Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-08 | Synced the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r42255 | |||
2009-07-08 | Fix recent regression in vc61(). | Travis Howell | |
svn-id: r42252 | |||
2009-07-07 | Silenced the very chatty song iterator console messages by converting them ↵ | Filippos Karapetis | |
to appropriate debug messages svn-id: r42240 | |||
2009-07-07 | Improved the LSL1VGA workaround after talking with waltervn | Filippos Karapetis | |
svn-id: r42239 | |||
2009-07-07 | Added a workaround for incorrect font references in LSL1VGA (which was the ↵ | Filippos Karapetis | |
original purpose of the code removed in rev. 42219) svn-id: r42238 | |||
2009-07-07 | Change all uses of FM-Towns/fm-towns to FM-TOWNS. | Johannes Schickel | |
svn-id: r42235 | |||
2009-07-07 | Simply compile guard of SJIS code and fix comment. | Johannes Schickel | |
svn-id: r42234 | |||
2009-07-07 | Add guards to only include SJIS font code, when KYRA or SCI is enabled. | Johannes Schickel | |
svn-id: r42233 | |||
2009-07-07 | Change "FM-Towns" to "FM-TOWNS" for consistency. | Johannes Schickel | |
svn-id: r42232 | |||
2009-07-07 | - Rename FontSJIS::enableShadow to enableOutline. | Johannes Schickel | |
- Initialize outline to false by default in FontTowns. svn-id: r42231 | |||
2009-07-07 | - Added support for outlined FM-Towns ROM drawing | Johannes Schickel | |
- Adapted KYRA to use that svn-id: r42230 | |||
2009-07-07 | kFeatures800 -> kFeatures800x600 in order to have more meaningful name | Eugene Sandulenko | |
svn-id: r42229 | |||
2009-07-07 | Adapt KYRA to use the new Graphics::FontSJIS code. | Johannes Schickel | |
svn-id: r42222 | |||
2009-07-07 | Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA and SCI) | Johannes Schickel | |
svn-id: r42221 | |||
2009-07-07 | Removed the weird checks for a maximum resource number (the ↵ | Filippos Karapetis | |
sci_max_resource_nr array), as it doesn't serve any real purpose and leads to strange errors: if a resource is found which is bigger than the maximum number, it will be remapped to an incorrect number from this check. This makes KQ5CD work properly again (resources would be remapped to incorrect resource numbers from this code as a result of not updating this array with the latest SCI version merges). svn-id: r42219 | |||
2009-07-07 | Change SaveLoad_Playtoons case | Arnaud Boutonné | |
svn-id: r42217 | |||
2009-07-07 | Removed the superfluous sci_version_types array (it's essentially the same ↵ | Filippos Karapetis | |
as the versionNames array) svn-id: r42216 | |||
2009-07-07 | - Add a new gametype for 'The Land of the Magic Stones' | Arnaud Boutonné | |
- Add detection of the french version - Add a new game feature for 800*600 svn-id: r42215 | |||
2009-07-07 | - Separate Playtoons gametypes from in GobEngine::initGameParts() | Arnaud Boutonné | |
- Add a specific save/load class for Playtoons as some specific files need to be tested svn-id: r42214 | |||
2009-07-07 | Cleanup: added an enum for the auto-detected features, removed the selectors ↵ | Filippos Karapetis | |
which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console. svn-id: r42212 | |||
2009-07-07 | Added auto-detection for games with older headers for script blocks, and ↵ | Filippos Karapetis | |
removed game flag GF_SCI0_OLD svn-id: r42211 | |||
2009-07-07 | Added a SCI1.1 case in the lofss opcode, like in the lofsa opcode ↵ | Filippos Karapetis | |
(essentially, lofss and lofsa both load an offset, with lofsa loading it in the accumulator and lofss in the stack). lofss is rarely used in SCI1.1 games, which explains why no lofss-related crashes have been observed in SCI1.1 svn-id: r42209 | |||
2009-07-07 | Add detection of Playtoons 2 En | Arnaud Boutonné | |
svn-id: r42208 | |||
2009-07-07 | - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA ↵ | Filippos Karapetis | |
