Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-23 | COMMON: Add abort() to the list of forbidden symbols | Julien | |
2011-06-23 | BACKENDS: Add better error handling to OSystem_Win32::getDefaultConfigFileName() | Julien | |
2011-06-23 | SCI: Allocate decompression buffers on the heap | Julien | |
2011-06-23 | KYRA: Allocate screen region buffer on the heap | Julien | |
2011-06-23 | DRACI: Allocate no-sound buffer on the heap in LegacySoundArchive::openArchive() | Julien | |
2011-06-23 | LURE: Allocate debug strings buffer on the heap | Julien | |
2011-06-23 | BACKENDS/GRAPHICS: Silence non zero-terminated terminated buffers warnings ↵ | Julien | |
by initializing the buffers to 0 | |||
2011-06-23 | TSAGE: Allocate resource decoding buffer on the heap | Julien | |
2011-06-23 | TEENAGENT: Allocate large buffers on the heap instead of the stack | Julien | |
2011-06-23 | GRAPHICS: Allocate Common::PEResources on the heap in WinFont::loadFromPE() | Julien | |
2011-06-23 | AUDIO: Replace assignment in return call by separate assignment and return call. | Julien | |
2011-06-23 | BASE: Check return value from strtol in DO_OPTION_INT macro | Julien | |
2011-06-23 | AUDIO/BACKENDS/GRAPHICS: Add error checks after allocating memory with malloc | Julien | |
2011-06-23 | ANALYSIS: Fix potential memory leak when using realloc | Julien | |
When reallocation is unsuccessful, the passed buffer is not freed. In this case, assigning the result (NULL) will result in a leak of the original memory buffer. See http://msdn.microsoft.com/en-us/library/kkedhy7c.aspx | |||
2011-06-23 | AGOS: Fix operator precedence warning | Julien | |
2011-06-23 | DRACI: Replace abort() call by error() | Julien | |
2011-06-23 | GIT: Ignore MSVC analysis build folders | Julien | |
2011-06-22 | BACKENDS: Fix compilation with Unity | Littleboy | |
- Replace UNIX by POSIX - Move unity include to cpp file - Add exception for unistd.h and time.h headers | |||
2011-06-22 | BACKENDS: Add missing enumeration value and GUID for compilation under older ↵ | Littleboy | |
versions of mingw64 | |||
2011-06-22 | GIT: Ignore Qt Creator project files | Littleboy | |
2011-06-22 | CONFIGURE: Fix Unity checks | Littleboy | |
- Redirect pkgconfig errors to log file - Remove duplicated -lunity option - Fix output of selected taskbar integration when libunity is selected | |||
2011-06-22 | LASTEXPRESS: Fix leak and corruption of event handlers function pointers | Littleboy | |
- Add better error handling - Properly delete previous event handlers when setting new ones or restoring from backup | |||
2011-06-22 | LASTEXPRESS: Refactor Fight class | Littleboy | |
- Replace structs holding function pointers by proper classes - Move each fighter functions to separate files | |||
2011-06-22 | LASTEXPRESS: Move Fight class to its own folder | Littleboy | |
2011-06-23 | SAGA: Fix Bug #3323722 ("IHNM: Crash to desktop in Ellen's Adventure") | D G Turner | |
Thanks to fuzzie for this fix. IHNM and ITE should be retested. | |||
2011-06-22 | Merge pull request #46 from tramboi/master | Eugene Sandulenko | |
DREAMWEB: Reversing and reimplementing natively frameoutv | |||
2011-06-22 | I18N: Regenerate translations data file | Thierry Crozat | |
2011-06-22 | I18N: Update Hungarian translation from patch #3323744 | Thierry Crozat | |
2011-06-22 | COMMON: Improve loading of translations data file | Thierry Crozat | |
Now if the header of the file is not correct it continues to look for a valid file, while before if the first file found was obsolete or corrupted translation was disabled even if a valid file was present in the search path. | |||
2011-06-22 | DREAMWEB: frameoutv becomes a native function | Bertrand Augereau | |
2011-06-22 | TSAGE: Fix bug in sound fading in scene 20. | Strangerke | |
This was blocking progress under linux... | |||
2011-06-22 | Merge pull request #26 from Littleboy/taskbar | Eugene Sandulenko | |
Taskbar integration | |||
2011-06-22 | TSAGE: Don't crash if -x option points to an non-existing savegame. | eriktorbjorn | |
Instead, just pretend there is no spoon^H^H^H^H^H-x option. | |||
2011-06-22 | NEWS: Mention Tinsel fix. | Alyssa Milburn | |
2011-06-22 | LASTEXPRESS: Make some static data const respectively static. | Johannes Schickel | |
2011-06-22 | CREDITS: Mark myself as retired | Max Horn | |
2011-06-22 | SCI: Mark sq6 as a CD game | Max Horn | |
2011-06-22 | TSAGE: Remove out of date TODO comments where applicable | Paul Gilbert | |
2011-06-22 | TSAGE: Fix sounds not getting registered in Globals::_sounds | Paul Gilbert | |
This fixes a problem in Scene 20 where the scene wasn't ending after a sound fade | |||
2011-06-22 | TSAGE: Clarified Globals::_sceneListeners as Globals::_sounds | Paul Gilbert | |
2011-06-22 | TSAGE: Bugfix for sound assert in scene 20 | Paul Gilbert | |
2011-06-22 | LASTEXPRESS: Named several soundEntry structure members | Eugene Sandulenko | |
2011-06-22 | LASTEXPRESS: Implement sound filters. Still not hooked in. | Eugene Sandulenko | |
2011-06-22 | DREAMWEB: Fix bug in tasmrecover causing load/save mixup | Willem Jan Palenstijn | |
This is a regression from c1b9adb6912 and (my commit) 287c23f1263c. It is not safe to remove opcodes from proc.stmts since labels are sometimes referenced by their offset in the list. So, instead they are now replaced by op._nop. This fixes kLoadingorsave not being set in doload(), which was visible when going to the load game menu from the startup menu. | |||
2011-06-21 | DREAMWEB: Remove control char from source | Willem Jan Palenstijn | |
2011-06-21 | COMMON: Move HerculesDimensions enum to SCUMM. | Johannes Schickel | |
The enum is only used inside the SCUMM engine so it is rather pointless to keep it in common/util.h right now. Also if we really want it in some common place it should probably be better in graphics/ too. | |||
2011-06-21 | TSAGE: Bugfix for properly stopping playing sounds | Paul Gilbert | |
2011-06-21 | NEWS: Add 1.3.1 news entry to master branch too. | Johannes Schickel | |
2011-06-21 | TSAGE: Fix updating the volume when changed in the Options dialog | Paul Gilbert | |
2011-06-21 | TSAGE: Disable SFX and speech volume sliders for all games | Paul Gilbert | |