClip VUELCA_PANTALLA -> updateScreen animacion* -> animation svn-id: r31804
2008-05-02Even more whitespace fixes.Eugene Sandulenko
svn-id: r31803
2008-05-02Updated the list of the DC plugins' exported symbolsJordi Vilalta Prat
svn-id: r31802
2008-05-02Properly document the default manpage directoryJordi Vilalta Prat
svn-id: r31801
2008-05-01Missing code formatting conventions.Vicent Marti
svn-id: r31800
2008-05-01Implemented base API for the Vector Renderer.Vicent Marti
Added line drawing. svn-id: r31799
2008-05-01Fixed some valgrind warnings.Johannes Schickel
svn-id: r31798
2008-05-01Fixing object video related segfaultSven Hesse
svn-id: r31797
2008-05-01fix broken save file listFlorian Kagerer
svn-id: r31796
2008-05-01Fixing the object video offsetsSven Hesse
svn-id: r31795
2008-04-30Implemented savegame loading/saving and sprite clippingBenjamin Haisch
Fixed bug in Screen::printTextEx Implemented opcodes: - o1_DRAWTEXT - o1_DRAWMENU - o1_MENUCOUNT - o1_SAVEGAME - o1_LOADGAME - o1_GAMENAME svn-id: r31794
2008-04-30Fixing path finding in WoodruffSven Hesse
svn-id: r31793
2008-04-30Changed signess of some drawing order related vars, fixing a drawing glitch ↵Sven Hesse
in Gob3 svn-id: r31792