Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-19 | cleanup | Max Horn | |
svn-id: r24383 | |||
2006-10-18 | Credit madmoose for his MOD player. | Eugene Sandulenko | |
svn-id: r24375 | |||
2006-10-18 | some cleanup. | Johannes Schickel | |
svn-id: r24374 | |||
2006-10-18 | cleanup | Max Horn | |
svn-id: r24373 | |||
2006-10-18 | cleanup | Max Horn | |
svn-id: r24372 | |||
2006-10-18 | SCUMM: Got rid of BompHeader | Max Horn | |
svn-id: r24371 | |||
2006-10-18 | Added Point::sqrDist method to (safely) compute the square of the distance ↵ | Max Horn | |
between two points svn-id: r24370 | |||
2006-10-18 | SCUMM: Be less generous to code invoking checkXYInBoxBounds with a bad box ↵ | Max Horn | |
param: we now abort instead of ignoring it silently. May cause some trivial-to-fix regressions svn-id: r24369 | |||
2006-10-18 | SCUMM: Moved getDistanceBetween to clas ScummEngine_v6; grouped inventory ↵ | Max Horn | |
related stuff in object.cpp svn-id: r24368 | |||
2006-10-18 | SCUMM: reordered contents of actor.cpp, grouping methods in a hopefully ↵ | Max Horn | |
somewhat more logical fashion svn-id: r24367 | |||
2006-10-18 | SCUMM: Yet another minox walkbox cleanup | Max Horn | |
svn-id: r24366 | |||
2006-10-18 | SCUMM: walbox related cleanup | Max Horn | |
svn-id: r24365 | |||
2006-10-18 | Fix assignment-instead-of-compare bug in AGOSEngine::menuFor_e2 | Max Horn | |
svn-id: r24363 | |||
2006-10-18 | Fix display of sword cursor in WW | Travis Howell | |
svn-id: r24362 | |||
2006-10-18 | Add mouse cursors for WW | Travis Howell | |
svn-id: r24361 | |||
2006-10-17 | Remove duplicate opcode in WW | Travis Howell | |
svn-id: r24360 | |||
2006-10-17 | The Amiga demo of Elvira 1 includes several VGA sound files, with a file ↵ | Travis Howell | |
size of zero svn-id: r24359 | |||
2006-10-17 | Whitespace changes | Travis Howell | |
svn-id: r24358 | |||
2006-10-17 | Fix clearing window, when removing icons in earlier games | Travis Howell | |
svn-id: r24357 | |||
2006-10-17 | Add minor differences in windows code of Elvira 1/2/WW | Travis Howell | |
svn-id: r24356 | |||
2006-10-17 | Add more icons code differences for Elvira 1/2/WW | Travis Howell | |
svn-id: r24355 | |||
2006-10-16 | Add patch #1578573 - ELVIRA: More game versions | Travis Howell | |
svn-id: r24354 | |||
2006-10-16 | Add WIP (not yet plugged in) Protracker modules player | Eugene Sandulenko | |
svn-id: r24351 | |||
2006-10-16 | Add Elvira 2 difference in clearMenuStrip | Travis Howell | |
svn-id: r24350 | |||
2006-10-16 | Enable menus in Elvira 2 | Travis Howell | |
svn-id: r24349 | |||
2006-10-16 | Add more opcode differences for WW | Travis Howell | |
svn-id: r24348 | |||
2006-10-16 | Enable menus in WW, allows more progress | Travis Howell | |
svn-id: r24347 | |||
2006-10-16 | Disable mouse cursor in Amiga demo of Elvira 1 | Travis Howell | |
svn-id: r24346 | |||
2006-10-16 | Add work around for converter crash in Amiga version of WW for now | Travis Howell | |
svn-id: r24345 | |||
2006-10-16 | Auto decrunch the gamexx file when required | Travis Howell | |
svn-id: r24344 | |||
2006-10-15 | Added MD5 for Future Wars included in the UK "Classic Collection". | Torbjörn Andersson | |
svn-id: r24343 | |||
2006-10-15 | Reflect Simon engine rename in credits too. | Eugene Sandulenko | |
svn-id: r24340 | |||
2006-10-15 | Reanmed CD -> "256 colors" | Eugene Sandulenko | |
svn-id: r24339 | |||
2006-10-15 | Amiga sound files aren't compressed | Travis Howell | |
svn-id: r24338 | |||
2006-10-15 | Rename items.cpp to script.cpp | Eugene Sandulenko | |
svn-id: r24336 | |||
2006-10-15 | Only stop the required sound channel, when switching sound files | Travis Howell | |
svn-id: r24335 | |||
2006-10-15 | Add another filename difference in Amiga versions | Travis Howell | |
svn-id: r24334 | |||
2006-10-15 | Minor cleanup | Travis Howell | |
svn-id: r24333 | |||
2006-10-15 | Add menu support for Amiga demo of Elvira 1 | Travis Howell | |
svn-id: r24332 | |||
2006-10-15 | Add AtariST version of Elvira 2 | Travis Howell | |
svn-id: r24331 | |||
2006-10-15 | Added some more const keywords | Max Horn | |
svn-id: r24330 | |||
2006-10-15 | Turned some more static vars into static const | Max Horn | |
svn-id: r24329 | |||
2006-10-15 | Moved get_resource_id_quoted around a bit and added another FIXME comment | Max Horn | |
svn-id: r24328 | |||
2006-10-15 | Added FIXME comment about 'static' abuse in imuse_part.cpp | Max Horn | |
svn-id: r24327 | |||
2006-10-15 | oops | Max Horn | |
svn-id: r24326 | |||
2006-10-15 | Replaced Chunk::ChunkString by tag2str | Max Horn | |
svn-id: r24325 | |||
2006-10-15 | Replaced function level static variable (YUCK) called 'sentence' by ↵ | Max Horn | |
ScummEngine_v2:_sentenceBuf svn-id: r24324 | |||
2006-10-15 | Turning various static tables into static const | Max Horn | |
svn-id: r24323 | |||
2006-10-15 | Since proper detection is added to CinE, build it by default and | Eugene Sandulenko | |
announce as supported. Future Wars is completable. svn-id: r24321 | |||
2006-10-15 | Add proper game detection to CinE engine. | Eugene Sandulenko | |
svn-id: r24320 |