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2004-08-01create Script class from SCRIPT_* and ScriptModuleJoost Peters
svn-id: r14425
2004-08-01move SDATA_* into seperate classJoost Peters
svn-id: r14424
2004-08-01HE games use different method to clear some arrays resources.Travis Howell
svn-id: r14423
2004-08-01Pass SagaEngine object to Anim and ActionMap objectsEugene Sandulenko
svn-id: r14422
2004-08-01Remove unneeded codeEugene Sandulenko
svn-id: r14421
2004-08-01init _gfx in a less hacky mannerJonathan Gray
svn-id: r14420
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
svn-id: r14419
2004-08-01prune uneeded codeJonathan Gray
svn-id: r14418
2004-08-01Oh the beauty of stack based objects: they free themselves automatically, so ↵Max Horn
you don't leak them all the time (fixed 10e6 object leaks :-) svn-id: r14417
2004-08-01move sceneproc.cpp/h into scene.cpp/hJonathan Gray
svn-id: r14416
2004-08-01try to stop the abuse of MemoryReadStream (ie actually delete the memory ↵Jonathan Gray
when we're done with it) svn-id: r14415
2004-08-01init some member varsJonathan Gray
svn-id: r14414
2004-08-01More tweaksEugene Sandulenko
svn-id: r14413
2004-08-01oopsEugene Sandulenko
svn-id: r14412
2004-08-01Yet more proper memory free'ingEugene Sandulenko
svn-id: r14411
2004-08-01More correct Anim destructorEugene Sandulenko
svn-id: r14410
2004-08-01Initialize Anim object properly.Eugene Sandulenko
svn-id: r14409
2004-08-01Correct default settings used by COMITravis Howell
Allow object_labels config option in COMI svn-id: r14408
2004-08-01Even more array code cleanupMax Horn
svn-id: r14407
2004-08-01More array code cleanupMax Horn
svn-id: r14406
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading ↵Jonathan Gray
animations wasn't caused by this commit :) svn-id: r14405
2004-08-01Add symbolic names for the array types, which makes the code easier to ↵Max Horn
read/understand (note that array types != res types) svn-id: r14404
2004-08-01Cleanup & enhanced error messagesMax Horn
svn-id: r14402
2004-08-01Fix for bug #953302 (COMI: Crash when you choose Rottingham as your first ↵Max Horn
oponent); this would be suitable for the 0.6.x branch, too... svn-id: r14401
2004-08-01Forgot to implement destructor for ActionMapEugene Sandulenko
svn-id: r14400
2004-08-01Objectize actionmap.cppEugene Sandulenko
svn-id: r14399
2004-07-31Fix for bug #941275 (FOA: Game crashes when clicking statue part (Sentry ↵Max Horn
Statue)) svn-id: r14398
2004-07-31Extended CVAR_RegisterFunc with callback object parameter.Eugene Sandulenko
Got rid of static structure in animation.cpp svn-id: r14397
2004-07-31isGlobInMemory == isResourceLoadedMax Horn
svn-id: r14396
2004-07-31Objectize render.cppEugene Sandulenko
svn-id: r14395
2004-07-31Rename some more functions to fit our naming rulesEugene Sandulenko
svn-id: r14394
2004-07-31Fix warning (static functions are source/object file local; declaring them ↵Max Horn
in a header makes no sense anyway :-) svn-id: r14393
2004-07-31Auto convert old Simon 1/2 targetsTravis Howell
svn-id: r14392
2004-07-31Objectize image.cppEugene Sandulenko
svn-id: r14391
2004-07-31Add xref.txt to saga module, though it's empty.Eugene Sandulenko
svn-id: r14390
2004-07-31no longer neededJonathan Gray
svn-id: r14389
2004-07-31merge animation.h and animation_mod.h into a classJonathan Gray
svn-id: r14388
2004-07-31enable SAGA engine by defaultJonathan Gray
svn-id: r14387
2004-07-31update comment to relfect realityJonathan Gray
svn-id: r14386
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
svn-id: r14385
2004-07-31Add better note about Simon 1/2 targets changing.Travis Howell
svn-id: r14384
2004-07-31changed loadVOCFile to work on a generic ReadStream instead of a File, and ↵Max Horn
renamed it to loadVOCFromStream; removed readVOCFromMemory as it isn't used anymore, and in the future, a MemoryReadstream plus loadVOCFromStream can achieve the same effect svn-id: r14383
2004-07-31Allow Alt-Enter to toggle fullscreen mode, just like Alt-Return, matching ↵Max Horn
our README (see also bug #1001126) svn-id: r14382
2004-07-31updates to the man page seem to be made even less often than the TeXJonathan Gray
svn-id: r14381
2004-07-31Add my recent changes.Travis Howell
svn-id: r14380
2004-07-31Update TeX README, too (the drift is gonna kill us... hopefully the new ↵Max Horn
manual will be there soon :-) svn-id: r14379
2004-07-31UpdateTravis Howell
svn-id: r14377
2004-07-31Add support for Russian Simon1.Travis Howell
svn-id: r14376
2004-07-31Fixed bug #1001069; clarified/simplified some error messagesMax Horn
svn-id: r14375
2004-07-31Less irritating place for this messageMax Horn
svn-id: r14374