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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-06-17
tweak ega palette a bit more
Jonathan Gray
2003-06-17
ega palette changes, correct colour used for sentence line and use amiga colo...
Jonathan Gray
2003-06-17
Make the mouse-over hilight work again on the inventory arrows in V2 games.
Torbjörn Andersson
2003-06-17
Use OpenGL backend by default for mingw builds
Travis Howell
2003-06-17
Make OpenGL specific scaler use other keys so all normal scaler canbe made av...
Travis Howell
2003-06-17
give man page much needed updating
Jonathan Gray
2003-06-16
Comitted the partial (but seemintly good enough) actorHit implementation
Torbjörn Andersson
2003-06-16
Added section on copy protection, and why we bypass it for some games. Feel
Torbjörn Andersson
2003-06-16
Bypass the Maniac Mansion copy protection by making the security door stay
Torbjörn Andersson
2003-06-16
V2 inventory arrow tweaks - closes cosmetic bug #751659
James Brown
2003-06-16
After some consideration, I've reverted to the old Loom bypassing scheme
Torbjörn Andersson
2003-06-16
misc.
Travis Howell
2003-06-16
The code to bypass the EGA Loom copy protection (which is necessary since
Torbjörn Andersson
2003-06-15
Parentheses didn't compile on WIN32
Bertrand Augereau
2003-06-15
Made CharsetRendererNut::printChar() take the shadow into consideration
Torbjörn Andersson
2003-06-15
Change GF_AMIGAS back to GF_AMIGA
Travis Howell
2003-06-15
cleanup
Max Horn
2003-06-15
renamed Sound -> BaseSound to avoid conflicts with the scumm class of the sam...
Max Horn
2003-06-15
cleanup
Max Horn
2003-06-15
small reorg (keep private classes out of header files, if possible -> decreas...
Max Horn
2003-06-15
fixed 'quit' entry in help for Mac OS X; disabled Alt-X/Ctrl-Z on OS X (Cmd-Q...
Max Horn
2003-06-15
Stop simon1win crashing on loading of save game
Travis Howell
2003-06-15
fix for simon2
Oliver Kiehl
2003-06-15
cleanup
Oliver Kiehl
2003-06-15
Small cleanup
Travis Howell
2003-06-15
Small cleanup
Travis Howell
2003-06-15
ctrl z quits not ctrl q
Jonathan Gray
2003-06-15
remove scumm.h dependency
Jonathan Gray
2003-06-15
more cleanup
Max Horn
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-06-15
fix typo
Jonathan Gray
2003-06-15
cleanup
Max Horn
2003-06-15
made stuff in class Sound protected where possible; moved readCreativeVocFile...
Max Horn
2003-06-15
cleanup
Max Horn
2003-06-15
fixed leaks
Max Horn
2003-06-15
fix leak
Jonathan Gray
2003-06-15
fix leak
Jonathan Gray
2003-06-14
some more cleanup
Max Horn
2003-06-14
fix for LE systems
Max Horn
2003-06-14
added help.cpp / help.h
Max Horn
2003-06-14
Patch #745843: Help Dialog; in addition, I moved the 'About' dialog button fr...
Max Horn
2003-06-14
added tilda (~) character to GUI font
Max Horn
2003-06-14
Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)
Max Horn
2003-06-14
Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...
Max Horn
2003-06-14
fixed aquadran's Windows fix (a pointer is const for good reasons; simply cas...
Max Horn
2003-06-14
cleanup
Max Horn
2003-06-14
Fixed o6_band() to be "logical AND" instead of "logical OR". I've forgotten
Torbjörn Andersson
2003-06-14
fix for bug #749249, related with path of game data placed on root drive unde...
Paweł Kołodziejski
2003-06-14
revert some changes as simon uses dynamic file objects for sound objects late...
Jonathan Gray
2003-06-14
make file objects stack based where possible, fixes a bunch of leaks
Jonathan Gray
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