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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-09-29
SCI32: Explicitly instantiate MIN/MAX templates
Colin Snover
2016-09-29
SCI32: Update screen on frameout, instead of in the event loop
Colin Snover
2016-09-29
SCI32: Fix kShowStyleNone transitions
Colin Snover
2016-09-29
SCI32: Guard against dynamic_cast failure
Colin Snover
2016-09-29
SCI32: Fix off-by-one error
Colin Snover
2016-09-29
SCI32: Fix memory leak
Colin Snover
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
2016-09-29
SCI32: Fix typo
Colin Snover
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
2016-09-29
TITANIC: Match AVISurface setup and frame rendering closer to original
Paul Gilbert
2016-09-29
GRAPHICS: Added a PixelFormat bpp method
Paul Gilbert
2016-09-29
FULLPIPE: Fix crash in scene07 when drawer is handed to the Cornersitter
Eugene Sandulenko
2016-09-29
FULLPIPE: Save correct thumbnail to the savegames
Eugene Sandulenko
2016-09-29
FULLPIPE: Do not save on every room entering
Eugene Sandulenko
2016-09-28
MAEMO: Update debian/changelog
Tarek Soliman
2016-09-28
TITANIC: Add transparency check to OSVideoSurface getPixel
Paul Gilbert
2016-09-28
TITANIC: Clarify movie secondary video tracks as a transparency mask
Paul Gilbert
2016-09-28
DIRECTOR: Fix compilation on Dreamcast
Marcus Comstedt
2016-09-28
DC: Fix indentation
Marcus Comstedt
2016-09-28
NEWS/DE: Mention CMS/GameBlaster audio fix
Lothar Serra Mari
2016-09-28
NEWS: Mention CMS/GameBlaster audio fix
Lothar Serra Mari
2016-09-28
FULLPIPE: Scene06: Fix unpickable ball
Retro-Junk
2016-09-28
DM: More refactoring
Strangerke
2016-09-27
FULLPIPE: Fix counter in Scene::objectList_sortByPriority
Retro-Junk
2016-09-27
FULLPIPE: Revert to original bubble sort algorithm for scene objects
Retro-Junk
2016-09-27
FULLPIPE: Add support loading/saving from GMM
Eugene Sandulenko
2016-09-27
FULLPIPE: Mark that the engine has simple save names
Eugene Sandulenko
2016-09-27
FULLPIPE: Add support for loading from launcher
Eugene Sandulenko
2016-09-27
DC: Ignore case for VM filenames
Marcus Comstedt
2016-09-27
DC: Implement atexit handling for plugins
Marcus Comstedt
2016-09-27
DC: Update versions of dependencies in README
Marcus Comstedt
2016-09-26
CREDITS: Core team has been disbanded and LordHoto retired
Thierry Crozat
2016-09-26
DM: reduce some more redirections
Strangerke
2016-09-26
RELEASE: This is 1.10.0git
Eugene Sandulenko
2016-09-26
FULLPIPE: Assign unique number to objects in the scene, so they stay stable
Eugene Sandulenko
2016-09-26
MOHAWK: Hide some warnings
Bastien Bouclet
2016-09-25
TITANIC: Fix crash using television channel buttons
Paul Gilbert
2016-09-25
I18N: Regenerate translations data file
Thierry Crozat
2016-09-25
I18N: Improve French translation
Thierry Crozat
2016-09-25
DM: Some more work on dereferencing
Strangerke
2016-09-25
FULLPIPE: Remove redundant debug output
Eugene Sandulenko
2016-09-25
FULLPIPE: Fix loading saves
Eugene Sandulenko
2016-09-25
FULLPIPE: Added more debug output to saveload code
Eugene Sandulenko
2016-09-25
MOHAWK: Fix the tower rotation line to be white instead of black
Bastien Bouclet
2016-09-25
MOHAWK: Always restart a sound when replacing it with the same one
Bastien Bouclet
2016-09-25
MOHAWK: Use the color of the first pixel as the transparent cursor color
Bastien Bouclet
2016-09-25
DM: reduce dereferencing some more
Strangerke
2016-09-24
XEEN: Display main menu on startup
Paul Gilbert
2016-09-24
XEEN: Fix display of cursor
Paul Gilbert
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