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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-02-24
ANDROID: Check thread origin when debugging GL
dhewg
2011-02-24
ANDROID: Disable zoning for now
dhewg
2011-02-24
ANDROID: Deuglify overlay gfx
dhewg
2011-02-24
ANDROID: Let's not do that on the stack
dhewg
2011-02-24
GUI: Make the ThemeParser less dumb
dhewg
2011-02-24
ANDROID: We are not a text editor
dhewg
2011-02-24
ANDROID: Move rest of everything JNI
dhewg
2011-02-24
ANDROID: Wrap JNI code in a class
dhewg
2011-02-24
ANDROID: Move the global back reference to jni.cpp
dhewg
2011-02-24
ANDROID: Remove unused jmethod Object.wait()
dhewg
2011-02-24
ANDROID: Split code into multiple files
dhewg
2011-02-24
SDL: Prevent graphics manager hotswapping on startup. (This time for real)
Johannes Schickel
2011-02-24
SCI: Added an initial implementation of RemapByPercent, which fixes the palet...
md5
2011-02-24
SCI: Fixed video playing in the PQ:SWAT demo
md5
2011-02-24
SDL: Prevent unnecessary gfx manager hotswap
dhewg
2011-02-24
GIT: Simplify and improve filters for MSVC
strangerke
2011-02-24
HUGO:
strangerke
2011-02-24
SYMBIAN: Changed sound path to audio.
anotherguest
2011-02-24
OPENGL: Set _gameTexture to 0 after deleting it.
Johannes Schickel
2011-02-24
OPENGL: Prefer single operation texture updates.
Johannes Schickel
2011-02-24
SCI: Added a workaround for script bug #3044500 - "SQ1EGA: Skimmer-Buyer Dial...
md5
2011-02-24
NEWS: Added news entry for the enhanced music support in the DW1 German CD "N...
md5
2011-02-24
TINSEL: Added enhanced music support for the German CD "Neon Edition" re-rele...
md5
2011-02-24
OPENGL: Properly setup pixel data alignment.
Johannes Schickel
2011-02-24
SDL: Use the SDL_Surface's pitch in copyRectToScreen.
Johannes Schickel
2011-02-24
SCI: Fixed two bugs related to music fading
md5
2011-02-24
SCI: Added a patch for script bug #3034579 - "KQ6CD: Missing speech"
md5
2011-02-23
HAIKU: Remove -fhuge-objects.
dhewg
2011-02-23
ANDROID: Sync toolchain flags with NDK r5b.
dhewg
2011-02-23
SCI: Don't name a variable the same as its function
Matthew Hoops
2011-02-23
SCI: Added a workaround for bug #3036763 - "HOYLE3 Demo: Bad Dialog Priorities"
md5
2011-02-23
SCI: Cleaned up and segmented the animate code in order to make it a bit more...
md5
2011-02-23
CRUISE: Bugfix for #3188309 - black text at end of introduction
Paul Gilbert
2011-02-23
SCI: Fixed bug #3049515 - "MOTHERGOOSE CD: Tommy Tucker lock-up"
md5
2011-02-22
MOHAWK: Implement Mechanical elevator top movie
Bastien Bouclet
2011-02-22
MOHAWK: Implement Mechanical elevator movies
Bastien Bouclet
2011-02-22
MOHAWK: Implement Mechanical elevator rotation
Bastien Bouclet
2011-02-22
SCI: Some work on kRemapColors, and added a note that it operates on an RGBA
md5
2011-02-22
SCI: Fixed the detection entries for PQ4CD and QFG4CD
md5
2011-02-22
SCI: Added code to aid in detecting infinite loops in scripts
md5
2011-02-22
CRUISE: Reinstate Copy Protection errorneously disabled in r51834.
D G Turner
2011-02-21
SCI: Fixed freddy's Mac icon bar palettes
Matthew Hoops
2011-02-21
SCI: Fix disabled Mac icon pseudo-shading
Matthew Hoops
2011-02-22
SCI: Added support for patching save/load dialogs in SCI2 games
md5
2011-02-21
SCI: Spell 'canister' correctly
Matthew Hoops
2011-02-21
SCI: Fixed script bug #3040722 in QFG3
md5
2011-02-21
SCI: Throw a warning instead of an error if there ever is a modulus calculation
md5
2011-02-21
SCI: SCI1.1 script also compare pointers with integers (e.g. QFG3, room 440)
md5
2011-02-21
SCI: Added a custom modulo reg_t operator
md5
2011-02-20
GRAPHICS: Let PNG::getPalette take an uint16 for the palette entry count.
Johannes Schickel
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