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2006-11-18Implement naming save games in cinE. See also FR #1579780: "FW: naming saveEugene Sandulenko
games" svn-id: r24731
2006-11-18added game details for german version of ToucheGregory Montoir
svn-id: r24730
2006-11-18added font data for french version (and probably all other localized versions)Gregory Montoir
svn-id: r24729
2006-11-18fixed palette glitches during introduction/on restart, cleanupGregory Montoir
svn-id: r24728
2006-11-16Applied patch #1597800 to better support the Spanish end credits.Torbjörn Andersson
svn-id: r24727
2006-11-16Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music asTorbjörn Andersson
Rapp is instantiating isn't synchronized"). I don't know if our timing is off, or if it's just a case of overly optimistic scripting, but the pause / unpause music instructions are issued in the wrong order. svn-id: r24726
2006-11-15added dirty rects handlingGregory Montoir
svn-id: r24725
2006-11-15added handler for flag 618 (cursor display on/off) and workaround a palette ↵Gregory Montoir
glitch svn-id: r24724
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
svn-id: r24723
2006-11-14formatting.Johannes Schickel
svn-id: r24720
2006-11-14Fixed the lock when leaving the menuSven Hesse
svn-id: r24719
2006-11-14Added per game target saves.Eugene Sandulenko
svn-id: r24718
2006-11-13Reverted previous commit to keep FotAQ from crashing. The LineReader classTorbjörn Andersson
already frees the buffer when it's done with it. svn-id: r24717
2006-11-13Fix compileTravis Howell
svn-id: r24716
2006-11-13Patch #1583931: (Seekable)SubReadStream (the unit tests were missing, as I ↵Max Horn
accidentally commited from the wrong directory) svn-id: r24715
2006-11-13Implement reading font data from external files for OS.Eugene Sandulenko
svn-id: r24714
2006-11-13Patch #1583931: (Seekable)SubReadStreamMax Horn
svn-id: r24713
2006-11-13Prepend the Engine::errorString to debug messages, too (it should probably ↵Max Horn
be renamed to reflect this...) svn-id: r24712
2006-11-13cleanupMax Horn
svn-id: r24711
2006-11-13Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7Max Horn
svn-id: r24710
2006-11-13Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵Max Horn
for regressions in SMUSH movie playback / syncing svn-id: r24709
2006-11-13Protection should not be bypassed for OS (and it didn't work well anyway)Eugene Sandulenko
svn-id: r24708
2006-11-13Patch #1595705: "Select last game when removing the last game of the list"Eugene Sandulenko
svn-id: r24707
2006-11-13Implement FR #1595534: "Touche: Aspect Ratio Correction"Eugene Sandulenko
svn-id: r24706
2006-11-13Patch #1595319: "Enable the command line --debugflags before engine.init()"Eugene Sandulenko
svn-id: r24705
2006-11-13Move addSpecialDebugLevel calls to engine constructor, as stated in ourEugene Sandulenko
HOWTO Engines. svn-id: r24704
2006-11-12Don't delete the savefile manager in the Engine destructorMax Horn
svn-id: r24703
2006-11-12CleanupKostas Nakos
svn-id: r24702
2006-11-12Mention cine changes.Eugene Sandulenko
svn-id: r24701
2006-11-12Credit criezy for BS1 Mac and mention it in NEWS.Eugene Sandulenko
svn-id: r24698
2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko
target was commented out until existence of the demo is confirmed. svn-id: r24697
2006-11-12Patch #1595145: "Updated MSVC7.1 (.NET 2003) project files"Eugene Sandulenko
svn-id: r24696
2006-11-12byte -> boolGregory Montoir
svn-id: r24695
2006-11-12once parsed, queen2.jas buffer can be free'd.Gregory Montoir
svn-id: r24694
2006-11-12cleanupGregory Montoir
svn-id: r24693
2006-11-12fixed valgrind warnings (unitialized data)Gregory Montoir
svn-id: r24692
2006-11-12Implement Fingolfin's modular backend timer, savefile and mixer managersKostas Nakos
svn-id: r24691
2006-11-12Patch #1594533: morphos fs backendMax Horn
svn-id: r24690
2006-11-12Bugfix to prevent player freezing in place after bumping into another characterPaul Gilbert
svn-id: r24688
2006-11-12Bugfix to prevent pathfinder failure after making a small stepPaul Gilbert
svn-id: r24687
2006-11-12Since we now generate warnings/messages for engine instantiation failures in ↵Max Horn
a central place, get rid of such messages printed by engines svn-id: r24686
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ↵Max Horn
#define hell it consisted of previously) svn-id: r24685
2006-11-12Print sensible messages if engine instantiation failedMax Horn
svn-id: r24684
2006-11-12cleanupGregory Montoir
svn-id: r24683
2006-11-12More whitespace.Torbjörn Andersson
svn-id: r24682
2006-11-12Replaced cryptic error() with an assertion.Torbjörn Andersson
svn-id: r24681
2006-11-12WhitespaceTorbjörn Andersson
svn-id: r24680
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
svn-id: r24678
2006-11-11Limit Evlira 1 mouse hack to full versionTravis Howell
svn-id: r24677
2006-11-11Fix valgrind warning on unitialized variable.Travis Howell
svn-id: r24676