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2013-08-04ZVISION: Rename object.h and object.cpp to fit the new class namerichiesams
2013-08-04ZVISION: Rename 'Object' class to 'SingleValueContainer'richiesams
2013-08-04ZVISION: Add documentation to 'Object' accessorsrichiesams
2013-08-04ZVISION: Convert union of pointers to union of values except for String.richiesams
2013-08-04ZVISION: Modify utility and puzzle comments to make them more clearrichiesams
2013-08-04ZVISION: Move initialization code from run() and into its own methodrichiesams
2013-08-04ZVISION: Force 'Object' constructors to be explicit.richiesams
2013-08-04ZVISION: Convert 'Object' implicit conversion operators to accessorsrichiesams
2013-08-04ZVISION: Fix code formatting to follow the conventionrichiesams
2013-08-04ZVISION: Create base puzzle parsing.richiesams
2013-08-04ZVISION: Add documentation to utility functions and add a glorified trim func...richiesams
2013-08-04ZVISION: Split puzzleControl into two files. Add ResultAction enumrichiesams
2013-08-04ZVISION: Create Object class.richiesams
2013-08-04ZVISION: Create utility function that writes File contents to another Filerichiesams
2013-08-04ZVISION: Create skeleton engine and move code away from Engine::Runrichiesams
2013-08-04ZVISION: Clean up includesrichiesams
2013-08-04ZVISION: Add xor encryption handling to ZfsArchive classrichiesams
2013-08-04ZVISION: Add support for ZFS archive filesrichiesams
2013-08-04ZVISION: Alter video handling to follow the new video audio track wrapper.richiesams
2013-08-04ZVISION: normalized file endingsrichiesams
2013-08-04ZVISION: Allow detection to go off inner directoryrichiesams
2013-08-04ZVISION: Create zvision bare structurerichiesams
2013-07-30TSAGE: Fix upper bound of loop in R2R scene 1575Paul Gilbert
2013-07-30TSAGE: Scene fixes for R2R MedbayPaul Gilbert
2013-07-30TSAGE: Further fix for R2R conversationsPaul Gilbert
2013-07-29TSAGE: Fixes for R2R extended conversationsPaul Gilbert
2013-07-30SCI: Add a hack to fix the inventory in GK1Filippos Karapetis
2013-07-29WINTERMUTE: Align detection-entries properly with spaces.Einar Johan Trøan Sømåen
2013-07-29WINTERMUTE: Add detection for The Shine of a Star.Einar Johan Trøan Sømåen
2013-07-29WINTERMUTE: Handle setting Save/Load-screen to NULL.Einar Johan Trøan Sømåen
2013-07-29Merge pull request #347 from Strangerke/mortevielleStrangerke
2013-07-29COMMON: Revert last commit as rightfully pointed out by fuzze.Eugene Sandulenko
2013-07-29COMMON: Added copy constructors and copier to Rect and Point.Eugene Sandulenko
2013-07-29DEVTOOLS: Add support to another DOS executable for MortevielleStrangerke
2013-07-29MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the way...Strangerke
2013-07-28TSAGE: Fix for clearing conversation dialogsPaul Gilbert
2013-07-28TSAGE: Corrected display of R2R conversation dialog borderPaul Gilbert
2013-07-28MORTEVIELLE: Use heap allocation in GfxSurface::decode, remove one use of swapStrangerke
2013-07-28TSAGE: Correct R2R width of conversation dialogPaul Gilbert
2013-07-28TSAGE: Fixes for R2R text positioning in conversation dialogsPaul Gilbert
2013-07-28PEGASUS: Fix gas canister removal not stopping the air timerMatthew Hoops
2013-07-28TSAGE: Added R2R conversation dialog text and removal codePaul Gilbert
2013-07-27WINTERMUTE: Respect EVENT_QUIT properly (and don't ask to quit anymore)Einar Johan Trøan Sømåen
2013-07-27WINTERMUTE: Added detection entry for Toshechka gameEugene Sandulenko
2013-07-26HOPKINS: Move breakout highscore table to savegames, and fixes to displayPaul Gilbert
2013-07-27MORTEVIELLE: Remove another use of _memStrangerke
2013-07-26MORTEVIELLE: Remove another use of _memStrangerke
2013-07-25TSAGE: Added new R2R conversation decoding logicPaul Gilbert
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for noise5 fileStrangerke
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for the animationsStrangerke