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01 - Simplified the checks for EGA and VGA graphics - Fixed a bug in script_adjust_opcode_formats() - Simplified the code in GfxResManager::getView() a bit svn-id: r42206 | |||
2009-07-07 | Removed the shooting workaround delay - the overlay number can vary, so it ↵ | Paul Gilbert | |
isn't a reliable way of identifying the specific message svn-id: r42205 | |||
2009-07-07 | Set the correct sound rate for Personal Nightmare. | Travis Howell | |
svn-id: r42202 | |||
2009-07-07 | Prevent a crash when the engine errors out before the game state is initialized | Filippos Karapetis | |
svn-id: r42201 | |||
2009-07-07 | Removed unused define | Filippos Karapetis | |
svn-id: r42200 | |||
2009-07-07 | Fix to the return values of the Op_GetMouseButton library function now ↵ | Paul Gilbert | |
allows the game's "Fisticuffs path" to work properly svn-id: r42199 | |||
2009-07-07 | Added workaround to briefly pause when displaying the first message of the ↵ | Paul Gilbert | |
shooting cut-scene, so it can be read properly svn-id: r42198 | |||
2009-07-07 | Bugfix so that user delays work correctly | Paul Gilbert | |
svn-id: r42197 | |||
2009-07-07 | Bugfix so the game speed will correctly change after showing the credits ↵ | Paul Gilbert | |
when the game is restarted svn-id: r42196 | |||
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis | |
svn-id: r42181 | |||
2009-07-06 | Fix RTL from Kyra3 main menu. (It now doesn't quit ScummVM anymore) | Johannes Schickel | |
svn-id: r42180 | |||
2009-07-06 | Swapped the music and audio resource check for SCI1.1 games. Digital sound ↵ | Filippos Karapetis | |
effects are now preferred over the synthesized ones svn-id: r42179 | |||
2009-07-06 | KQ6CD should be working correctly again | Filippos Karapetis | |
svn-id: r42178 | |||
2009-07-06 | Groovie: Improve ROQ timing and audio sync (noticeable at least in the ↵ | Jordi Vilalta Prat | |
Clandestiny trailer) svn-id: r42177 | |||
2009-07-06 | Loop over the string instead of copying and then editing it (hopefully, the ↵ | Sven Hesse | |
PSP GCC won't ICE again here :P) svn-id: r42176 | |||
2009-07-06 | add workaround for PSP compiler ICE | Joost Peters | |
svn-id: r42175 | |||
2009-07-06 | Proper handling of sound effects marked as music resources | Filippos Karapetis | |
svn-id: r42174 | |||
2009-07-06 | Removed all the current special cases coding for user (mouse press) waiting, ↵ | Paul Gilbert | |
and reimplemented it exactly the way the original did svn-id: r42173 | |||
2009-07-06 | When a song isn't found, send a "stop handle" event so that the engine won't ↵ | Filippos Karapetis | |
wait forever (e.g. in SQ4CD, perhaps others) svn-id: r42172 | |||
2009-07-06 | Splitting up the big evaluate() function | Sven Hesse | |
svn-id: r42171 | |||
2009-07-06 | Assigned several unimplemented/unused kernel functions as stubs, so that we ↵ | Filippos Karapetis | |
know when they're used and how they're called svn-id: r42170 | |||
2009-07-06 | Added seChanged the warning displayed when a selector can't be mapped to a ↵ | Filippos Karapetis | |
debugC - it's perfectly normal not to find certain selectors in certain SCI versions. Also, fixed the SCI version enums svn-id: r42169 | |||
2009-07-06 | Fixed compilation | Filippos Karapetis | |
svn-id: r42168 | |||
2009-07-06 | Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls | Filippos Karapetis | |
svn-id: r42167 | |||
2009-07-06 | Ooops, remove debug code. | Travis Howell | |
svn-id: r42164 | |||
2009-07-06 | Use graphics surfaces for screen buffers, and always use correct pitch when ↵ | Travis Howell | |
writing to the frameBuffer. svn-id: r42163 | |||
2009-07-06 | Bugfix for node enabling/disabling, which was previously allowing the player ↵ | Paul Gilbert | |
to walk through closed doors and into the walls svn-id: r42162 |