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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-06-24
some configure reorg
Max Horn
2007-06-24
Not necessary to have a LINUPY hack in the GP2x backend
Max Horn
2007-06-24
Use keycodes instead of the (bad) ascii code for function keys in the DC backend
Max Horn
2007-06-24
Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to enable
Robin Watts
2007-06-24
Small tweak to the readBuffer routines of sound/audiostream.cpp; by counting a
Robin Watts
2007-06-24
Remove useless startPlay override from ProtrackerStream
Max Horn
2007-06-24
Renamed add_flag_to_config_mk_if_no to add_to_config_mk_if_no and changed the...
Max Horn
2007-06-24
Mod code cleanup
Max Horn
2007-06-24
Update credits
Max Horn
2007-06-24
should be smush not codec47
Paweł Kołodziejski
2007-06-24
added arm assembly from patch #1742112 for codec47. (and really build arm cod...
Paweł Kołodziejski
2007-06-23
Made changeCharacter restore the previous open Archive after completing its d...
Nicola Mettifogo
2007-06-23
Now clipping frame # to avoid crashes because of bad behavior of game scripts.
Nicola Mettifogo
2007-06-23
Add a couple of casts from int to (Common:KeyCode) in the WinCE specific code.
Robin Watts
2007-06-23
Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState)
Sven Hesse
2007-06-23
More cleanup
Max Horn
2007-06-23
Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMI
Max Horn
2007-06-23
Tweaks to WinCE makefile.
Robin Watts
2007-06-23
Reworked the SCUMM input code even more: Merged various code paths and stream...
Max Horn
2007-06-23
Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it made no...
Max Horn
2007-06-23
Simplify code: Since processInput() always overwrite the value of lastKeyHit ...
Max Horn
2007-06-23
Revised SCUMM's input code. We now fix the keys F5, '.', space, escape for ma...
Max Horn
2007-06-23
Added GOB FIXME
Max Horn
2007-06-23
Changed BASS to use more KEYCODEs
Max Horn
2007-06-23
Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for fast-mode-keys
Sven Hesse
2007-06-23
Converted LURE code to use KEYCODEs
Max Horn
2007-06-23
Compare Common::KEYCODE_ against KeyState::keycode, not KeyState::ascii
Max Horn
2007-06-23
Changed the way VAR_VERSION_KEY is handled
Max Horn
2007-06-23
Changed input routine to use KEYCODE.
Nicola Mettifogo
2007-06-23
Moved F1 key remapping in COMI to a more appropriate place
Max Horn
2007-06-23
Correct typo.
Travis Howell
2007-06-23
cleanup
Max Horn
2007-06-23
Add missing semi-colon.
Travis Howell
2007-06-23
SCUMM: Added three FIXME comments to the _keyDownMap code, and made it use KE...
Max Horn
2007-06-23
Made use of full Common::KeyState in SCUMM (there is still lots of room for i...
Max Horn
2007-06-23
Made SCUMM use Common::KeyState, too (but implemented almost no fixes/optimiz...
Max Horn
2007-06-23
Added more flexible KeyState constructor; updated comment in gui/Key.h
Max Horn
2007-06-23
MacOS X bundle changes (copying in engine data files, pred.dic, and updated D...
Oystein Eftevaag
2007-06-23
Minor formatting fix
Oystein Eftevaag
2007-06-23
Applying patch 1669536: Kyra2: Intro fixes
Oystein Eftevaag
2007-06-23
Minor cleanup.
Travis Howell
2007-06-23
Ooops, adjust Elvira 2 specific offset too.
Travis Howell
2007-06-23
Minor cleanup.
Travis Howell
2007-06-23
Fix alignment issue in setWindowPalete video opcode.
Travis Howell
2007-06-23
Update MSVC8 ScummVM project file for commit #27640
Filippos Karapetis
2007-06-23
Update GUI::Key constructs
Max Horn
2007-06-22
Produce 'correct' keycode/ascii values for function keys
Max Horn
2007-06-22
Do not use SCUMMVM_USE_LONG_INT on _MSC_VER anymore (if it *is* needed after ...
Max Horn
2007-06-22
Moved keyboard stuff to a separate header file
Max Horn
2007-06-22
0xD -> Common::KEYCODE_RETURN
Max Horn
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