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2003-11-28Fixed localtime functionChris Apers
svn-id: r11404
2003-11-28Don't overflow the event queueChris Apers
svn-id: r11403
2003-11-28Added stack sizeChris Apers
svn-id: r11402
2003-11-28New Misc Options form + stack pref optionChris Apers
svn-id: r11401
2003-11-28Fixed list position + set focus on new entryChris Apers
svn-id: r11400
2003-11-28OopsChris Apers
svn-id: r11399
2003-11-28Builder filesChris Apers
svn-id: r11398
2003-11-28Better DIA and orientation supportChris Apers
svn-id: r11397
2003-11-28Fixed little display bug, better DIA supportChris Apers
svn-id: r11396
2003-11-28Moved to another file, now used by ScummVM and BuilderChris Apers
svn-id: r11395
2003-11-28Added Simon dataChris Apers
svn-id: r11394
2003-11-28Better DIA support, use EVENT_QUIT, reset the device if OSystem failed to ↵Chris Apers
quit (Simon 1 & 2) svn-id: r11393
2003-11-28Save few bytes...Chris Apers
svn-id: r11392
2003-11-28Better DIA supportChris Apers
svn-id: r11391
2003-11-28Process new games database versionChris Apers
svn-id: r11390
2003-11-28Simon games are now supportedChris Apers
svn-id: r11389
2003-11-28Correct handling of screen size and pitchChris Apers
svn-id: r11388
2003-11-28Resource file for BuilderChris Apers
svn-id: r11387
2003-11-28New Misc Options form + HiRes MS+info icons + stack size option + updated ↵Chris Apers
Game Manager form svn-id: r11386
2003-11-28This is now part of the main PalmOS projectChris Apers
svn-id: r11385
2003-11-28Some formatting changes, and a few debug message corrections.Torbjörn Andersson
svn-id: r11384
2003-11-27- speak correct sentence when object is not usableGregory Montoir
- some hardcoded stuff for rooms 69 & 108 - handle CUTJOEF svn-id: r11383
2003-11-27Mostly whitespace changes, but also a few modifications to the stillTorbjörn Andersson
experimental resource dumping code. svn-id: r11382
2003-11-26oopsGregory Montoir
svn-id: r11381
2003-11-26fix some animation issuesGregory Montoir
svn-id: r11380
2003-11-26add a wrapper for Talk::speak in Logic that clears current commandGregory Montoir
svn-id: r11379
2003-11-26Use standard functions (itoa => sprintf).Marcus Comstedt
svn-id: r11378
2003-11-26GUI now has its own namespace, use it.Marcus Comstedt
svn-id: r11377
2003-11-26clear current command *in* Command class (not logic)Gregory Montoir
svn-id: r11376
2003-11-26no need to be mentionned 2 timesGregory Montoir
svn-id: r11375
2003-11-26use enum instead of define (purely cosmetic)Gregory Montoir
svn-id: r11374
2003-11-26rename some methods (purely cosmetic) and fix some walking problems when ↵Gregory Montoir
closing Journal screen svn-id: r11373
2003-11-26More $Header$ stuffTorbjörn Andersson
svn-id: r11372
2003-11-26Attempt to add standard CVS header. Let's see if this works...Torbjörn Andersson
svn-id: r11371
2003-11-26preliminary journal implementation ; this should allow to save/load game ↵Gregory Montoir
state and somewhat configure sound/speech stuff svn-id: r11370
2003-11-26Update commenyTravis Howell
svn-id: r11369
2003-11-26This is how original version handled bypass.Travis Howell
svn-id: r11368
2003-11-25updatePaweł Kołodziejski
svn-id: r11367
2003-11-25Removed some spurious semi-colons pointed out in patch #847464Torbjörn Andersson
svn-id: r11366
2003-11-25Removed extra bars/node stuff since it was never used. From what ITorbjörn Andersson
understand the idea was to allow moving objects to take up space in the scene, thus forcing actors to move around them, or something like that. However, the number of extra bars/nodes was always zero. svn-id: r11365
2003-11-25cleanupTorbjörn Andersson
svn-id: r11364
2003-11-25More cleanup. Another unused file bites the dust.Torbjörn Andersson
svn-id: r11363
2003-11-24fix 'anderson replying twice the same sentence before taking off' issueGregory Montoir
svn-id: r11362
2003-11-24cleanup/update + make Display::palCustomScroll matching exactly the original ↵Gregory Montoir
source svn-id: r11361
2003-11-24Removed redundant information from the opcode list. I thought having theTorbjörn Andersson
number of parameters to a function would be useful for debugging, but that information is already available in the script data itself. svn-id: r11360
2003-11-23Added experimental (i.e. not tested) resource dumping code.Torbjörn Andersson
Added tentative workaround for the bug (a script bug, I think) that causes the game to hang when examining the lift at the top of the pyramid. And, of course, some misc. cleanup. svn-id: r11359
2003-11-23Ooops should have left thatoneTravis Howell
svn-id: r11358
2003-11-23Update issuesTravis Howell
svn-id: r11357
2003-11-23added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room ↵Paweł Kołodziejski
layer after change room svn-id: r11356
2003-11-23fix / hack for actor costume gfx glitches in scumm v1 gamesPaweł Kołodziejski
svn-id: r11355