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2006-01-08Fixed bug with sequences playing and fixed a bug with an invaild write.Johannes Schickel
svn-id: r19945
2006-01-08updatePaweł Kołodziejski
svn-id: r19944
2006-01-08fixed warnings, I guess that should to bePaweł Kołodziejski
svn-id: r19943
2006-01-08Should fix gfx glichtes in the intro.Johannes Schickel
svn-id: r19942
2006-01-07Implemented playing of the end sequence, still credits do not show up.Johannes Schickel
svn-id: r19941
2006-01-07No longer used by HE games.Travis Howell
svn-id: r19940
2006-01-07Remove function without purpose.Travis Howell
svn-id: r19939
2006-01-07Fix compile.Travis Howell
svn-id: r19938
2006-01-07Added initial support for ADL music files; continued underscoring of member ↵Sven Hesse
variables svn-id: r19937
2006-01-07fix warningPaweł Kołodziejski
svn-id: r19936
2006-01-06Rename variables.Travis Howell
svn-id: r19935
2006-01-06Move Sven Hesse to Gob engine sectionEugene Sandulenko
svn-id: r19934
2006-01-06Finally fix MM NES crash.Eugene Sandulenko
svn-id: r19933
2006-01-06Fix typo in one md5. Fix DOTT CD Mac bundle name.Eugene Sandulenko
svn-id: r19932
2006-01-06Partial fix for MM NES crash. Thanks to QuietustEugene Sandulenko
svn-id: r19931
2006-01-06OopsWon Star
svn-id: r19930
2006-01-06* Accurate / fast gamma correction using LUTWon Star
* Enable changing FM quality and sample rate * Saves launcher setting to SMC * Etc. svn-id: r19929
2006-01-06Implemented the end sequence, (only the rest of the winning end sequenceJohannes Schickel
is missing yet and one text part that malcolm says). => Kyra *should* be completeable now. Also used KyraEngine:: in all debug calls from the KyraEngine class. And fixes a bug while drawing shapes. svn-id: r19928
2006-01-06HE90+ games use difference value for actor conditions.Travis Howell
Fixes animation regressions during speech. svn-id: r19927
2006-01-06Avoid invalid read/writes in createSound() for now.Travis Howell
svn-id: r19926
2006-01-06Adjustments to createSound().Travis Howell
svn-id: r19925
2006-01-06Nukes resource directly in HE games.Travis Howell
svn-id: r19924
2006-01-06Add another French version of DOTT.Travis Howell
svn-id: r19923
2006-01-06Correct bounds checking for akos codec 16 in HE 71+ games.Travis Howell
Fixes crash during introduction of demo of farm (Updated) svn-id: r19922
2006-01-06No longer required.Travis Howell
svn-id: r19921
2006-01-05updatePaweł Kołodziejski
svn-id: r19920
2006-01-05fixed warningsPaweł Kołodziejski
svn-id: r19919
2006-01-05Slighty modified patch #1397672 "GobEngine script functions splitted"Eugene Sandulenko
svn-id: r19918
2006-01-05No longer requiredTravis Howell
svn-id: r19917
2006-01-05Fix sound resource loading in HE games.Travis Howell
The main resource header and size was been cut off in some cases. svn-id: r19916
2006-01-05Revert, might be HE100 only.Travis Howell
svn-id: r19915
2006-01-05Adjust size, script in freddi3 triggers sound var 26.Travis Howell
svn-id: r19914
2006-01-05Sets random talk state, if value is zero.Travis Howell
Fixes song in puttrace. svn-id: r19913
2006-01-05Add safety check.Travis Howell
svn-id: r19912
2006-01-05Flag 4 used for looping in later HE games.Travis Howell
svn-id: r19911
2006-01-05Enable sound priority in HE games.Travis Howell
svn-id: r19910
2006-01-05Initial support for sound code in HE games.Travis Howell
Split HE sound functions into separate file. svn-id: r19909
2006-01-04Added a little 'hack' for cmd_pauseTicks until it is fully implementedJohannes Schickel
and fixed some wsa playing functions. svn-id: r19908
2006-01-04Added a simple gui dialog if brandon dies (currently using scummvms gui system)Johannes Schickel
Implemented cmd_setDeathHandlerFlag and fixed debug call for cmd_drinkPotionAnimation. svn-id: r19907
2006-01-04UpdateTravis Howell
svn-id: r19906
2006-01-04Update commentsTravis Howell
Add missing akos case. svn-id: r19905
2006-01-04Last chunk of underscore maddness for todayEugene Sandulenko
svn-id: r19904
2006-01-04More work on renaming class variables with underscore prefixEugene Sandulenko
svn-id: r19903
2006-01-04Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown.Johannes Schickel
svn-id: r19902
2006-01-03Credit Sven for objectizing gob. That was a big amount of work.Eugene Sandulenko
svn-id: r19901
2006-01-03Fixed wrong formatting in animator.hJohannes Schickel
Reworked the savefiles and extracted the save/load code to saveload.cpp. svn-id: r19900
2006-01-03Patch #1395615 "GobEngine code wrapped in classes". With some cosmetic changes.Eugene Sandulenko
svn-id: r19899
2006-01-03Fixed some bugs with the timers.Johannes Schickel
also implemented: cmd_dispelMagicAnimation and cmd_runWSAFrames and implemented color fading of the kyragem in room 210. svn-id: r19898
2006-01-03Moved Simon TODO to wiki.Travis Howell
svn-id: r19897
2006-01-02Match original game titles and make game titles consistent.Travis Howell
svn-id: r19892