Age | Commit message (Collapse) | Author |
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This fixes the "32MB memory limit per process" problem in Windows CE < 6.0
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This happens, for example, when restoring a savegame of the dragon summoning book close-up. After restoring, you couldn't leave the close up.
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The removal of updateScreen() when DisplayOn is not set may cause a
regression and is not related to fixing of the mouse jerkiness.
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The game will now start (but won't do anything exciting - it'll display
its main menu, which doesn't work yet)
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This breaks the previous savegame format.
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This patch was supplied on the bug by Ignaz Forster (ifo).
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Thanks to wjp for his observation in the original commit
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The global scroll object follower was set to a scene object in this scene, but not reset when the scene ends, resulting in the pointer pointing to a freed object.
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This affects the inspection cut-scene on Day 2
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Updated the Spanish interface translation and added the QuickStart translation.
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We should not stop looking when a partial sentence match is found, as a
better match might exist later on. In this case, there were two matching
sentences, "Ken" (which is wrong in this case) and "Ken sent me" (which
is correct, but was never reached as the partial match was returned
first)
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Update of German translation DOCS.
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- Silenced a lot of signed/unsigned MSVC warnings
- Changed (rarely used) "not" keywords to "!"
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This is used by Blue Force to display 'The Next Day' messages.
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