Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-04 | Oops, fixes problems with disabled widgets (they need full drawn shadows). | Johannes Schickel | |
svn-id: r21083 | |||
2006-03-04 | Improved shadow drawing (it's faster now since it doesn't draw the whole ↵ | Johannes Schickel | |
rect like before) 'cleaned up' the drawSurfaceMasked function a bit. svn-id: r21082 | |||
2006-03-04 | Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightly | Torbjörn Andersson | |
more easy to read. svn-id: r21081 | |||
2006-03-04 | Removed the default ignoreFadeouts parameter value for ImuseInternal's ↵ | Jamieson Christian | |
getSoundStatus method. The disposition of this method is going to be changing soon, and I'm getting confused by the assumptions being made by many of the calls to it. svn-id: r21080 | |||
2006-03-04 | Rearranged methods in the IMuse class declaration to denote those derived ↵ | Jamieson Christian | |
from the MusicEngine base class. svn-id: r21079 | |||
2006-03-04 | Removed colorToRGB and RGBToColor calls when calculating alpha | Johannes Schickel | |
and disabled the complete new theme if 'DISABLE_FANCY_THEMES' is defined. svn-id: r21078 | |||
2006-03-04 | Weekly update to the Bloodshed Dev-C++ project files. | Jamieson Christian | |
svn-id: r21077 | |||
2006-03-04 | updated msvc7 project files | Paweł Kołodziejski | |
svn-id: r21075 | |||
2006-03-04 | updated msvc8 project files | Paweł Kołodziejski | |
svn-id: r21074 | |||
2006-03-04 | define int types for msvc to allow compile mpeg2 library. msvc does not ↵ | Paweł Kołodziejski | |
fully conform C99 svn-id: r21073 | |||
2006-03-04 | No need to use generateSubstResFileName when we already know the result | Max Horn | |
svn-id: r21072 | |||
2006-03-04 | Removed unnecessary strcpy calls | Max Horn | |
svn-id: r21071 | |||
2006-03-04 | Older naming style only used by PC version of FT demo | Travis Howell | |
svn-id: r21070 | |||
2006-03-04 | Const as const can (marking things as const/static allows better compiler ↵ | Max Horn | |
optimizations and helps to catch certain bugs) svn-id: r21069 | |||
2006-03-04 | Slightly clarified an odd subcase in ScummEngine::openRoom | Max Horn | |
svn-id: r21068 | |||
2006-03-04 | Cleanup for the container loading code (and always disable file name ↵ | Max Horn | |
substitution when a container file is used svn-id: r21067 | |||
2006-03-04 | When container files are used, we don't need file name substitution anymore | Max Horn | |
svn-id: r21066 | |||
2006-03-04 | Added a comment about the first few entries in substResFileNameTable | Max Horn | |
svn-id: r21065 | |||
2006-03-04 | Since findSubstResFileName / applySubstResFileName only compare up to the ↵ | Max Horn | |
first '.', we should be able to safely remove anything after the '.' in all substResFileNameTable entries (I am leaving the 00.LFL names untouched for now, for clarity) svn-id: r21064 | |||
2006-03-04 | This particular case in ScummEngine::openRoom only occurs for V4 games; ↵ | Max Horn | |
changing the check accordingly, to ease future refactoring svn-id: r21063 | |||
2006-03-04 | Renamed SubstResFileNames::winName and macName to almostGameID / ↵ | Max Horn | |
expandedName (the old names were misleading; the new ones aren't great either :) svn-id: r21062 | |||
2006-03-04 | Added GFX transaction rollbacks in the SDL backend to the TODO list | Max Horn | |
svn-id: r21061 | |||
2006-03-04 | Patch #1434866 (Allow (again) the generation of deb pack.from current svn). ↵ | Max Horn | |
Note: This does not imply endorsement of .deb building support, only that I hate letting working patches untended :-) svn-id: r21060 | |||
2006-03-04 | Add/Update string var tables for COMI and The Dig, to allow translated strings | Travis Howell | |
svn-id: r21059 | |||
2006-03-04 | Update hack for bug #915575 - MANIAC: Disappearing New Kid verb | Travis Howell | |
svn-id: r21058 | |||
2006-03-04 | Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian | Travis Howell | |
svn-id: r21057 | |||
2006-03-04 | Update SVN tags | Eugene Sandulenko | |
svn-id: r21056 | |||
2006-03-04 | WIP of maemo port | Eugene Sandulenko | |
svn-id: r21055 | |||
2006-03-03 | Update opcodes for C64 maniac | Travis Howell | |
svn-id: r21051 | |||
2006-03-03 | Eliminate flip_support.cpp file. | Eugene Sandulenko | |
svn-id: r21045 | |||
2006-03-03 | Yet another TODO | Max Horn | |
svn-id: r21044 | |||
2006-03-03 | Hiding the implementation of ADPCMInputStream from the public, in favor of a ↵ | Max Horn | |
factory function (just like with the other AudioStream subclasses) svn-id: r21043 | |||
2006-03-03 | It's really 'MPEG', not 'Mpeg' | Max Horn | |
svn-id: r21042 | |||
2006-03-03 | Added two TODOs | Max Horn | |
svn-id: r21041 | |||
2006-03-03 | Explain the (admittedly strange) usage of some of our makeXXXStream factory ↵ | Max Horn | |
functions svn-id: r21040 | |||
2006-03-03 | Partial fix for Bug 1088045. Additional configuration of Part parameters in ↵ | Jamieson Christian | |
response to iMuse SysEx command 0. Addresses Parts 2, 3 and 4 of the bug. (Part 4 not yet verified against referenced bug manifestation; awaiting testcase savegame.) svn-id: r21039 | |||
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn | |
svn-id: r21038 | |||
2006-03-03 | Turn _file member of BundleMgr into a pointer | Max Horn | |
svn-id: r21037 | |||
2006-03-03 | String constants are const -> fixing compiler warnings | Max Horn | |
svn-id: r21036 | |||
2006-03-03 | Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage" | Eugene Sandulenko | |
svn-id: r21034 | |||
2006-03-03 | Update opcodes in C64 maniac, fixes not been chased when caught in house | Travis Howell | |
svn-id: r21029 | |||
2006-03-03 | Read array bounds in checkArrayLimits() correctly on all systems | Travis Howell | |
svn-id: r21024 | |||
2006-03-03 | DOS versions of HE games sounds like Roland music too | Travis Howell | |
svn-id: r21023 | |||
2006-03-03 | Added MT-32 device-specific reset on shutdown. Rearranged MT-32 ↵ | Jamieson Christian | |
initialization sequence to give the ScummVM welcome message a better chance of showing up on the LCD panel. svn-id: r21022 | |||
2006-03-03 | Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file. | Jamieson Christian | |
svn-id: r21021 | |||
2006-03-03 | Cleanup costume renderer for C64 manac | Travis Howell | |
svn-id: r21020 | |||
2006-03-03 | Always use music sound type, for music in 3DO versions of HE games | Travis Howell | |
svn-id: r21019 | |||
2006-03-02 | Use sound types for sound in HE Games | Travis Howell | |
svn-id: r21018 | |||
2006-03-02 | Fix for bug #1438822 (Targets are case sensitive) | Max Horn | |
svn-id: r21017 | |||
2006-03-02 | Lure - started work on disassembling player walking | Paul Gilbert | |
svn-id: r21016 |