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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-04-30
Revert string clipping changes, as they only applied to The Dig (Second relea...
Travis Howell
2008-04-30
The Dig (Second release) used similar charset code to COMI. This could cause ...
Travis Howell
2008-04-30
Add language.bnd size, for the Japanese version of The Dig.
Travis Howell
2008-04-30
Add extra hard coded strings translations, from second release of The Dig.
Travis Howell
2008-04-29
Fixed bug in o1_READMENU where an incorrect string length was returned.
Benjamin Haisch
2008-04-29
Turned printf into warning.
Benjamin Haisch
2008-04-29
Fixed possible endian problems in getObjectPropertyPtr.
Benjamin Haisch
2008-04-29
Fix warning
Max Horn
2008-04-29
Update AGI timers while waiting for a key to be pressed (e.g. when showing bl...
Filippos Karapetis
2008-04-29
Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ...
Filippos Karapetis
2008-04-29
Fixed crash that occurred when skipping a video while MIDI music was active
Filippos Karapetis
2008-04-29
Fixed crash that occurred when Ms Peeper's test started
Filippos Karapetis
2008-04-29
- Renamed ScriptInterpreter -> EMCInterpreter
Johannes Schickel
2008-04-29
Various cleanup.
Johannes Schickel
2008-04-29
Prevent analog sound driver to be created for Kyra3.
Johannes Schickel
2008-04-29
- Added volume param to KyraEngine::snd_playSoundEffect (0xFF per default as ...
Johannes Schickel
2008-04-29
Updated the MSVC kyra project files
Filippos Karapetis
2008-04-29
Fixed MSVC warning
Filippos Karapetis
2008-04-28
- Implemented credits showing after finishing game
Johannes Schickel
2008-04-28
- Fixed some delay times
Johannes Schickel
2008-04-28
Fixed bug in KyraEngine_v3::processDialog, should fix crash when talking to B...
Johannes Schickel
2008-04-28
Fixed bug in TimerManager::update, this should fix tic-tac-toe game in kyra3.
Johannes Schickel
2008-04-28
Implemented opcodes:
Johannes Schickel
2008-04-28
Fixed bug in KyraEngine_v3::updateCharPal, should fix malcolms palette in sce...
Johannes Schickel
2008-04-28
Narrow corrections to clipping code introduced with commit r31757 to
Eugene Sandulenko
2008-04-28
Fix compilation
Eugene Sandulenko
2008-04-28
Fix Kanji text positioning in DIG. Constants based on disassembly, but
Eugene Sandulenko
2008-04-28
Implemented text drawing and cleanup.
Benjamin Haisch
2008-04-28
Moved some static members into Parallaction class.
Nicola Mettifogo
2008-04-27
Fixed bug while loading savegame.
Johannes Schickel
2008-04-27
- Fixed bug in itemInventoryMagic
Johannes Schickel
2008-04-27
Moved newShape code to sequences_v3.cpp
Johannes Schickel
2008-04-27
Implemented KyraEngine_v3::eelScript.
Johannes Schickel
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-04-27
- Implemented opcodes
Johannes Schickel
2008-04-27
Renamed some kyra3 variables to match kyra2/kyra1 names.
Johannes Schickel
2008-04-27
Implemented (quick-)save/load support for kyra3.
Johannes Schickel
2008-04-26
Cleanup.
Johannes Schickel
2008-04-26
Implemented opcodes:
Johannes Schickel
2008-04-26
Added code to play VQA files when entering new scenes.
Johannes Schickel
2008-04-26
- load new tlk file on chapter change
Johannes Schickel
2008-04-26
Implemented opcode 34: o3_resetInventory.
Johannes Schickel
2008-04-26
Finished o3_delay implementation.
Johannes Schickel
2008-04-26
Implemented opcodes:
Johannes Schickel
2008-04-26
Implemented opcode 129 o3_chapterChange.
Johannes Schickel
2008-04-26
Implemented opcodes:
Johannes Schickel
2008-04-26
- Implemented support for jesters staff, mood change and score displaying
Johannes Schickel
2008-04-26
Added support for kyra3 inventory. (jesters staff not supported yet)
Johannes Schickel
2008-04-26
Fix Kanji rendering
Eugene Sandulenko
2008-04-26
Implemented opcodes:
Johannes Schickel
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