Age | Commit message (Expand) | Author |
2009-07-29 | Adding a SoundType parameter to SmackerDecoder, defaulting to kSFXSoundType | Sven Hesse |
2009-07-29 | Sort audio output rates numerically (see FR #2821525) | Max Horn |
2009-07-29 | GUI: When clicking in a scrollbar to page up/down, don't scroll a full page; ... | Max Horn |
2009-07-29 | SCUMM: cleanup | Max Horn |
2009-07-28 | SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. | Max Horn |
2009-07-28 | Patch #2828644: Support for mingw32ce 0.5.1 toolchain in configure script | Max Horn |
2009-07-28 | SCI: Avoid using perror (it's not portable) | Max Horn |
2009-07-28 | GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM scale... | John Willis |
2009-07-28 | Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for small | Torbjörn Andersson |
2009-07-28 | Fixed drawing subtitles for cutscenes that are narrower than the screen, and | Torbjörn Andersson |
2009-07-28 | More alignment-related changes | Sven Hesse |
2009-07-28 | Changing stuff around a bit so alignment requirements won't increase | Sven Hesse |
2009-07-28 | Silencing two "empty loop body" warnings | Sven Hesse |
2009-07-27 | Abstracting off the block types from Imd::renderFrame() and Vmd::renderFrame() | Sven Hesse |
2009-07-27 | Oops enabled HACK to prevent multiple OPL instances again. | Johannes Schickel |
2009-07-27 | GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the distribution fi... | John Willis |
2009-07-27 | Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in ... | Johannes Schickel |
2009-07-27 | Formatting. | Johannes Schickel |
2009-07-27 | Add ARM code version of Normal2x scaler. | Robin Watts |
2009-07-27 | Fix format string issues (and compiler warnings). | Willem Jan Palenstijn |
2009-07-26 | fix/workaround for cruise crash on OSX | Joost Peters |
2009-07-26 | Create IP.BIN. | Marcus Comstedt |
2009-07-26 | Add a todo to FontSJIS::drawChar taking an Graphics::Surface. | Johannes Schickel |
2009-07-26 | Instead of only printing a warning, when no SJIS char data is present, just r... | Johannes Schickel |
2009-07-26 | Add NEWS entry about new SJIS code. | Johannes Schickel |
2009-07-26 | Reflect code to test the magic bytes in the sjis.fnt header. | Johannes Schickel |
2009-07-26 | Simplify KYRA's SJIS font loading code. | Johannes Schickel |
2009-07-26 | Add way to overwrite default SJIS font. | Johannes Schickel |
2009-07-26 | Specify that the chars passed to FontSJIS::drawChar should be little endian. | Johannes Schickel |
2009-07-26 | Print warning, when client code does try to draw an unsupported SJIS char. | Johannes Schickel |
2009-07-26 | Add a factory method, which tries to open different SJIS fonts/ROMs and retur... | Johannes Schickel |
2009-07-26 | Change the way the font data for SJIS fonts is load. | Johannes Schickel |
2009-07-26 | Change KYRA to use our SJIS font, when it's available. | Johannes Schickel |
2009-07-26 | Add support for our custom SJIS font. | Johannes Schickel |
2009-07-26 | Create base class FontSJIS16x16 for our own SJIS font. | Johannes Schickel |
2009-07-26 | Reverting my fix for bug #2037158 ("In-Game animation shifted(?)"), because i... | Sven Hesse |
2009-07-26 | Virtual Keyboard: Update default keyboard pack using slightly tweaked version... | John Willis |
2009-07-26 | 78 bytes isn't enough for some of the longer conversation options. 128 might | Torbjörn Andersson |
2009-07-26 | Added a debug line to allow tracking of script execution | Paul Gilbert |
2009-07-26 | Bugfix for mouse button clicks getting counted multiple times | Paul Gilbert |
2009-07-26 | Added a delay to the in-game menu loop to prevent 100% CPU usage | Paul Gilbert |
2009-07-26 | Moved parser functions arrays to file scope, as they were tripping up the obs... | Nicola Mettifogo |
2009-07-26 | Formatting. | Johannes Schickel |
2009-07-26 | Fixed compilation from file changes to common and gob engine | Paul Gilbert |
2009-07-26 | Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name clashe... | Paul Gilbert |
2009-07-25 | Add optional readline support to the text debugger console. | Willem Jan Palenstijn |
2009-07-25 | GP2X Backend: Volume control code cleanup. | John Willis |
2009-07-25 | Adding more sanity checks to Vmd::renderFrame() | Sven Hesse |
2009-07-25 | Adding support for (new-style) stereo in DPCM audio | Sven Hesse |
2009-07-25 | use READ_UINT16 macro | Joost Peters |