| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-03-16 | BLADERUNNER: Added Mutant1 actor | Eugene Sandulenko | |
| 2018-03-16 | BLADERUNNER: Added Photographer actor | Eugene Sandulenko | |
| 2018-03-16 | BLADERUNNER: Added Holloway actor | Eugene Sandulenko | |
| 2018-03-16 | BLADERUNNER: Added GeneralDoll actor | Eugene Sandulenko | |
| 2018-03-16 | TUCKER: Remove trailing comma from enum list | Adrian Frühwirth | |
| 2018-03-16 | TUCKER: Added missing check for minimum supported savegame version | Adrian Frühwirth | |
| 2018-03-16 | TUCKER: Add savegame metadata and autosave support | Adrian Frühwirth | |
| 2018-03-16 | BLADERUNNER: Finished actor Izo code | Eugene Sandulenko | |
| 2018-03-15 | XEEN: Add full game names to detection entries | Paul Gilbert | |
| 2018-03-15 | XEEN: Western edge of Xeen was showing terrain rather than empty space | Paul Gilbert | |
| 2018-03-15 | XEEN: Correct Training welcome voice sample playback | Paul Gilbert | |
| 2018-03-15 | XEEN: Further convertion of playSound to playVoice for location voice samples | Paul Gilbert | |
| 2018-03-15 | XEEN: Don't needlessly show class profiency error dialogs when just viewing ↵ | Paul Gilbert | |
| inventory | |||
| 2018-03-15 | XEEN: Fix for identifying items | Paul Gilbert | |
| 2018-03-15 | BLADERUNNER: Added Izo actor (incomplete) | Eugene Sandulenko | |
| 2018-03-15 | BLADERUNNER: Added mssing method for Lucy | Eugene Sandulenko | |
| 2018-03-15 | BLADERUNNER: Added Lucy actor | Eugene Sandulenko | |
| 2018-03-15 | TUCKER: Fix out-of-bounds access of _inputkeys[] | Adrian Frühwirth | |
| 2018-03-15 | SUPERNOVA: Add bitmap for the second newspaper English translation | Joseph-Eugene Winzer | |
| In addition to the pbm file for create_supernova, I added the xcf file in case for corrections. | |||
| 2018-03-14 | XEEN: Fix switching characters when buying from blacksmith | Paul Gilbert | |
| 2018-03-14 | XEEN: Fix transfer of bought items to character inventory | Paul Gilbert | |
| 2018-03-15 | TUCKER: Comment out dead code, match disassembly | Adrian Frühwirth | |
| Setting _mousePosY is only necessary if we actually set the cursor position which we currently don't do. I don't plan on enabling it but for the sake of matching disassembly let's add the required warpMouse() call and disable the whole code block for now. | |||
| 2018-03-14 | BLADERUNNER: Added Clovis actor | Eugene Sandulenko | |
| 2018-03-14 | TUCKER: Remove unnecessary variable from drawInfoString() | Adrian Frühwirth | |
| 2018-03-14 | TUCKER: Use Verb enum in even more places | Adrian Frühwirth | |
| 2018-03-14 | TUCKER: Add TODO comment about discrepancy with disassembly | Adrian Frühwirth | |
| 2018-03-14 | TUCKER: Fix wrong sound effects being played | Adrian Frühwirth | |
| Fixes Trac#6376, Trac#6377 and probably many more unreported instances of wrong audio samples being played. | |||
| 2018-03-14 | XEEN: Fix selecting items in items dialog | Paul Gilbert | |
| 2018-03-14 | XEEN: Fixes and refactoring for Blacksmith Wares | Paul Gilbert | |
| 2018-03-13 | XEEN: Fix closing Awards dialog | Paul Gilbert | |
| 2018-03-13 | XEEN: Fix saving to slot 0 using in-game Control Panel | Paul Gilbert | |
| 2018-03-13 | XEEN: Fix text colors during intro/exit cutscenes | Paul Gilbert | |
| 2018-03-13 | BLADERUNNER: Added Dektora actor | Eugene Sandulenko | |
| 2018-03-13 | BLADERUNNER: Added Isabella actor | Eugene Sandulenko | |
| 2018-03-13 | BLADERUNNER: Added Rachel actor | Eugene Sandulenko | |
| 2018-03-13 | BLADERUNNER: Added Sebastian actor | Eugene Sandulenko | |
| 2018-03-13 | BLADERUNNER: Added Chew actor | Eugene Sandulenko | |
| 2018-03-12 | XEEN: Add playVoice method for voice sample playback | Paul Gilbert | |
| 2018-03-13 | BLADERUNNER: Added BlimpGuy actor | Eugene Sandulenko | |
| 2018-03-13 | BLADERUNNER: Added Taffy actor | Eugene Sandulenko | |
| 2018-03-13 | BLADERUNNER: Added Tyrell actor | Eugene Sandulenko | |
| 2018-03-12 | TITANIC: Removed unused arrays and fields | Paul Gilbert | |
| 2018-03-12 | README: Update URL for liberation-fonts package | Adrian Frühwirth | |
| 2018-03-12 | BLADERUNNER: Added Teenager actor | Eugene Sandulenko | |
| 2018-03-12 | BLADERUNNER: Added LockupGuard actor | Eugene Sandulenko | |
| 2018-03-12 | BLADERUNNER: Added TaffyPatron actor | Eugene Sandulenko | |
| 2018-03-12 | BLADERUNNER: Added HawkersParrot actor | Eugene Sandulenko | |
| 2018-03-12 | BLADERUNNER: Added EarlyQBartender actor | Eugene Sandulenko | |
| 2018-03-12 | CONFIGURE: Add a static builds switch | Hubert Maier | |
| Configure will still build every target with shared objects by default. Done: - Added a configure switch (--enable-static) for static builds - Right now only tested for SDL targets (checked working on AmigaOS4 with SDL1/2) Missing: - Add the platforms that need the switch for cross-compiling (macOS, iOS, probably more) (I can´t do that myself as i have never cross-compiled and wouldn´t be able to check) @csnover asked on the forums to create a PR for it, so, with my limited (non-existant is more like it) knowledge, i wrapped something up. I *know* that it isn´t enough, as there already is some kind of static builds flag in configure (_engines_built_static). As i don´treally know if this is the same or a different cause (static plugins?), i´m not touching it. But please feel free to add or change what needs to be done. | |||
| 2018-03-12 | I18N: Update translations templates | Thierry Crozat | |
