Age | Commit message (Expand) | Author |
2007-11-18 | Switch invalid items back to error message, since restart state issues are fi... | Travis Howell |
2007-11-18 | Fix loading restart state file in Amiga version of Waxworks. | Travis Howell |
2007-11-18 | Increased sound buffer size to avoid some skipping issues, and re-added a tim... | Oystein Eftevaag |
2007-11-17 | Implemented portrait mode, fixed a few issues with the dirty rects handling, ... | Oystein Eftevaag |
2007-11-17 | Use unique save game naming for PC versions of Elvira 2 and Waxworks, due to ... | Travis Howell |
2007-11-17 | Bugfix to properly clear previous room layers and fade in the screen when res... | Paul Gilbert |
2007-11-17 | Added missing code to deactivate animations that have finished | Paul Gilbert |
2007-11-17 | Fixed sluggish mouse cursor during palette fade ins/outs. | Torbjörn Andersson |
2007-11-17 | Fix bug #1759850 - ELVIRA2: Restart state file causes crash. The itemStore da... | Travis Howell |
2007-11-17 | Identified some more Endian issues (thanks to Max) | Paul Gilbert |
2007-11-17 | Refactored main input code. | Nicola Mettifogo |
2007-11-17 | Added missing destructor and sounds to barrel animation sequence | Paul Gilbert |
2007-11-17 | Added missing animation for player operating rack | Paul Gilbert |
2007-11-17 | Added saving of the current hotspot animation record to savegames | Paul Gilbert |
2007-11-17 | Changed default value of _walkFlag in Hotspot constructor | Paul Gilbert |
2007-11-17 | Bugfixes to the fighting animations and proper reset of fight data between sa... | Paul Gilbert |
2007-11-17 | Cleaned up the logic of the activateHotspot method | Paul Gilbert |
2007-11-17 | Bugfixes to restoring or restarting a game from the Restore/Restart dialog | Paul Gilbert |
2007-11-17 | Added 'specialized' versions of set_to for char*, signed char* and unsigned c... | Johannes Schickel |
2007-11-16 | Added assert for bit depth in Surface::move. | Johannes Schickel |
2007-11-16 | Typo. | Johannes Schickel |
2007-11-16 | Added const to static data. | Johannes Schickel |
2007-11-16 | Fixed a direct access causing endian problems | Paul Gilbert |
2007-11-16 | Refactored language selection code. | Nicola Mettifogo |
2007-11-16 | Changed Audio::makeADPCMStream so that the stream passed to it can automatica... | Max Horn |
2007-11-16 | Changed conversation guards so that the player talking will only be paused if... | Paul Gilbert |
2007-11-16 | Bugfix for talk dialog not closing if the same character talks twice in immed... | Paul Gilbert |
2007-11-16 | Added guard to prevent a character being reset to a default direction frame a... | Paul Gilbert |
2007-11-16 | Bugfix to make player walk over to Goewin when talking to her | Paul Gilbert |
2007-11-16 | Bugfix to have NPC stand still during showMessage talk actions | Paul Gilbert |
2007-11-16 | Fix loading common sample data for modules in Waxworks. | Travis Howell |
2007-11-15 | Some dirty rects handling, and fixed a off-by-one blitting bug | Oystein Eftevaag |
2007-11-15 | added support for Adlib tracks | Gregory Montoir |
2007-11-15 | Fixes to parameters of script methods | Paul Gilbert |
2007-11-15 | Bugfix to prevent characters occasionally facing one way whilst walking in an... | Paul Gilbert |
2007-11-14 | iPhone: Implemented timers, and disabled mutexes (was causing deadlocks in Sn... | Oystein Eftevaag |
2007-11-14 | Removed an unclear (paranoid?) continue statement from the original engine. W... | Nicola Mettifogo |
2007-11-14 | * centralized kEngineChangeLocation flag handling | Nicola Mettifogo |
2007-11-14 | Improved the game desc naming in the drascula detection code | Max Horn |
2007-11-14 | When reconfiguring, quote env var values in case they contain whitespaces | Max Horn |
2007-11-14 | small fixes | Kostas Nakos |
2007-11-14 | Fixed clipping issues that were still occurring in some rooms | Paul Gilbert |
2007-11-13 | Added sound support for the iPhone | Oystein Eftevaag |
2007-11-13 | got rid of the /evil/ monkeykeyboard code :-) (see also rev. 29495) | Kostas Nakos |
2007-11-13 | don't trash the registry if proper startup has failed | Kostas Nakos |
2007-11-13 | somewhat more verbose debug msgs | Kostas Nakos |
2007-11-13 | Moving the vitual keyboard show/hide hints during the copy protection screens... | Kostas Nakos |
2007-11-13 | - implemented opcodes: | Johannes Schickel |
2007-11-13 | Added guard to prevent one character's talk dialog interrupting another one t... | Paul Gilbert |
2007-11-13 | When automatically (re)configuring, print the command we execute (it is often... | Max Horn |