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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-02-04
solved array out of bound issue in quickFadePalette
Nicola Mettifogo
2007-02-04
added game palette static initializers to avoid warnings
Nicola Mettifogo
2007-02-04
Implemented workaround to avoid crashes on location switches, using knowledge...
Nicola Mettifogo
2007-02-04
oops fixed 64 bit warnings in the last revision
Nicola Mettifogo
2007-02-04
changed handling of zone labels to match original engine
Nicola Mettifogo
2007-02-04
_hoverZone now is handled as in the original engine
Nicola Mettifogo
2007-02-04
AdvancedDetector now has built-in fallback detection based on file lists.
Eugene Sandulenko
2007-02-04
Make Add Button caption react to Shift key.
Eugene Sandulenko
2007-02-04
Removed GF_NO_SCALING
Max Horn
2007-02-04
Use Actor::getRealPos instead of Actor::getPos in the debugger
Max Horn
2007-02-04
Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...
Max Horn
2007-02-04
- changed the way how gradients are calculated
Johannes Schickel
2007-02-04
Fix compile of SCUMM engine.
Travis Howell
2007-02-03
Fixed the default coords in ScummEngine_c64::o_putActorAtObject, which still ...
Max Horn
2007-02-03
Changed old FIXME comment into a WORKAROUND comment (it worked fine all these...
Max Horn
2007-02-03
Use the platform/language values computed by the detector
Max Horn
2007-02-03
Added a TODO to processExtraValues.
Johannes Schickel
2007-02-03
Changed _imageHandels into an array.
Johannes Schickel
2007-02-03
Fixing various doxygen warnings
Max Horn
2007-02-03
shalt not declare static vars inside member functions' spoke Fingolfin, and ...
Max Horn
2007-02-03
Replaced 'typedef Common::String String' with explicit usages of Common::Stri...
Max Horn
2007-02-03
Workaround bad values for _curSfxFile in old savegames.
Johannes Schickel
2007-02-03
Fixes FM-Towns New Game Save.
Johannes Schickel
2007-02-03
Some delay changes. (should fix slow scene animations)
Johannes Schickel
2007-02-03
* Reimplemented Mixer::pauseAll to simply invoke pause on all channels
Max Horn
2007-02-03
update to new detector
Kostas Nakos
2007-02-03
Change s_appName from Common::String to const char * on all platforms
Max Horn
2007-02-03
Removed obsolete call to Mixer::isPaused
Max Horn
2007-02-03
removed unneeded/unnecessary variables and made SmushFont table private (to e...
Gregory Montoir
2007-02-03
removed preallocation of sprite tables (the previous values were taken from t...
Gregory Montoir
2007-02-03
set svn:ignore, sync makefile
Kostas Nakos
2007-02-03
Adding create_kyradat here now.
Johannes Schickel
2007-02-03
Mention the mass add feature in the NEWS, and added a corresponding TODO into...
Max Horn
2007-02-03
Applied the revised NUT font renderer patch #1635584, which combines cyx's
Torbjörn Andersson
2007-02-03
Removed _actorPos locat vars, and instead use _pos directly
Max Horn
2007-02-02
Broadened the fix for bug #795214 to make it work with resaves of old savegam...
Max Horn
2007-02-02
Mention that subtitles can't be turned off reliably in Loom
Max Horn
2007-02-02
Removed bogus debug leftover :)
Max Horn
2007-02-02
Replace filesize based kyra.dat check with a md5 based.
Johannes Schickel
2007-02-02
Workaround for bug #1621210 (FOA: Kerner counts incorrectly during end sequence)
Max Horn
2007-02-02
Some comment cleanup
Max Horn
2007-02-02
Bugfix to fix crash when Ratpouch chooses an in-room random destination
Paul Gilbert
2007-02-01
don't test akosScaleYTable if actor has no vertical scale factor ; this is co...
Gregory Montoir
2007-02-01
ops
Johannes Schickel
2007-02-01
Handles multi language games the way gob engine does.
Johannes Schickel
2007-02-01
Split the entry for Gobliins 2 multilanguage CD into separate entries for eac...
Sven Hesse
2007-02-01
Fixed wrong date display (bug #1650124), tm_mon is in the range 0-11
Sven Hesse
2007-02-01
Used Fingolfin's workaround for a bogus (?) warning produced by some versions
Torbjörn Andersson
2007-02-01
Fixed warning.
Torbjörn Andersson
2007-02-01
Reworked delay handling.
Johannes Schickel
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