Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-05 | DREAMWEB: disable load button in launcher | Tarek Soliman | |
2011-07-05 | MOHAWK: Allow setting LB cursors by name | Matthew Hoops | |
2011-07-04 | LASTEXPRESS: Move sound filtering to base Sound class | Littleboy | |
- Rename kSoundStatusRemoved to kSoundStatusClosed - Rename kSoundStatusClear2 to kSoundStatusCached - Remove sound cache handling | |||
2011-07-04 | CREATE_PROJECT: Remove copying of README-SDL in postbuild command script | Littleboy | |
2011-07-04 | NSIS: Handle case when the Games.dll plugin cannot be loaded (and skip ↵ | Littleboy | |
shortcut creation) | |||
2011-07-04 | NSIS: Register with game explorer on installation | Littleboy | |
2011-07-04 | DISTS: Add Windows Game Explorer xml resource | Littleboy | |
2011-07-04 | KYRA: cleanup last commit | athrxx | |
2011-07-04 | KYRA: fix pauseEngineIntern regression in MR | athrxx | |
2011-07-04 | KYRA: fix ingame menu save slots | athrxx | |
- long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots | |||
2011-07-04 | AUDIO: add registerDefault for music_driver | athrxx | |
2011-07-04 | TSAGE: Replace usage of deprecated Adlib OPL functions | Paul Gilbert | |
2011-07-04 | AUDIO: fix issue in detectDevice when config manager setting is missing | athrxx | |
2011-07-03 | CREDITS: Mark waltervn as retired | Matthew Hoops | |
As requested by him | |||
2011-07-03 | Merge remote-tracking branch 'origin/master' | Eugene Sandulenko | |
2011-07-03 | SCUMM: Remove unused operator int. | Johannes Schickel | |
2011-07-03 | RELEASE: Set 1.3.1 release date | Eugene Sandulenko | |
2011-07-03 | AGI: Cleanup some Winnie string code | Matthew Hoops | |
2011-07-03 | AGI: Fix some memset calls | Matthew Hoops | |
Spotted by both salty-horse and LordHoto using clang | |||
2011-07-03 | COMMON: Remove unused vector2orientation function | Matthew Hoops | |
2011-07-03 | MOHAWK: Fix build. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Implement the remaining LBCode arithmetic operators. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Handle subpages in the LB console's changePage. | Alyssa Milburn | |
2011-07-03 | SCUMM: fix crash in digital iMuse games when using RTL and restarting | athrxx | |
(static array were not reset to NULL after being freed and therefore didn't get reallocated on restart) | |||
2011-07-03 | KYRA: formatting | athrxx | |
2011-07-03 | MOHAWK: Fix associativity of LBCode operators. | Alyssa Milburn | |
2011-07-03 | SWORD2: Silence "variable set but not used" GCC warnings | eriktorbjorn | |
2011-07-02 | VIDEO: Add more to the BinkDecoder class comment | Matthew Hoops | |
2011-07-02 | GRAPHICS: Note that SCUMM now uses the YUV to RGB code | Matthew Hoops | |
2011-07-02 | VIDEO: Remember to call reset() from BinkDecoder::close() | Matthew Hoops | |
2011-07-02 | COMMON: Cleanup BitStream | Matthew Hoops | |
Fix mismatched new[]/free and restored a missing statement | |||
2011-07-02 | VIDEO: Fix mismatched new[]/free | Matthew Hoops | |
2011-07-02 | VIDEO: Cleanup Bink a bit | Matthew Hoops | |
- Fix playing videos back-to-back - Silence a cast warning | |||
2011-07-03 | COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined. | Johannes Schickel | |
2011-07-02 | VIDEO: Fix Bink RDFT stereo | Matthew Hoops | |
Thanks to DrMcCoy | |||
2011-07-02 | SCUMM: Add support for Bink video | Matthew Hoops | |
2011-07-02 | VIDEO: Remove Bink header check from Smacker | Matthew Hoops | |
2011-07-02 | VIDEO: Add Bink video decoder | Matthew Hoops | |
Based on eos' code which is in turn based on FFmpeg's code | |||
2011-07-02 | SDL: Remove an unnecessary memset | Bastien Bouclet | |
2011-07-02 | GUI: Zero is a valid save slot number. | Bastien Bouclet | |
Fixes loading from slot 0 using the GMM. | |||
2011-07-02 | MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch. | Bastien Bouclet | |
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving. | |||
2011-07-02 | SDL: Set a black palette by default. | Bastien Bouclet | |
This fixes white flashing screens when using SDL 1.3. SDL 1.3 palettes are all white by default, whereas SDL 1.2 palettes are all black ... | |||
2011-07-02 | COMMON: Add DCT math code | Matthew Hoops | |
Based on eos' code which is based on FFmpeg's code | |||
2011-07-02 | COMMON: Add RDFT math code | Matthew Hoops | |
Based on eos' code which is based on FFmpeg's code | |||
2011-07-02 | COMMON: Add an FFT math handler | Matthew Hoops | |
Based on eos' code which is based on FFmpeg's code | |||
2011-07-02 | COMMON: Add a Huffman bitstream decoder | Matthew Hoops | |
Based on eos' code | |||
2011-07-02 | COMMON: Add some simple math utilities | Matthew Hoops | |
Based on eos' code | |||
2011-07-02 | COMMON: Add a BitStream class | Matthew Hoops | |
Based on eos' BitStream | |||
2011-07-02 | ENGINES: Clean up SaveStateDescriptor. | Johannes Schickel | |
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200. | |||
2011-07-02 | SCUMM: Don't have MoviePlayer inherit from SmackerDecoder | Matthew Hoops | |