Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-28 | Fixed localtime function | Chris Apers | |
svn-id: r11404 | |||
2003-11-28 | Don't overflow the event queue | Chris Apers | |
svn-id: r11403 | |||
2003-11-28 | Added stack size | Chris Apers | |
svn-id: r11402 | |||
2003-11-28 | New Misc Options form + stack pref option | Chris Apers | |
svn-id: r11401 | |||
2003-11-28 | Fixed list position + set focus on new entry | Chris Apers | |
svn-id: r11400 | |||
2003-11-28 | Oops | Chris Apers | |
svn-id: r11399 | |||
2003-11-28 | Builder files | Chris Apers | |
svn-id: r11398 | |||
2003-11-28 | Better DIA and orientation support | Chris Apers | |
svn-id: r11397 | |||
2003-11-28 | Fixed little display bug, better DIA support | Chris Apers | |
svn-id: r11396 | |||
2003-11-28 | Moved to another file, now used by ScummVM and Builder | Chris Apers | |
svn-id: r11395 | |||
2003-11-28 | Added Simon data | Chris Apers | |
svn-id: r11394 | |||
2003-11-28 | Better DIA support, use EVENT_QUIT, reset the device if OSystem failed to ↵ | Chris Apers | |
quit (Simon 1 & 2) svn-id: r11393 | |||
2003-11-28 | Save few bytes... | Chris Apers | |
svn-id: r11392 | |||
2003-11-28 | Better DIA support | Chris Apers | |
svn-id: r11391 | |||
2003-11-28 | Process new games database version | Chris Apers | |
svn-id: r11390 | |||
2003-11-28 | Simon games are now supported | Chris Apers | |
svn-id: r11389 | |||
2003-11-28 | Correct handling of screen size and pitch | Chris Apers | |
svn-id: r11388 | |||
2003-11-28 | Resource file for Builder | Chris Apers | |
svn-id: r11387 | |||
2003-11-28 | New Misc Options form + HiRes MS+info icons + stack size option + updated ↵ | Chris Apers | |
Game Manager form svn-id: r11386 | |||
2003-11-28 | This is now part of the main PalmOS project | Chris Apers | |
svn-id: r11385 | |||
2003-11-28 | Some formatting changes, and a few debug message corrections. | Torbjörn Andersson | |
svn-id: r11384 | |||
2003-11-27 | - speak correct sentence when object is not usable | Gregory Montoir | |
- some hardcoded stuff for rooms 69 & 108 - handle CUTJOEF svn-id: r11383 | |||
2003-11-27 | Mostly whitespace changes, but also a few modifications to the still | Torbjörn Andersson | |
experimental resource dumping code. svn-id: r11382 | |||
2003-11-26 | oops | Gregory Montoir | |
svn-id: r11381 | |||
2003-11-26 | fix some animation issues | Gregory Montoir | |
svn-id: r11380 | |||
2003-11-26 | add a wrapper for Talk::speak in Logic that clears current command | Gregory Montoir | |
svn-id: r11379 | |||
2003-11-26 | Use standard functions (itoa => sprintf). | Marcus Comstedt | |
svn-id: r11378 | |||
2003-11-26 | GUI now has its own namespace, use it. | Marcus Comstedt | |
svn-id: r11377 | |||
2003-11-26 | clear current command *in* Command class (not logic) | Gregory Montoir | |
svn-id: r11376 | |||
2003-11-26 | no need to be mentionned 2 times | Gregory Montoir | |
svn-id: r11375 | |||
2003-11-26 | use enum instead of define (purely cosmetic) | Gregory Montoir | |
svn-id: r11374 | |||
2003-11-26 | rename some methods (purely cosmetic) and fix some walking problems when ↵ | Gregory Montoir | |
closing Journal screen svn-id: r11373 | |||
2003-11-26 | More $Header$ stuff | Torbjörn Andersson | |
svn-id: r11372 | |||
2003-11-26 | Attempt to add standard CVS header. Let's see if this works... | Torbjörn Andersson | |
svn-id: r11371 | |||
2003-11-26 | preliminary journal implementation ; this should allow to save/load game ↵ | Gregory Montoir | |
state and somewhat configure sound/speech stuff svn-id: r11370 | |||
2003-11-26 | Update commeny | Travis Howell | |
svn-id: r11369 | |||
2003-11-26 | This is how original version handled bypass. | Travis Howell | |
svn-id: r11368 | |||
2003-11-25 | update | Paweł Kołodziejski | |
svn-id: r11367 | |||
2003-11-25 | Removed some spurious semi-colons pointed out in patch #847464 | Torbjörn Andersson | |
svn-id: r11366 | |||
2003-11-25 | Removed extra bars/node stuff since it was never used. From what I | Torbjörn Andersson | |
understand the idea was to allow moving objects to take up space in the scene, thus forcing actors to move around them, or something like that. However, the number of extra bars/nodes was always zero. svn-id: r11365 | |||
2003-11-25 | cleanup | Torbjörn Andersson | |
svn-id: r11364 | |||
2003-11-25 | More cleanup. Another unused file bites the dust. | Torbjörn Andersson | |
svn-id: r11363 | |||
2003-11-24 | fix 'anderson replying twice the same sentence before taking off' issue | Gregory Montoir | |
svn-id: r11362 | |||
2003-11-24 | cleanup/update + make Display::palCustomScroll matching exactly the original ↵ | Gregory Montoir | |
source svn-id: r11361 | |||
2003-11-24 | Removed redundant information from the opcode list. I thought having the | Torbjörn Andersson | |
number of parameters to a function would be useful for debugging, but that information is already available in the script data itself. svn-id: r11360 | |||
2003-11-23 | Added experimental (i.e. not tested) resource dumping code. | Torbjörn Andersson | |
Added tentative workaround for the bug (a script bug, I think) that causes the game to hang when examining the lift at the top of the pyramid. And, of course, some misc. cleanup. svn-id: r11359 | |||
2003-11-23 | Ooops should have left thatone | Travis Howell | |
svn-id: r11358 | |||
2003-11-23 | Update issues | Travis Howell | |
svn-id: r11357 | |||
2003-11-23 | added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room ↵ | Paweł Kołodziejski | |
layer after change room svn-id: r11356 | |||
2003-11-23 | fix / hack for actor costume gfx glitches in scumm v1 games | Paweł Kołodziejski | |
svn-id: r11355 |