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2013-12-13VOYEUR: Make parsePlayCommands debug parse Index be 1-basedPaul Gilbert
2013-12-13VOYEUR: Fixes for parsePlayCommands command 8Paul Gilbert
2013-12-13VOYEUR: Fixes for parsePlayCommands command 7Paul Gilbert
2013-12-13VOYEUR: Fix for parsePlayCommands command 9Paul Gilbert
2013-12-13VOYEUR: Fix field intiialisation in getStateInfoPaul Gilbert
2013-12-13VOYEUR: Added extra initialisation for ControlResource objectsPaul Gilbert
2013-12-13VOYEUR: Minor fix to getNextRecord and added a few debug linesPaul Gilbert
2013-12-12VOYEUR: Implemented cardPerform and cardPerform2Paul Gilbert
2013-12-12VOYEUR: Implemented goToState methodPaul Gilbert
2013-12-12VOYEUR: Implementing code for chooseSTAMPButton and sub-methodsPaul Gilbert
2013-12-11VOYEUR: Implemented the saveLastInplay methodPaul Gilbert
2013-12-11VOYEUR: Fix loading of ControlResourcePaul Gilbert
2013-12-11VOYEUR: Bugfixes for getField1CE methodPaul Gilbert
2013-12-11VOYEUR: Removed use of GET_WORD macro in parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented remainder of parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented more of parsePlayCommandsPaul Gilbert
2013-12-10VOYEUR: Split ThreadResource into it's own filePaul Gilbert
2013-12-10VOYEUR: More of parsePlayCommands implementedPaul Gilbert
2013-12-10VOYEUR: Start of implementing parsePlayCommandsPaul Gilbert
2013-12-09VOYEUR: Implement stubs for thread methods needed by playStampPaul Gilbert
2013-12-09VOYEUR: Implemented the playStamp methodPaul Gilbert
2013-12-08VOYEUR: Implemented thread getButtonsText and support methodsPaul Gilbert
2013-12-08VOYEUR: Further thread initialisation methodsPaul Gilbert
2013-12-08VOYEUR: Moved stm methods into ThreadResource classPaul Gilbert
2013-12-08VOYEUR: Fixes for ControlResource initialisationPaul Gilbert
2013-12-08VOYEUR: Temporarily disable startup screensPaul Gilbert
2013-12-08VOYEUR: More thread/stack initialisationPaul Gilbert
2013-12-08VOYEUR: Extra control/group initialisationPaul Gilbert
2013-12-08VOYEUR: Implementation of basic StampBoltFile resource typesPaul Gilbert
2013-12-07VOYEUR: Refactoring of BoltFile now that have more than one bolt filePaul Gilbert
2013-12-07VOYEUR: Fix engine to not be enabled by defaultPaul Gilbert
2013-12-05VOYEUR: Implemented addVideoEventStart and dependent variable initialisationPaul Gilbert
2013-12-05VOYEUR: Did some refactoring of game filesPaul Gilbert
2013-12-04VOYEUR: Added staticres.cpp filePaul Gilbert
2013-12-03VOYEUR: Implemented sDrawPic mode for writing transition card textPaul Gilbert
2013-12-02VOYEUR: Fix for stuttering sound in animation playbackPaul Gilbert
2013-12-02VOYEUR: Fix for playback of animations with a backgroundPaul Gilbert
2013-12-02VOYEUR: Implemented sound effects for the lock screenPaul Gilbert
2013-12-01VOYEUR: Fix for correctly displaying lock screenPaul Gilbert
2013-11-30VOYEUR: Merge of upstreamPaul Gilbert
2013-12-01GRAPHICS: Initialize variable. CID 1133708Eugene Sandulenko
2013-12-01FULLPIPE: Initialize class variables. CID 1063200Eugene Sandulenko
2013-12-01FULLPIPE: Fix wrong condition check. CID 1133710, 1133711Eugene Sandulenko
2013-11-30TSAGE: R2R - Some refactoring in scene 1337Strangerke
2013-11-30TSAGE: R2R - Fix bug in scene1337::action11::signal()Strangerke
2013-11-30TSAGE: R2R - Some more renamingStrangerke
2013-11-30TSAGE: R2R - Add missing shouldquit in loop, fix buildStrangerke
2013-11-30TSAGE: R2R - Some more renaming in scene 1337Strangerke
2013-11-30TSAGE: Change Return to Ringworld from unstable to testingPaul Gilbert
2013-11-30TSAGE: R2R - Some more renaming, fix card shuffling animations syncStrangerke