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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-02-11
TIZEN: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-02-11
OPENGLSDL: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-02-11
OPENGL: Add notification function about context destruction.
Johannes Schickel
2014-02-11
OPENGL: Release old texture name before creating a new one.
Johannes Schickel
2014-02-10
FULLPIPE: Finish renames in scene27. This completes the scene
Eugene Sandulenko
2014-02-10
FULLPIPE: Finish var renames in scene27
Eugene Sandulenko
2014-02-10
FULLPIPE: Started renames in scene27
Eugene Sandulenko
2014-02-10
Merge pull request #407 from digitall/advancedDetector_queen
David Turner
2014-02-10
QUEEN: Migrate extra gui options to AdvancedMetaEngine handling.
D G Turner
2014-02-10
QUEEN: Switch all savegame usage back to "queen.sXX" format.
D G Turner
2014-02-10
TUCKER: Fix bug #6381 - "TUCKER: In 3rd part, "Use Peg" fails..."
dergunov
2014-02-10
AVALANCHE: Implement 'winning_pic'.
uruk
2014-02-10
AVALANCHE: Add missing braces
Strangerke
2014-02-09
FULLPIPE: Fix buffer overruns in scene27
Eugene Sandulenko
2014-02-09
CINE: Reduce the scope of some variables, optimize a couple of iterator incre...
Strangerke
2014-02-09
GOB: Fascination - Reduce the scope of a couple of variables
Strangerke
2014-02-09
MORTEVIELLE: Reduce the scope of some variables
Strangerke
2014-02-09
AVALANCHE: Initialize a couple of uninitialized variables
Strangerke
2014-02-09
HOPKINS: Remove useless assignation
Strangerke
2014-02-09
HOPKINS: Reduce the scope of some more variables
Strangerke
2014-02-09
TSAGE: Fix smoke transparency effect in the R2R drive room
Paul Gilbert
2014-02-09
AVALANCHE: Remove pingo.o from makefile
Paul Gilbert
2014-02-09
AVALANCHE: Repair comment formatting.
uruk
2014-02-09
AVALANCHE: Remove Pingo.
uruk
2014-02-09
AVALANCHE: Add Help's skeleton.
uruk
2014-02-09
AVALANCHE: Repair fading at the beginning and at the end of the ghostroom scene.
uruk
2014-02-09
AVALANCHE: Optimise the picture loading in GhostRoom.
uruk
2014-02-09
HOPKINS: Reduce the scope of some variables
Strangerke
2014-02-09
HUGO: Remove a useless variable assignation
Strangerke
2014-02-09
HUGO: Reduce the scope of some variables
Strangerke
2014-02-09
CGE: Reduce the scope of some variables
Strangerke
2014-02-09
TSAGE: R2R - Fix previous commit, check was inverted
Strangerke
2014-02-09
TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Ri...
Strangerke
2014-02-09
TSAGE: R2R - Fix sound missing in scene 3500 (Flub tube maze)
Strangerke
2014-02-09
TSAGE: R2R - Fix issue in ScannerDialog
Strangerke
2014-02-09
TSAGE: R2R - Reduce the scope of some variables
Strangerke
2014-02-09
TSAGE: Ringworld - Remove a redundant check on the previous scene number in s...
Strangerke
2014-02-09
TSAGE: Ringworld - Reduce the scope of a couple of variables
Strangerke
2014-02-09
TSAGE: BF - Remove a redundant check on the previous scene number in scene 900
Strangerke
2014-02-08
TSAGE: BF - Fix a bug in scene 570 (entering password)
Strangerke
2014-02-08
TSAGE: BF - Remove a redundant check on the previous scene number in scene 360
Strangerke
2014-02-08
TSAGE: Silent some CppCheck warnings
Strangerke
2014-02-08
AVALANCHE: Repair GhostRoom::doBat().
uruk
2014-02-08
AVALANCHE: Finish GhostRoom's implementation.
uruk
2014-02-08
AVALANCHE: Implement another pair of floating eyeballs.
uruk
2014-02-08
AVALANCHE: Implement the ghostroom's animation until Avvy turns back.
uruk
2014-02-08
AVALANCHE: Add the yelling to the end of the ghost's animation.
uruk
2014-02-08
AVALANCHE: Repair the ghost's animation.
uruk
2014-02-08
AVALANCHE: Implement the animation of the ghost.
uruk
2014-02-08
AVALANCHE: Implement GhostRoom::doBat().
uruk
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