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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-04-26
SHERLOCK: Fixes for using flower on lab table
Paul Gilbert
2015-04-26
SHERLOCK: Fix using items from inventory dialog
Paul Gilbert
2015-04-26
SHERLOCK: Fix color for picking up messages
Paul Gilbert
2015-04-26
SHERLOCK: Fix map not displaying second time it's called
Paul Gilbert
2015-04-26
SHERLOCK: Cleanup and moving of map variables into Map class
Paul Gilbert
2015-04-26
SHERLOCK: Fix character positioning after loading savegames
Paul Gilbert
2015-04-26
SHERLOCK: Fix checking single character star action names
Paul Gilbert
2015-04-26
SHERLOCK: Fix SET_FLAG talk opcode
Paul Gilbert
2015-04-26
SCI: restore: clear screen when restoring
Martin Kiewitz
2015-04-26
SCI: restore: reset ports before loading memory
Martin Kiewitz
2015-04-26
SHERLOCK: Fix casting of data in talk opcode handling
Paul Gilbert
2015-04-26
SHERLOCK: Fix handling of talk opcodes in journal loading
Paul Gilbert
2015-04-26
SHERLOCK: Fix inventory display when player has more than 6 items
Paul Gilbert
2015-04-26
SHERLOCK: Fix closing closet in Backstage scene
Paul Gilbert
2015-04-26
SHERLOCK: Fix missing increments from various talk opcodes
Paul Gilbert
2015-04-26
SHERLOCK: Fix TOGGLE_OBJECT talk opcode
Paul Gilbert
2015-04-26
SCI: remove unused code in SciEngine::loadGameState()
Martin Kiewitz
2015-04-26
SCI: implement delayed restore via ScummVM menu
Martin Kiewitz
2015-04-26
SHERLOCK: Fix Sherlock disappearing when giving sedative
Paul Gilbert
2015-04-26
SHERLOCK: Fix RUN_CANIMATION talk opcode
Paul Gilbert
2015-04-25
SHERLOCK: Fix Watson not appearing in backstage scene
Paul Gilbert
2015-04-25
SHERLOCK: Fix checkSceneFlags incorrectly restoring hidden objects
Paul Gilbert
2015-04-25
SHERLOCK: Disable joystick buttons in Setup dialog, since it isn't supported
Paul Gilbert
2015-04-26
Revert "SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame""
Willem Jan Palenstijn
2015-04-26
SCI: Stop processing in kGetEvent after loading
Willem Jan Palenstijn
2015-04-25
SCI: script patch qfg2 saurus freeze - bug #5156
Martin Kiewitz
2015-04-25
SCI: script patch for sq4cd, walk in bug #5468
Martin Kiewitz
2015-04-25
SHERLOCK: Fixes and cleanup for checkObject
Paul Gilbert
2015-04-25
SHERLOCK: Fix setting scene flags when leaving a scene
Paul Gilbert
2015-04-25
SHERLOCK: Fix saving and display of inventory items
Paul Gilbert
2015-04-25
SHERLOCK: Fix paging to end of journal
Paul Gilbert
2015-04-25
SHERLOCK: Journal paging fix
Paul Gilbert
2015-04-25
SHERLOCK: Fix crash displaying journal contents for Lestrade
Paul Gilbert
2015-04-24
SHERLOCK: Fix paging in the journal
Paul Gilbert
2015-04-24
SHERLOCK: Fix crash when entering backstage area
Paul Gilbert
2015-04-24
SHERLOCK: Fix talk dialog buttons
Paul Gilbert
2015-04-24
SHERLOCK: Fix minor gfx glitch when sliding up closing dialogs
Paul Gilbert
2015-04-24
SHERLOCK: Implement saving scene status when saving game or leaving scene
Paul Gilbert
2015-04-24
SHERLOCK: Formatting fixes
Paul Gilbert
2015-04-24
SHERLOCK: Fix display of look description dialogs
Paul Gilbert
2015-04-24
SCI: qfg1vga script patch 4 stag dagger bug #6135
Martin Kiewitz
2015-04-24
SHERLOCK: Fix loading/handling of sprite offsets
Paul Gilbert
2015-04-24
SHERLOCK: Fix Sherlock disappearing when walking to examine objects
Paul Gilbert
2015-04-24
SHERLOCK: Fix 'Press any key' interface messages
Paul Gilbert
2015-04-24
SHERLOCK: Fix talk sequences being incorrectly started
Paul Gilbert
2015-04-24
SHERLOCK: Fix button display in talk dialog
Paul Gilbert
2015-04-24
SHERLOCK: Fix restoring background as player icon moves on map
Paul Gilbert
2015-04-24
SHERLOCK: Fix pathfinding for movement on map screen
Paul Gilbert
2015-04-23
SCI: fix Camelot save on map screen bug #6744
Martin Kiewitz
2015-04-22
SHERLOCK: Fix map path loading
Paul Gilbert
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