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2003-09-13pack _parallax to be on the safe sideOliver Kiehl
svn-id: r10234
2003-09-13convert run lists in the res managerMax Horn
svn-id: r10233
2003-09-13implemented fileread opcodePaweł Kołodziejski
svn-id: r10232
2003-09-13Re-added BASS-specific hotkey section. (There used to be one, but it seemsTorbjörn Andersson
to have disappeared under mysterious circumstances.) svn-id: r10231
2003-09-13Add a new hull curve entry needed by Indy3. This fixes bug #770698.Jochen Hoenicke
svn-id: r10230
2003-09-13fix speech on BEOliver Kiehl
svn-id: r10229
2003-09-13Revert change, was not needed after all.Travis Howell
svn-id: r10228
2003-09-13since _hFileTable is only used by Scumm_v6, there is no reason to put it ↵Max Horn
into class Scumm svn-id: r10227
2003-09-13implemented opcodes: openfile and closefilePaweł Kołodziejski
svn-id: r10226
2003-09-13fix g_header -> header in commentsMax Horn
svn-id: r10225
2003-09-13some more endian fixesOliver Kiehl
svn-id: r10224
2003-09-13endian conversion in save/restore code (may not be complete, beware!)Max Horn
svn-id: r10223
2003-09-13cleanupMax Horn
svn-id: r10222
2003-09-13a little updated opcode: openFile and deleteFilePaweł Kołodziejski
svn-id: r10221
2003-09-13should have been an int32Oliver Kiehl
svn-id: r10220
2003-09-13endian fixOliver Kiehl
svn-id: r10219
2003-09-13cleanupMax Horn
svn-id: r10218
2003-09-13Another fm towns sound fix from HibernatusTravis Howell
svn-id: r10217
2003-09-13let the interpreter use native endianess for variables -> this allows us to ↵Max Horn
get rid of various endian conversions, and also fixs lots of other problems on BE systems. Beware, though, this may impair save game exchange between LE/BE: we'll have to adjust save_rest.cpp to convert to/from LE upon save/load svn-id: r10216
2003-09-13fix LE bugOliver Kiehl
svn-id: r10215
2003-09-13trying to fix VC6 project files manually - beware :-)Max Horn
svn-id: r10214
2003-09-13clarified Loom related commentsMax Horn
svn-id: r10213
2003-09-13hack isn't needed anymoreOliver Kiehl
svn-id: r10212
2003-09-13update vc7 filesPaweł Kołodziejski
svn-id: r10211
2003-09-13Add comments from HibernatusTravis Howell
svn-id: r10210
2003-09-13Another fm towns sound fix from HibernatusTravis Howell
svn-id: r10209
2003-09-13Update commentTravis Howell
svn-id: r10208
2003-09-13improved heuristic, fixes crash when clicking on the fenceMax Horn
svn-id: r10207
2003-09-13wow - now I can walk around in the BS2 demo!Max Horn
svn-id: r10206
2003-09-13YAEBMax Horn
svn-id: r10205
2003-09-13cleanupMax Horn
svn-id: r10204
2003-09-13yet another endian fixMax Horn
svn-id: r10203
2003-09-13proper fix for bug #791207Joost Peters
svn-id: r10202
2003-09-13More Amiga V3 sound updates from unused.Travis Howell
svn-id: r10201
2003-09-13workaround for bug #791207Joost Peters
svn-id: r10200
2003-09-13<joostp> *Fingolfin does +5 damage to endian bug.Max Horn
svn-id: r10199
2003-09-13endian fix for walk dataMax Horn
svn-id: r10198
2003-09-12cleanupMax Horn
svn-id: r10197
2003-09-12cleanup / fix WALK_GRID_FILE case in convertEndianMax Horn
svn-id: r10196
2003-09-12move convertEndian aroundMax Horn
svn-id: r10195
2003-09-12No need to have convertEndian member of class resManMax Horn
svn-id: r10194
2003-09-12properly fixed parallax layers in BE systemsMax Horn
svn-id: r10193
2003-09-12endian fixesOliver Kiehl
svn-id: r10192
2003-09-12Fix COMI regression for now, seems to require x min/max values for camera to ↵Travis Howell
be set first. svn-id: r10191
2003-09-12A few small updates, query on the status of Indy walk bugs (see FIXME ↵James Brown
comment in Readme). I propose 0.6.0 is codenamed the 'Mad Max' release. Any seconds? (reply to -Devel) svn-id: r10190
2003-09-12fix/workaround for bug #770717 (ZAK: Zak walking on spot)Max Horn
svn-id: r10189
2003-09-12my TODO was correct ;-) fixes regression in ZakMax Horn
svn-id: r10188
2003-09-11moved set_mouse_pos around just to make clear it's not part of the OSystem ↵Max Horn
API anymore svn-id: r10187
2003-09-11no need to manually call update_screen after a warp_mouse - if the backend ↵Max Horn
needs to do a redraw in order to move the mouse, then it's the responsibility of the backend to ensure that it gets one svn-id: r10186
2003-09-11changed actor walking for V2 games a bit; this fixes bug #774529 (Zak: Annie ↵Max Horn
walking in funny places) svn-id: r10185