Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-08 | Fixed bug with sequences playing and fixed a bug with an invaild write. | Johannes Schickel | |
svn-id: r19945 | |||
2006-01-08 | update | Paweł Kołodziejski | |
svn-id: r19944 | |||
2006-01-08 | fixed warnings, I guess that should to be | Paweł Kołodziejski | |
svn-id: r19943 | |||
2006-01-08 | Should fix gfx glichtes in the intro. | Johannes Schickel | |
svn-id: r19942 | |||
2006-01-07 | Implemented playing of the end sequence, still credits do not show up. | Johannes Schickel | |
svn-id: r19941 | |||
2006-01-07 | No longer used by HE games. | Travis Howell | |
svn-id: r19940 | |||
2006-01-07 | Remove function without purpose. | Travis Howell | |
svn-id: r19939 | |||
2006-01-07 | Fix compile. | Travis Howell | |
svn-id: r19938 | |||
2006-01-07 | Added initial support for ADL music files; continued underscoring of member ↵ | Sven Hesse | |
variables svn-id: r19937 | |||
2006-01-07 | fix warning | Paweł Kołodziejski | |
svn-id: r19936 | |||
2006-01-06 | Rename variables. | Travis Howell | |
svn-id: r19935 | |||
2006-01-06 | Move Sven Hesse to Gob engine section | Eugene Sandulenko | |
svn-id: r19934 | |||
2006-01-06 | Finally fix MM NES crash. | Eugene Sandulenko | |
svn-id: r19933 | |||
2006-01-06 | Fix typo in one md5. Fix DOTT CD Mac bundle name. | Eugene Sandulenko | |
svn-id: r19932 | |||
2006-01-06 | Partial fix for MM NES crash. Thanks to Quietust | Eugene Sandulenko | |
svn-id: r19931 | |||
2006-01-06 | Oops | Won Star | |
svn-id: r19930 | |||
2006-01-06 | * Accurate / fast gamma correction using LUT | Won Star | |
* Enable changing FM quality and sample rate * Saves launcher setting to SMC * Etc. svn-id: r19929 | |||
2006-01-06 | Implemented the end sequence, (only the rest of the winning end sequence | Johannes Schickel | |
is missing yet and one text part that malcolm says). => Kyra *should* be completeable now. Also used KyraEngine:: in all debug calls from the KyraEngine class. And fixes a bug while drawing shapes. svn-id: r19928 | |||
2006-01-06 | HE90+ games use difference value for actor conditions. | Travis Howell | |
Fixes animation regressions during speech. svn-id: r19927 | |||
2006-01-06 | Avoid invalid read/writes in createSound() for now. | Travis Howell | |
svn-id: r19926 | |||
2006-01-06 | Adjustments to createSound(). | Travis Howell | |
svn-id: r19925 | |||
2006-01-06 | Nukes resource directly in HE games. | Travis Howell | |
svn-id: r19924 | |||
2006-01-06 | Add another French version of DOTT. | Travis Howell | |
svn-id: r19923 | |||
2006-01-06 | Correct bounds checking for akos codec 16 in HE 71+ games. | Travis Howell | |
Fixes crash during introduction of demo of farm (Updated) svn-id: r19922 | |||
2006-01-06 | No longer required. | Travis Howell | |
svn-id: r19921 | |||
2006-01-05 | update | Paweł Kołodziejski | |
svn-id: r19920 | |||
2006-01-05 | fixed warnings | Paweł Kołodziejski | |
svn-id: r19919 | |||
2006-01-05 | Slighty modified patch #1397672 "GobEngine script functions splitted" | Eugene Sandulenko | |
svn-id: r19918 | |||
2006-01-05 | No longer required | Travis Howell | |
svn-id: r19917 | |||
2006-01-05 | Fix sound resource loading in HE games. | Travis Howell | |
The main resource header and size was been cut off in some cases. svn-id: r19916 | |||
2006-01-05 | Revert, might be HE100 only. | Travis Howell | |
svn-id: r19915 | |||
2006-01-05 | Adjust size, script in freddi3 triggers sound var 26. | Travis Howell | |
svn-id: r19914 | |||
2006-01-05 | Sets random talk state, if value is zero. | Travis Howell | |
Fixes song in puttrace. svn-id: r19913 | |||
2006-01-05 | Add safety check. | Travis Howell | |
svn-id: r19912 | |||
2006-01-05 | Flag 4 used for looping in later HE games. | Travis Howell | |
svn-id: r19911 | |||
2006-01-05 | Enable sound priority in HE games. | Travis Howell | |
svn-id: r19910 | |||
2006-01-05 | Initial support for sound code in HE games. | Travis Howell | |
Split HE sound functions into separate file. svn-id: r19909 | |||
2006-01-04 | Added a little 'hack' for cmd_pauseTicks until it is fully implemented | Johannes Schickel | |
and fixed some wsa playing functions. svn-id: r19908 | |||
2006-01-04 | Added a simple gui dialog if brandon dies (currently using scummvms gui system) | Johannes Schickel | |
Implemented cmd_setDeathHandlerFlag and fixed debug call for cmd_drinkPotionAnimation. svn-id: r19907 | |||
2006-01-04 | Update | Travis Howell | |
svn-id: r19906 | |||
2006-01-04 | Update comments | Travis Howell | |
Add missing akos case. svn-id: r19905 | |||
2006-01-04 | Last chunk of underscore maddness for today | Eugene Sandulenko | |
svn-id: r19904 | |||
2006-01-04 | More work on renaming class variables with underscore prefix | Eugene Sandulenko | |
svn-id: r19903 | |||
2006-01-04 | Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown. | Johannes Schickel | |
svn-id: r19902 | |||
2006-01-03 | Credit Sven for objectizing gob. That was a big amount of work. | Eugene Sandulenko | |
svn-id: r19901 | |||
2006-01-03 | Fixed wrong formatting in animator.h | Johannes Schickel | |
Reworked the savefiles and extracted the save/load code to saveload.cpp. svn-id: r19900 | |||
2006-01-03 | Patch #1395615 "GobEngine code wrapped in classes". With some cosmetic changes. | Eugene Sandulenko | |
svn-id: r19899 | |||
2006-01-03 | Fixed some bugs with the timers. | Johannes Schickel | |
also implemented: cmd_dispelMagicAnimation and cmd_runWSAFrames and implemented color fading of the kyragem in room 210. svn-id: r19898 | |||
2006-01-03 | Moved Simon TODO to wiki. | Travis Howell | |
svn-id: r19897 | |||
2006-01-02 | Match original game titles and make game titles consistent. | Travis Howell | |
svn-id: r19892 |