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2005-02-25Some TODO cleanup/additionsMax Horn
svn-id: r16915
2005-02-25Add WIP findSpriteWithClassOf() functionTravis Howell
svn-id: r16914
2005-02-25Whitespace changes.Torbjörn Andersson
svn-id: r16913
2005-02-25Update WizParameters struct, to match pajama3.Travis Howell
svn-id: r16912
2005-02-25Cleanup, reduce duplicate code.Travis Howell
svn-id: r16911
2005-02-25cleanupMax Horn
svn-id: r16910
2005-02-25Correct checkTravis Howell
svn-id: r16909
2005-02-25Init spritesTravis Howell
svn-id: r16908
2005-02-25*** empty log message ***Travis Howell
svn-id: r16907
2005-02-25*** empty log message ***Travis Howell
svn-id: r16906
2005-02-25Add missing parts of spritesProcessWiz()Travis Howell
svn-id: r16905
2005-02-24Rename SpriteGroup fieldsTravis Howell
svn-id: r16904
2005-02-24Rename sprite flags as suggested:Eugene Sandulenko
kSF22 -> kSFYFlipped kSF23 -> kSFXFlipped svn-id: r16903
2005-02-24o Fixed sprite flags everywhere. In many cases they were wrong as they wereEugene Sandulenko
checked in higher byte not whole word. o Some flags/functions renames svn-id: r16902
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
svn-id: r16901
2005-02-24Ooops, should be _varNumSpritesTravis Howell
svn-id: r16900
2005-02-24Add stub caseTravis Howell
svn-id: r16899
2005-02-24Add missing sprite redrawTravis Howell
svn-id: r16898
2005-02-24Correct sprite flags in resetSpriteTravis Howell
svn-id: r16897
2005-02-24Correct classId.Travis Howell
svn-id: r16896
2005-02-24I'm not quite sure if this is the correct fix, but by not callingTorbjörn Andersson
updateActorsScene() when _sceneNumber is -1 we avoid followers going into that scene and being drawn (as garbage) early during the ITE intro. (Look in the upper left corner -- that's where the garbage appeared for me.) svn-id: r16895
2005-02-24Update sprite calls in main loopTravis Howell
svn-id: r16894
2005-02-24Some syncing between the README and the LaTeX documentation. Untested sinceTorbjörn Andersson
I don't have LaTeX on this computer. The "Known Problems" section is still out of sync. svn-id: r16893
2005-02-24ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I'veTorbjörn Andersson
changed the version number in the text to 0.8.0CVS. Of course, this should be updated again when 0.8.0 (or whatever we'll call the next version) is released. By then we ought to include SKY.CPT in the main BASS download as well, I think. svn-id: r16892
2005-02-24init varsTravis Howell
svn-id: r16891
2005-02-24Correct SpriteInfo_setFlags*Travis Howell
Rename functions svn-id: r16890
2005-02-24This is a dirty hack which lets see HE sprites, so further debugging isEugene Sandulenko
possible. svn-id: r16889
2005-02-24Fix bug in ScummEngine_v90he::spritesSortActiveSprites()Eugene Sandulenko
svn-id: r16888
2005-02-24Initial implementation of spritesProcessWiz. Also plugged it into main loop.Eugene Sandulenko
svn-id: r16887
2005-02-24Fix regression, seems like bug in pajama3 disasm.Travis Howell
svn-id: r16886
2005-02-23implementation of spritesSortActiveSprites()Eugene Sandulenko
svn-id: r16885
2005-02-23Update README to mention new BASS datafile, does this mean I just put 500 ↵Joost Peters
other documents out of sync? svn-id: r16884
2005-02-23fix typoJoost Peters
warning() appends a '!', so remove the trailing '.' svn-id: r16883
2005-02-23Fix spriteInfoGet_classFlags*.Eugene Sandulenko
svn-id: r16882
2005-02-23Add sprite functionTravis Howell
svn-id: r16881
2005-02-23Update HE100Travis Howell
svn-id: r16880
2005-02-23Clear a few more fields when reseting spriteTravis Howell
svn-id: r16879
2005-02-23Ooops, order wrong.Travis Howell
svn-id: r16878
2005-02-23Correct subOp, used in freddicoveTravis Howell
svn-id: r16877
2005-02-23freddicove adds extra SpriteInfo field.Travis Howell
Correction, only redraw sprite if value changed. svn-id: r16876
2005-02-23Add sprite function.Travis Howell
Correct sprite function (class_flags, not flags). svn-id: r16875
2005-02-23Another sprite function.Travis Howell
svn-id: r16874
2005-02-23CleanupTravis Howell
svn-id: r16873
2005-02-23More sprite functionsTravis Howell
svn-id: r16872
2005-02-23Add some setSpriteGroupInfo code.Travis Howell
svn-id: r16871
2005-02-23Implementation of spriteInfoSet_addImageToList. It needs review,Eugene Sandulenko
especially inner loop with pointer arithmetix. Cyx, remember that x * 0x31 that's it just somewhat complicated. svn-id: r16870
2005-02-23spriteInfoSet_case183 -> spriteInfoSet_resetSprite and its implementation.Eugene Sandulenko
svn-id: r16869
2005-02-23Add setSpriteGroupInfo stubsTravis Howell
svn-id: r16868
2005-02-22Rename classFlags functions and fix one of them.Eugene Sandulenko
svn-id: r16867
2005-02-22o90_setSpriteInfo so 91Gregory Montoir
svn-id: r16866