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2015-09-21SHERLOCK: RT: Fix trying to scroll journal when there's only a single pagePaul Gilbert
2015-09-21SHERLOCK: RT: Fix Watson's Journal option not shown on all pagesPaul Gilbert
2015-09-21SHERLOCK: RT: Remove redundant voices check when showing look dialogsPaul Gilbert
2015-09-20SHERLOCK: RT: Fix speech getting mutedPaul Gilbert
2015-09-20SHERLOCK: RT: Hide cursor when showing map close-upPaul Gilbert
2015-09-17SHERLOCK: RT: Don't show cursor during introPaul Gilbert
2015-09-17SHERLOCK: RT: Fix crash clicking outside cards in card gamePaul Gilbert
2015-09-16SHERLOCK: Play rain sound during 3DO Scalpel introTorbjörn Andersson
This is based on guesswork, particularly with regards to the volume. It sounds pretty close to a YouTube video I saw of the original game, and at least it's not unpleasantly loud.
2015-09-15AUDIO: Fix compiler warningChristian Krause
This commit fixes a compiler warning about a "set but not used" variable. The warning was introduced by commit 2f707bf2.
2015-09-15AUDIO: Fix uninitialized read in MP3 initializationMatthew Hoops
Thanks to chkr-private for finding the issue
2015-09-15SHERLOCK: Add new detection entriesPaul Gilbert
2015-09-15SHERLOCK: 3DO: SS: fully fix videoplay memory leakMartin Kiewitz
2015-09-15SHERLOCK: 3DO: SS: fix video player memory leakMartin Kiewitz
2015-09-14SHERLOCK: 3DO: Fix introductionPaul Gilbert
2015-09-14MORTEVIELLE: Do not try to use menu.mor fileThierry Crozat
This file has a different format from menufr.mor and menual.mor and we don't support it. Trying to use this file would lead to wrong menu. If the game version does not contain menufr.mor it has to get the menu from the DAT file.
2015-09-14Merge branch 'fix_remove_error'Willem Jan Palenstijn
This is a manual merge of pull request #614, with an added commit.
2015-09-14SYMBIAN: Rename define and rephrase commentsWillem Jan Palenstijn
2015-09-14SYMBIAN: Delete obsolete fixes for 'remove'Fedor Strizhnev
2015-09-14SYMBIAN: Fix compilation error caused by remove macroFedor Strizhnev
2015-09-14SHERLOCK: Reduce the scope of several variables.Strangerke
2015-09-13SHERLOCK: Mark all entries except 3DO SS as testingPaul Gilbert
2015-09-13SHERLOCK: 3DO: Show portrait videos at full size when in hi-res modePaul Gilbert
2015-09-13SHERLOCK: 3DO: Fix refreshing scene after showing portrait videoPaul Gilbert
2015-09-13SHERLOCK: 3DO: Still allow old 320x200 mode as a fallbackPaul Gilbert
2015-09-13SHERLOCK: Scale up the cursors for the 3DO version of ScalpelTorbjörn Andersson
This fixes a regression from the in-progress hi-res mode, that made the cursors tiny.
2015-09-13SHERLOCK: 3DO: Implementing high-resolution mode for 3DO versionPaul Gilbert
This will allow us to play the portrait movies at full resolution, and better display the fonts, which dont look good at low resolution
2015-09-13CINE: Correct size of arrays for CD version of Future Wars.Kirben
2015-09-13CINE: Add support for CD music in the CD version of Future Wars.Kirben
2015-09-13SHERLOCK: SS: 3DO: fix video downscale commentMartin Kiewitz
it's called pixel weighting, not color weighting
2015-09-12SHERLOCK: 3DO: Tweak clipping to keep portrait videos on-screenPaul Gilbert
2015-09-12SHERLOCK: SS: 3DO: color average for halfsize vidsMartin Kiewitz
calculate color average when downscaling videos
2015-09-12SHERLOCK: 3DO: Fix portrait display when leaving Baker StreetPaul Gilbert
2015-09-12SHERLOCK: SS: 3DO: draw video frame for videosMartin Kiewitz
2015-09-11SHERLOCK: 3DO: Implement placement of portrait videosPaul Gilbert
2015-09-11SHERLOCK: 3DO: Further alignment between portraits and talk textPaul Gilbert
2015-09-11SHERLOCK: RT: Fix array overrun when displaying journalPaul Gilbert
2015-09-10SHERLOCK: Fix Coverity warningsPaul Gilbert
2015-09-10SHERLOCK: Fix memory leak when playing half-sized 3DO moviesTorbjörn Andersson
2015-09-09SHERLOCK: 3DO: Improve syncing of 3do portrait movies with talk textPaul Gilbert
2015-09-09SHERLOCK: 3DO: Implement half-size drawing for portrait moviesPaul Gilbert
Ideally, it would be great if the portraits could be played at their original size, but it would mean using a higher resolution graphics mode, and changing co-ordinates everywhere in the engine, which would be a major undertaking
2015-09-09SHERLOCK: 3DO: Move 3do movie playback method into ScalpelEnginePaul Gilbert
2015-09-09ZVISION: Properly handle monophonic videos in the demo version of ZGIFilippos Karapetis
2015-09-09SHERLOCK: 3DO: Change more color method params from byte to uintPaul Gilbert
2015-09-08MORTEVIELLE: Fix loading of BRUITS fileThierry Crozat
This was broken in previous commit when adding support for versions that do not have this file.
2015-09-08MORTEVIELLE: Fix a couple of crashes occurring in the alternate DOS versionStrangerke
2015-09-07MORTEVIELLE: Use engine data file for french version without menufr.morThierry Crozat
2015-09-07DEVTOOLS: Include french menu in mort.datThierry Crozat
2015-09-06SHERLOCK: 3DO: Hook up Save/Load buttons to ScummVM's dialogsPaul Gilbert
2015-09-06SHERLOCK: 3DO: Fix display of user interfacePaul Gilbert
2015-09-06SHERLOCK: 3DO: Use better RGB conversionPaul Gilbert