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AgeCommit message (Expand)Author
2004-09-24Get rid of unused dbClear flagMax Horn
2004-09-24Use Gdi::_numStrips in costume code (this allows us to be more flexible in ho...Max Horn
2004-09-24Added some const qualifiersMax Horn
2004-09-24Fix for bug #795940 (COMI: strange light pixels)Max Horn
2004-09-24More V7_SMOOTH_SCROLLING_HACK related fixesMax Horn
2004-09-24More V7_SMOOTH_SCROLLING_HACK related fixesMax Horn
2004-09-24No longer requiredTravis Howell
2004-09-24One last correction.Travis Howell
2004-09-24More V7_SMOOTH_SCROLLING_HACK hackeryMax Horn
2004-09-23try to detect what's wrong in akos code with pjs2Gregory Montoir
2004-09-23match TheDig and PuttMoon disasm, maybe this will fix fbear crash ?Gregory Montoir
2004-09-23Missed a spot.Travis Howell
2004-09-23Update HE isseusTravis Howell
2004-09-23nukeArrays seems fine now.Travis Howell
2004-09-23Added support for scene music and the music-playing opcode to make theTorbjörn Andersson
2004-09-23Replaced the standard stack with a custom-made. In the original SAGA engineTorbjörn Andersson
2004-09-23Fix array pointer overflows in HE80+ games.Travis Howell
2004-09-22This was on the website but not in md5.txt, it seems?Max Horn
2004-09-22New MD5s by Tobias FleischerMax Horn
2004-09-22Made dstPitch an explicit parameter, instead of (ab)using _screenWidth (impor...Max Horn
2004-09-22Debug values are shown correctly now.Travis Howell
2004-09-22Add case stunTravis Howell
2004-09-22Value is correct, but string index not array id.Travis Howell
2004-09-22Start the scene script as well, just to make things more interesting. ThisTorbjörn Andersson
2004-09-22Filename string go a bit higherTravis Howell
2004-09-22smaller is 99 after all.Travis Howell
2004-09-22Add a few more case stubsTravis Howell
2004-09-22No longer StopMusicTravis Howell
2004-09-22Add missing casesTravis Howell
2004-09-21cleanupGregory Montoir
2004-09-21fix freddemo intro glitchesGregory Montoir
2004-09-21cleanupMax Horn
2004-09-21More cleanupMax Horn
2004-09-21cleanupMax Horn
2004-09-21Fix memory leakMax Horn
2004-09-21Add missing casesTravis Howell
2004-09-21Filter out both trace msgs.Travis Howell
2004-09-21*** empty log message ***Travis Howell
2004-09-21Add multi-block support for HE games.Travis Howell
2004-09-21HE90+ games use actor layering too, in reverse order.Travis Howell
2004-09-21The TourneySetup script now runs and finishes cleanly. However, this is notTorbjörn Andersson
2004-09-21Add HE90+ opcode differenceTravis Howell
2004-09-21Switch order to prevent warningTravis Howell
2004-09-21No longer needed.Travis Howell
2004-09-21Should be HE60/70.Travis Howell
2004-09-21More HE todosTravis Howell
2004-09-20Moved some init code around (hopefully this'll help PalmOS)Max Horn
2004-09-20Fix array out of bounds accessMax Horn
2004-09-20Fix for bug #1031390 (FOA: Graphical corruption and possible crash in Atlanti...Max Horn
2004-09-20more cleanupMax Horn