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2014-09-12ACCESS: Implement a coupld of special commandsStrangerke
2014-09-11ACCESS: Implement setInactive and mWhileStrangerke
2014-09-09ACCESS: Fix an issue in checkCodeStrangerke
2014-08-30ACCESS: Fix freeing _eseg correctlyPaul Gilbert
2014-08-30ACCESS: Fix getLine when \r occurs just after maximum line width reachedPaul Gilbert
2014-08-30ACCESS: Fix playSound callPaul Gilbert
2014-08-30ACCESS: Further cleanup of doEstablish parametersPaul Gilbert
2014-08-30ACCESS: Fix playSound stubPaul Gilbert
2014-08-30ACCESS: Fix parameter usage in doEstablishPaul Gilbert
2014-08-31ACCESS: Implement printText()Strangerke
2014-08-30ACCESS: Fix background loading in doEstablishPaul Gilbert
2014-08-30ACCESS: Add a missing ->data() on _esegPaul Gilbert
2014-08-31ACCESS: Add a safeguard to avoid a potential issue when alternating stream ↵Strangerke
and raw data use
2014-08-31ACCESS: Add a check to work around a difference in hardcoded data between ↵Strangerke
the CD and the floppy version
2014-08-31ACCESS: Fix loadEstablish for the CD versionStrangerke
2014-08-30ACCESS: Fix loading sound in cmdLoadSoundPaul Gilbert
2014-08-30ACCESS: Implemented cmdDeadPaul Gilbert
2014-08-30ACCESS: Fix ending game when a conversation is activePaul Gilbert
2014-08-30ACCESS: Fix non-scaled sprites appearing on-screen in scrolling scenesPaul Gilbert
2014-08-30ACCESS: Fix selecting the help cursorPaul Gilbert
2014-08-30ACCESS: Add new support for mouse wheel for cycling through cursorsPaul Gilbert
2014-08-30ACCESS: Implement loading savegames from launcherPaul Gilbert
2014-08-30ACCESS: Implement saving and loading savegamesPaul Gilbert
2014-08-30ACCESS: Added code for reading/writing savegame headers and list savesPaul Gilbert
2014-08-29ACCESS: Add synchronize method for savegamesPaul Gilbert
2014-08-29ACCESS: Fix errors in loadScreen since resource refactoringPaul Gilbert
2014-08-29ACCESS: Add event polling to cmdTexChoice so conversations workPaul Gilbert
2014-08-28ACCESS: Implemented cmdFreeSoundPaul Gilbert
2014-08-28ACCESS: Fix background display during character conversationsPaul Gilbert
2014-08-28ACCESS: Add event polling to cmdVideoEnded to make videos play correctlyPaul Gilbert
2014-08-28ACCESS: Implemented cmdVideoEndedPaul Gilbert
2014-08-28ACCESS: Fixes for playVideoPaul Gilbert
2014-08-28ACCESS: Implement loadSoundsPaul Gilbert
2014-08-28ACCESS: Implemented playVideoPaul Gilbert
2014-08-28ACCESS: Implemented setVideoPaul Gilbert
2014-08-27ACCESS: Fix loading of room playfield dataPaul Gilbert
2014-08-27ACCESS: Fixes for memory leaksPaul Gilbert
2014-08-27ACCESS: Fix incorrect use of delete[] on ResourcesPaul Gilbert
2014-08-27ACCESS: Refactor the file manager to return resource structuresPaul Gilbert
2014-08-28ACCESS: Fix typo in detection commentStrangerke
2014-08-28ACCESS: Set Vesa mode when using the CDStrangerke
2014-08-28ACCESS: Fix a crash in the introStrangerke
2014-08-28ACCESS: Use the hires version in Amazon CDStrangerke
2014-08-27ACCESS: Implement updateSummaryStrangerke
2014-08-27ACCESS: Implement tileScreenStrangerke
2014-08-26ACCESS: Move Establish functions to Amazon engine, start implementing init4QuadsStrangerke
2014-08-25ACCESS: Add destination surface in speakText parametersStrangerke
2014-08-25ACCESS: Move _maxChars to asurfaceStrangerke
2014-08-25ACCESS: Modify speakText so it takes a string array as parameterStrangerke
2014-08-25ACCESS: Stub for printText methodPaul Gilbert