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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2013-06-30
VIDEO: Switch Indeo3 decoding to using the common YUV410 conversion code
Matthew Hoops
2013-06-30
TSAGE: Fix for rotating in R2R maze scenes
Paul Gilbert
2013-06-30
Merge pull request #1 from criezy/mortevielle
Strangerke
2013-06-30
MORTEVIELLE: Fix memory leak with the _screenSurface
Thierry Crozat
2013-06-30
TSAGE: Rearranged some of the R2R scene 3500 methods to group them
Paul Gilbert
2013-06-30
MORTEVIELLE: Fix access to free'ed memory
Thierry Crozat
2013-06-30
TSAGE: Added extra entries for diagonals to MazeDirection enum
Paul Gilbert
2013-06-30
VIDEO: Add hypothetical 32bpp support
Sven Hesse
2013-06-30
VIDEO: Add hypothetical 32bpp support
Sven Hesse
2013-06-30
GOB: Add hypothetical 32bpp support
Sven Hesse
2013-06-30
TSAGE: Set up a maze direction enum for R2R mazes
Paul Gilbert
2013-06-30
TSAGE: Fix moving past intersection in R2R scene 3500 maze
Paul Gilbert
2013-06-30
TSAGE: Starting to move in R2R scene 3500 maze
Paul Gilbert
2013-06-30
TSAGE: Fix to display R2R maze map correctly
Paul Gilbert
2013-06-30
TSAGE: Fix handle leak in resource manager
Paul Gilbert
2013-06-30
TOOLS: Add support for MSVC12 in create_project
Littleboy
2013-06-30
TSAGE: R2R Maze UI now partially showing map
Paul Gilbert
2013-06-29
TSAGE: Renaming of derived R2R scene 3500 Maze UI
Paul Gilbert
2013-06-29
TSAGE: Further renaming of R2R Maze UI
Paul Gilbert
2013-06-29
TSAGE: Beginnings of renamings of R2R Maze UI
Paul Gilbert
2013-06-29
TSAGE: Fix for object initialisatioon in R2R scene 3500
Paul Gilbert
2013-06-30
TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking forever
sylvaintv
2013-06-29
TSAGE: Implemented R2R MazeUI::draw method
Paul Gilbert
2013-06-29
TSAGE: Further cleanup of existing R2R MazeUI code
Paul Gilbert
2013-06-29
TSAGE: Beginnings of implementing R2R maze UI
Paul Gilbert
2013-06-29
MORTEVIELLE: Fix compilation of music code
Strangerke
2013-06-29
MORTEVIELLE: More renaming
Strangerke
2013-06-28
MORTEVIELLE: Get rid of some magic values
Strangerke
2013-06-28
MORTEVIELLE: Some more renaming, introduce MENU_NONE constant
Strangerke
2013-06-28
MORTEVIELLE: Rename displayStatusArrow()
Strangerke
2013-06-28
NEVERHOOD: Handle invalid save_slot more gracefully on startup
Torbjörn Andersson
2013-06-28
NEVERHOOD: Fix incorrect checks for the waterfall sounds
Filippos Karapetis
2013-06-28
NEVERHOOD: Use the ScummVM dialogs for saving/loading
Filippos Karapetis
2013-06-28
NEVERHOOD: Remove superfluous description from a console command
Filippos Karapetis
2013-06-28
NEVERHOOD: Add missing music when entering the Hall of Records building
Filippos Karapetis
2013-06-28
NEVERHOOD: Fix graphics glitch when opening the menu
Filippos Karapetis
2013-06-28
NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house
Filippos Karapetis
2013-06-28
MORTEVIELLE: Rename displayStatusInDescriptionBar()
Strangerke
2013-06-28
MORTEVIELLE: Remove 2 useless functions
Strangerke
2013-06-27
TSAGE: Added some descriptions to scene switch list
Paul Gilbert
2013-06-27
Merge pull request #346 from tobiatesan/gitignore_msvc11
Filippos Karapetis
2013-06-27
MORTEVIELLE: Move misc functions from Mortevielle to Utils
Strangerke
2013-06-27
JANITORIAL: Add [Debug|Release][32|64] to .gitignore
Tobia Tesan
2013-06-26
TSAGE: Fix for R2R freeze returning to scene 2000 from 2425
Paul Gilbert
2013-06-26
TSAGE: Bugfix for starting R2R scene 2000
Paul Gilbert
2013-06-26
MORTEVIELLE: Fix compilation
Strangerke
2013-06-26
MORTEVIELLE: Remove useless static
Strangerke
2013-06-26
Merge branch 'master' of https://github.com/scummvm/scummvm into mortevielle
Strangerke
2013-06-26
HOPKINS: Change some variable names for consistency
Torbjörn Andersson
2013-06-26
HOPKINS: Remove erroneous static keyword, get rid of g_vm
Strangerke
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